What's new?    |    E-Mail    |    Plugin search:   All versions?

Plugin News  –  May 2017

Friday 26 May 2017 - 14:56

 

New Plugin: MCG

An MCG object that creates a simple branching system similar to simple L-Systems, but it's not an L-System.


Plugin Update: Import / Export

Changes for v2.1.0 alpha are:
- Adds update buttons for the animation rollups
- Adds tooltips for some of the controls in the export window
- Adds the ability to enable or disable x-obj export
- Adds a checkbox for enabling auto-export
- Fixes the link to donate, the donate button now leads to the correct web page
- Fixes loop animation attribute printing


New Plugin: Connection

yVR is a multiplatform tool that allows you to view your mono and stereo 360 renders directly on your device either in 360 or cardboard mode. yVR works locally for artists that want to see their work directly on their final medium or across the internet to showcase to clients and get fast and efficient feedback on 360 projects.

Currently yVR has plugins for 3ds Max and Houdini. In Max it supports the following renderers:
- V-Ray (production/interactive/activeshade mode)
- Corona (production/interactive/activeshade mode)
- Redshift (production/interactive/activeshade mode)
- AMD ProRender (production/interactive/activeshade mode)
- Fstorm
- Any render that supports 360 cameras (may have limited functionality, depending on the renderer implementation)

yVR is available for Max 2014 to 2018 and costs €50. A demo version is available here.


Plugin Update: Utilities

Changes for v9.0.3.0 are:
- Housecleaning now deletes Repository job folders before purging the job from the Database
- Deadline applications on Windows now use TLS 1.2 to connect to the Database if it is supported
- The Pipeline Tools window now starts up much faster than it did before
- Adds an option to disable Deadline application plugins
- Adds an option to control if new Deadline application plugins are disabled by default
- The Repository installer now disables the CommandLine application plugin by default
- The Repository installer now disables the CommandScript application plugin by default
- The Repository installer now disables the Python application plugin by default
- Improves the helper text in the CPU/GPU Slave affinity Monitor configuration pages
- More information is now shown in the Monitor for failed tasks
- Fixes a regression that caused the Clock Render Time to get zeroed in Completed Job Stats
- Slave lists in the Monitor now have context menus to select all rows/copy them to the clipboard
- Usage based license errors are now properly printed out to the Slave log when they occur
- Importing script menu items now works when the Monitor is connected to the Proxy Server
- Closing the Proxy Server using the Ctrl-c keyboard shortcut now works on all operating systems
- Closing the Web Service using the Ctrl-c keyboard shortcut now works on all operating systems
- Closing the License Forwarder using the Ctrl-c shortcut now works on all operating systems
- New CheckPathMappingForMultiplePaths command performs path mapping on multiple paths at once
- Fixes the help text for the UpdateDatabaseSettings command
- Deadline Command dialogs now flash in the task bar if they lose focus prior to being displayed
- Adds support for Max 2018
- New Arnold 5 settings can now be modified from the Monitor after the job has been submitted
- Fixes the Force Strict Output option in SMTD to restore the output file name after submission
- Adds support for V-Ray RT GPU affinity to the 3dsCmd and 3dsMax plugins
- Redshift GPU affinity override now uses the new 'REDSHIFT_GPUDEVICES' environment variable
- Adds sanity checks to the 3dsCmd and 3dsMax integrated submitters for GPU affinity overrides
- Draft assembly jobs now fail when a Jigsaw region or tile is missing
- Adds support for Anima2 anipack assets as auxiliary files
- Adds Slave override CPU/GPU affinity to 3dsCmd and 3dsMax plugins (DBR off-load jobs)
- Adds options to fail the render/kill the process if a V-Ray Spawner process is already running
- Improves how Corona's options for Progressive Render Limits can be modified from the Monitor
- Fixes a bunch of issues in the Altus plugin
- Adds a stdout handler to the Cinema4DBatch plugin to catch the 'RenderDocument Failing' error
- Fixes a C4D submitter bug where multipass output paths were not being included with the job
- Fixes a C4D submitter bug where subsequent dependent jobs contained old auxiliary files
- Fixes a bug where the dependent assembly for a single C4D Tile job didn't assemble all files
- Output paths are now validated by the Cinema4D and Cinema4DBatch plugins prior to rendering
- Improves path mapping in the Cinema4DBatch plugin
- Progress reporting now works in the Cinema4DBatch plugin
- Fixes some bugs in the integrated Clarisse submitter and the integrated submitter installer
- Fixes a bug in the Corona DR plugin that prevented process cleanup from working correctly
- Renames 'Region Rendering' to 'Tile Rendering' in the Houdini Monitor submitter
- Updates the default executable paths used for Houdini 16 on Mac OS X
- Improves helper text in the Houdini submitter installer on Mac OS X
- Adds support for Shotgun's Mantra and Alembic nodes in the integrated submitter
- Adds support for Maya 2018
- Adds the ability to ignore some renderable layers in Maya using the layer override dialog
- Fixes a bug introduced when the Redshift export job was added to the integrated submitter
- Moves the 'Strict Error Checking' checkbox to the Maya submitter 'Render Options' section
- Fixes some issues with bifrost simulation jobs in the MayaBatch plugin
- Adds min and max values for the 'Days until Cache Delete' setting in the Maya plugin config
- Adds a Maya submitter option to include subframes when submitting an Alembic Export job
- Adds a Maya submitter option to include dynamic attributes when submitting Alembic Export jobs
- The integrated submitter now respects Redshift's option to combine AOVs
- Adds 'Use Alternate IP Lookup (OSX only)' option to the Media Encoder plugin configuration
- Adds 'Handle Existing AME Process' option to the Media Encoder plugin configuration
- Adds an 'AME Auto Shutdown' option to the Media Encoder plugin configuration
- Adds an 'AME On Job Complete' option to the Media Encoder plugin configuration
- Improves some of the error and log messages printed out by the AME plugin
- Adds support for modo 11
- Changes the order of the modo plugin stdout handlers to process the more generic handler last
- Fixes a Softimage submitter bug that prevented it from working when connected to a Proxy Server
- Adds support for Max 2018 and Cinema 4D R18 to the V-Ray Spawner plugin and submitter
- Adds Slave override CPU/GPU affinity to the V-Ray Spawner plugin
- Improves some error messages in the NIM Event plugin
- Fixes a minor bug that caused frame counts in Shotgun to not show correctly
- The Spot plugin no longer shuts down AWS instances with Slaves that had been started manually
- Fixes a bug that caused a new Spot instance to shut down immediately after it had started
- Slaves on a new Spot instance are now properly added to the required Deadline Group

