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Author / WWW | Name / Download | Plugin Type |
Tim Catalano | Array v2.1.5 5.5 MB |
Modifier |
Compiled / Description | ||
09.05.2023 A simple array modifier that works similar to the array functions in Max, but as a modifier. There are a few adjustments you can make to get some unique effects, and you can stack multiple array modifiers to get interesting results. It can be applied to any meshable object as well as spline objects while still maintaining their spline properties. |
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Peter Watje | Blob Mod v1.2 27.8 KB |
Modifier |
Compiled / Description | ||
21.06.2023 Blob Mod is a simplistic metaball modifier. Basically at every vertex of a mesh it will place a metaball. |
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BlurBeta | BlurDecayNoise v1.0 2.23 MB |
Modifier |
Compiled / Description | ||
29.05.2023 A noise modifier that decays off from its center. |
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3d-io games & video production GmbH | BonesPro Proxy v4.84.00 3.14 MB |
Modifier |
Compiled / Description | ||
15.11.2022 BonesPro Proxy is a freely available replacement plugin for the real BonesPro modifier. It allows anyone to work with scenes that use BonesPro without having to license it. It also makes rendering of BonesPro scenes on your render farm easier. |
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GuruWare | CacheMod v1.1 300 KB |
Modifier |
Compiled / Description | ||
29.03.2024 This modifier allows you to store the the current status of the modifier stack. Basically you can collapse the modifier stack while keeping the history of the stack. If you choose to save the cached data in the scene file, it will make file size bigger, but if the stack requires heavy calculation, this modifier will make scene loading a lot faster. So you cache the current modifier stack, disable all modiers below and save the cache with the max file, which will make demanding MCG modifiers load at lightspeed. It can also be used for replacing the current mesh in the modifier-stack. If you cache an object with this modifier and paste it as an instanced modifier onto other object, that object will get the mesh from the modifier which is caching. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Camera Map Animated v1.0 16.1 KB |
Modifier |
Compiled / Description | ||
21.06.2023 This modifier works exactly like the normal Camera Map modifier that ships with Max except that when the camera is animated the mapping is recomputed. |
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HABWare | Carrera v9.1 33.1 KB |
Modifier |
Compiled / Description | ||
04.06.2023 A modifier that handles self-intersecting splines by breaking them up, or by lifting one segment over the other. |
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Itoo Software | Clone v2.4 375 KB |
Modifier |
Compiled / Description | ||
12.04.2023 Clone is a modifier used to create replicated objects, similar to the Array tool in Max but parametric. |
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Peter Watje | Conform Modifier v1.0a 20.3 KB |
Modifier |
Compiled / Description | ||
21.06.2023 This is basically the same as the Conform compound object, but implemented as a modifier so it is more flexible. |
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Author / WWW | Name / Download | Plugin Type |
Andrew Reid | Ghost Trails v3.7.0.0 96.6 KB |
Modifier |
Compiled / Description | ||
24.02.2024 Ghost Trails is a modifier plugin that makes it easy to create a trail behind a moving object. It can be used to create such effects as: - Skid marks and tire tracks - Trails from swords and other weapons like in console games - Trails from particles or meteors - Snail and blob trails - Matrix like Bullet Trails |