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Author / WWW | Name / Download | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 16.1 KB |
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17.02.2019 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |
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David Baker | WireColor v1.0 13.6 KB |
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Compiled / Description | ||
17.02.2019 This is a very simple texmap that uses the wirecolor of the object it is applied to. There are no settings at all, just apply it to the diffuse slot or wherever. |
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Author / WWW | Name / Download | Plugin Type |
David Baker | SolidColor2 v1.3 13.8 KB |
Material |
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17.02.2019 This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and previous versions had mental ray support, which has been stripped out for Max 2019. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | InfoTexture v2.2.2019 68.9 KB |
Material |
Compiled / Description | ||
02.02.2019 This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | UVW to RGB v2.2.2019 38.6 KB |
Material |
Compiled / Description | ||
02.02.2019 Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface. |
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John Burnett | Warp Texture v2.2.2019 41.3 KB |
Material |
Compiled / Description | ||
02.02.2019 WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X). |
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Author / WWW | Name / Download | Plugin Type |
Daniel Santana | AdvanceNoise Material v1.2.9 68.8 KB |
Material |
Compiled / Description | ||
02.02.2019 This is an advanced version of the Noise material, adding the following noise functions: Cell, fBm, Perlin, Periodic, Turbulence, Voronoi, Musgrave. It also has a fractal option, but it's not really finished yet. |
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Author / WWW | Name / Download | Plugin Type |
Andrew Reid | EdgeMap v1.01 17.1 KB |
Material |
Compiled / Description | ||
01.02.2019 EdgeMap is a procedural texture that draws lines along the face edges of an object. |