Deadline is available for Max 2010 to 2018 and costs $185 per node. A demo version is available here.


Plugin Update: Utilities

Changes for v1.30 are:
- Settings are now saved on dialog close
- Fixes the Red button hightlight for IDs higher than 49
- Adds more options in Add to MultiMatte
- You can now Select / Filter from multiple materials in SME
- You can now Select / Filter from the Material Editor and SME with one button

Material ID Organizer is available for Max 2009 to 2018 and costs $4. A demo version is available here.


Plugin Update: Modelling

Changes for v1.9 are:
- Adds support for Max 2018

Polyline Pro is available for Max 2010 to 2018 and costs €20.


Plugin Update: Modelling / Animation

Changes for v5.1.5.11228 are:
- Edit Guides can now change retargeting
- Generate Strand Data modifier can now create per-vertex data
- Fixes the Symmetry modifier causing all hairs to appear at origin
- The Propagation modifier now respects strand groups from incoming guides
- Baked hair no longer disappears after collapsing and loading a scene
- Fixes the Propagation modifier having no effect when used on top of HairFromMeshStrips
- Transforms no longer get corrupted with multiple propagation levels
- Fixes a crash when re-grounding guides generated from HairFromMeshStrips
- The Toolbar now supports 'Lock' and 'Detach' to surface buttons on Max 2018
- Fixes flickering and distortion on fur due to the Hair Clustering modifier

Ornatrix is available for Max 2012 to 2018 and costs $499. A demo version is available here.


Plugin Update: Renderers

Changes for Beta 1.00 are:
- Improves the accuracy of the Physical Material
- Improves the accuracy of Physical Sun and Sky
- Bitmaps and the Physical Sun and Sky map can now be used directly in the environment map slot
- Adds support for Max 2018
- Adds basic support for Free Lights
- Adds various MAXScript variable translation options
- Adds support for the Max exposure control
- Adds an option to use a different random noise seed for each frame of an animation
- Environment maps no longer bake incorrectly when set to non-texture coordinate mapping
- HDR environment maps are no longer used in non-HDR mode by default
- The UI now remains responsive when translating large scenes
- The Physical Material can now be used as an input to Mix or Add nodes
- Light path settings now apply to activeshade renders
- Improves bitmap resolution autodetection
- HDR texmaps now bake to non-HDR textures correctly


Plugin Update: Modelling

Changes for v1.03 are:
- A number of internal security updates

SuperHelix is available for Max 2012 to 2018 and costs $15. A demo version is available here.


Plugin Update: Objects

Changes for v0.976b are:
- Adds support for Max 2018


Plugin Updates: 3d-io plugins for Max 2018

3d-io games & video production GmbH have released versions of their plugins for Max 2018. These aren't just recompiles, there are also a number of new features and bug-fixes. These include:

Unwrella v3.12.00
- Adds support for Max 2018
- Improves triangle unwrapping
- Adds a new unwrap progress screen

Flatiron v2.23.00
- Adds support for Max 2018
- Improves chart scaling for 'Pack Existing'
- Fixes a very rare crash on defective geometry
- Improves triangle unwrapping
- Adds a new unwrap progress screen

UV-Packer v2.05.00
- Adds support for Max 2018
- Adds a new unwrap progress screen

BonesPro v4.74.00
- Adds support for Max 2018
- Fixes an issue where bone limit was not applied correctly in some cases
- Fixes incorrect application of deformers below BonesPro in the stack when using splines
- Dual-Quaternion weights from Skin modifier are now imported to BonesPro

Spotmask v1.11.00
- Adds support for Max 2018 and NVIDIA Mental Ray


Plugin Update: Utilities

Changes for v8.6.13 are:
- Fixes a potential race condition that could lock the Dispatcher under certain circumstances
- Fixes a linker error that could prevent the Dispatcher starting on a random basis on Windows
- Fixes an issue with SSL connections versus the Dispatcher not handling the request correctly
- Fixes support for correct V-Ray environmental variables for Maya 2016.5
- This will be the final Muster 8 release, development will now switch to Muster 9 only

Muster is available for Max 9 to 2018 and costs $85 per node. A demo version is available here.


Plugin Update: Modelling

Changes for v2.60 are:
- Adds a resizable multi-column ATiles Toolbox
- Adds an auto load preset on startup option
- Adds an auto load presets list on startup option
- Adds a Lock Element and Offset scale checkbox
- Adds a Lock Local XYZ scale checkbox
- Other small bug fixes

ATiles Pro is available for Max 7 to 2018 and costs €25. A demo version is available here.


New Plugin: Modelling

This parametric selection modifier allows you to select faces on a mesh without regard to topology changes similar to a Volume Select Modifier. Specific attributes by which you can select faces are:
- Selected Faces
- Selected Vertices
- Smoothing Groups (with Options)
- Material IDs (with Options)
- Face IDs
- Random Faces
- Every Nth Face
- Polygon IDs
- Random Polygons
- Every Nth Polygon
- Element IDs
- Random Elements
- Every Nth Element

Select Faces Modifier is available for Max 2015 to 2018 and costs $6.95.


Plugin Update: Import / Export

Changes for v3.50.26 are:
- Adds support for Max 2018


Plugin Update: Utilities

Changes for v4.6 are:
- Adds support for Max 2018

miauu's Script Pack Volume 2 is available for Max 9 to 2018 and costs €17.


Plugin Update: Animation

Changes for v1.4.0.11104 include:
- Adds support for Max 2018
- Updated to the Flex 1.1 library which means that not just Nvidia GPU's are supported
- Adds support for unlimited deforming collision objects
- Various fixes

Lucid Physics is available for Max 2012 to 2018 and costs $249. A demo version is available here.


Plugin Update: Utilities

Changes for v1.2.5 are:
- With multiple categories selected you can now show only assets assigned to all selected categories
- Adds color coding capabilities for multiple folders
- Improves Categories UX
- Adds a loader when there's a delay in showing heavy folders structures and categories
- Fixes showing files from hidden folders
- Adds a new asset option 'Add Description'
- Adds an option to isolate asset(s) for preview option
- Adds an option to reset an asset's position, rotation, scale
- Adds an option to reset the current renderers
- Adds an option to reset the Material editor
- Adds an option to reset the Slate Material editor
- Adds an option to reset the Environment Map
- Adds an option to reset XForm and convert to Editable Poly
- Adds an option to move the pivot to the bottom center
- You can now save an asset in a subfolder with the same name
- Save map's subfolder name can now include asset name and file
- You can now select a single camera from scene or studio for preview
- Adds a custom shaderball for materials preview
- You can now force a gamma value when saving previews
- Adds loading of .mat file in Slate Material Editor
- Fixes the render materials in studio file
- Fixes replacing selected group with geometry
- Fixes copying of 'Found' files when adding assets
- Fixes MEF 'Set Path' and 'Strip Path' rmc functions for selection of objects


Plugin Update: Modelling

Changes for v1.02 are:
- Updates the installer and license validator

SuperHelix is available for Max 2012 to 2018 and costs $15. A demo version is available here.


Plugin Update: Modelling / Animation

Changes for v5.1.4.11040 are:
- Adds new Edit Guides 'Select by Group' option to select whole guide groups at once
- The Detail modifier now supports strand groups
- Export Surface Comb sinks to grooms
- New curve control in Push Away From Surface modifier
- Adds an 'Interpolation Weight' option in Hair from Guides modifier
- Improves visualization for Hair from Guides parting plane creation
- Fixes viewport and render count in the Multiplier modifier
- Fixes incorrect UV mapping on hair in V-Ray and FStormRender
- Texture atlas per-ground islands now uniformly contain scaled strands
- Dynamics modifier now takes into account relative deformations of animated strands
- Fixes Hair Clustering parameter variations producing changes in viewport but not in render
- Fixes problems caused by duplicated info in the Guides class
- Fixes artifacts in the hair sometimes when using the Detail modifier

Ornatrix is available for Max 2012 to 2018 and costs $499. A demo version is available here.


Plugin Update: Texturing

Changes for v1.03 are:
- Fixes a bug that was causing meshes with zero area faces not to unwrap

Unwrap Pro is available for Max 9 to 2018 and costs €100.


New Plugin: Animation

Nyx SideKick provides a very powerful and efficient workflow between Max and Houdini with interactive capabilities. It gives you the most comfortable Max <> Houdini workflow possible. Work in Max as you've always done and simply start using more and more of Houdini's power in your workflow as you go.

Nyx SideKick is available for Max 2016 to 2018 and normally costs €90. Until May 20th you can get a license for just €60 using the coupon code 'shutupandtakemymoney'. A demo version is available here.


New Plugin: Animation

MoCapture is a utility plugin that uses video-based technology for motion capture and animation directly inside Max. You don't need expensive equipment, sticky markers, endless importing and exporting from and to several 3D programs. With MoCapture, all you need is to sit down in front of a webcam, act out the expressions you want to apply to your 3D character and watch it happen in real time within Max.

Features include:
- Automatic facial capture without markers and expensive equipment
- Easy setup of links between controllers and manipulators
- Supports any facial rigs, but 'Morpher' modifier-based rigs are recommended
- Supports Float Limit controllers
- Load / Save configuration file
- Supports PC-compatible video capture devices
- Records video stream inside Max

MoCapture is available for Max 2017 and is donationware. Any donation will get you the plugin with basic features. A donation of $100 or more will receive all extended and subsequent versions for free.


Plugin Update: Modelling

Changes for v2.1 are:
- Adds support for Max 2018
- Fixes some problems with Delete Faces
- Fixes isolated vertices not being deleted
- Adds a button to the CA to delete the rollout when it persists after collapsing the modifier list

Delete Faces Modifier is available for Max 2015 to 2018 and costs $4.


Plugin Update: Utilities

Changes for v8.6.12 are:
- Fixes an issue where automatic LDAP update on the Dispatcher wasn't retrieving the groups correctly
- Fixes an issue in the network transmissions in Console
- This will be the final Muster 8 release, development will now switch to Muster 9 only

Muster is available for Max 9 to 2017 and costs $85 per node. A demo version is available here.


Plugin Update: Modelling

Changes for v4.0 are:
- Adds a new selection tool: SameDirFaces
- The Road Width parameter can now be accessed after creating road lines
- The width of the road shoulder can now be adjusted
- One way road lines can now be chosen
- The median width can now be adjusted
- Fixes a bug that made road lines creation fail at the top level of sub-objects
- ClearDupShps: fixes a bug where you couldn't clear duplicated splines
- MoveOnDir now works normally
- AdvArray: the mid-points of ring edges can now be used as a path to array objects
- CapEdges: new polygons can now be created if the endpoints of the border share the same edge
- MoveVerts: adds an option to ignore border vertices when moving vertices
- Web license: fixes a bug that disabled TerrainAxe when another Max window was opened

TerrainAxe is available for Max 9 to 2017 and costs $217 (Standard) / $269 (Extended). A demo version is available here.


New Plugin: Import / Export

This plugin allows you to upload directly to the Modelo cloud platform. It also supports rendering the scene into panorama images and uploading them to modelo.io (needs V-Ray 3.4+).


Plugin Update: Modelling

Changes for v3.5 are:
- 'Align Tool' now fully supports groups
- Updates 'Visual Pivot Placer'
- Fixes some bugs in 'Nested Isolation Mode'
- Adds support for Max 2018

miauu's Script Pack Volume 1 is available for Max 9 to 2018 and costs €12.


Plugin Update: Renderers

Changes for v0.6.1 are:
- Using Indigo SDK version 4.0.51
- Fixes a bug with medium nodes getting removed incorrectly in some cases


Plugin Update: Utilities

Changes for v2.6.0.11024 are:
- Adds support for Max 2018
- In Max 2018, Zookeeper now uses new Qt docking, making it fully dockable within Max
- Fixes a null reference error when opening some older files
- Fixes a MAXScript error when adding selected objects to schematic view
- Fixes a crash when using the search box in advanced tree view
- Fixes a load error about missing assemblies

Zookeeper is available for Max 2009 to 2018 and costs $249. A demo version is available here.


Plugin Update: Renderers

Changes for v1.1.10a are:
- Adds new temperature colors
- You can now load multiple bitmaps to multi texture
- Geometry compilation speed-up with many objects
- Adds a horizon line for fstorm camera
- Adds a secure license server connection
- Fixes slow 3ds Max scene parsing

FStormRender is available for Max 2014 to 2018 and costs €20 per month. A demo version is available here.


Site News: Available for contract work...

This is my monthly news entry to let people know that I am always available for 3D work (I don't just run this site, and I don't earn any money from it).

My main areas of work are commercials, industrial and technical animation, as well as programming and scripting. All of the relevant information can be found on my other site Animation Design, along with some videos of my work to give you an idea of what I can do. So if I can help out at all, just let me know.


Site News: Calling all freeware plugin developers

If you are a plugin developer with source code for plugins that you don't develop anymore, it would be great if you could get in touch with me. I would be glad to recompile as many old plugins as possible to stop them from disappearing for ever. Just mail me to let me know what sort of stuff you've got.

On a side note, this is how the Messiah:studio plugins got recompiled for Max 9 to 2012, as well as all of the Sisyphus plugins, so it's worth sending stuff my way :o)

Dave


Site News: News Archives

The news from previous months can be accessed by clicking on the 'Plugin news archive' link in the menu.