...Top | ||
Author / WWW | Name / Download | Plugin Type |
Rob Galanakis | Eyes Shader v1.0 7.48 MB |
Material |
Compiled / Description | ||
06.05.2007 The eye shader is designed around two philosophies seemingly at odds: visual fidelity and variation with low overhead. The same eye shader and set of textures provides 4 eye 'types' with an infinite number of colors. Adding a single 256x256 RGBA texture provides a whole new set of 4 eye types. So instead of having 10 eye textures for 100 characters and having repeating eyes, the same 10 textures can produce 40 100% unique eyes, and the rest of them with 100% unique eye colours. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
BlurBeta | Gas Giant v1.0 2.14 MB |
Material |
Compiled / Description | ||
14.03.2014 A texture for creating gas giant planets. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Mark Williams | Graph v0.91 18.8 KB |
Material |
Compiled / Description | ||
27.02.2014 This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Gugila | GroundWiz Lite v1.920 36.6 MB |
Material |
Compiled / Description | ||
18.06.2014 GroundWiz Terrain Map, an easy to use yet powerful procedural 3D terrain map for Max, will bring you much power and control for generating realistic terrain textures. Furthermore, GroundWiz Planter, a mass placement and instancing tool, handles millions of objects in Max. It will help you merge vegetation, rocks and other nature elements and quickly create realistic interactive scenes of nature/landscape. GroundWiz also comes with a Mental Ray shader which enables MR to render the GroundWiz procedural maps. This Lite version is only free for non-commercial use. To see a list of restrictions compared to the full version, click here. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Exlevel | GrowFX MultiMap v1.1.0 403 KB |
Material |
Compiled / Description | ||
10.05.2022 GrowFX MultiMap is a powerful texture map for using multiple textures in a material. You can blend a set number of maps into each other depending on a ramp that you define in the maps' UI. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
BlurBeta | Highlight Only v1.02 2.14 MB |
Material |
Compiled / Description | ||
14.03.2014 Only generates the highlight part of the shade equation - for use with Shellac. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
HABWare | IBitmap v9.0 46.3 KB |
Material |
Compiled / Description | ||
12.03.2014 An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
John Burnett | InfoTexture v2.28.2014 69.1 KB |
Material |
Compiled / Description | ||
28.02.2014 This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
NVIDIA ARC GmbH | iray Material v1.5g 1.42 MB |
Material |
Compiled / Description | ||
23.01.2014 This is a specialized Max plugin that provides access to iray's powerful material model. Amongst other things, it features: - 3 layers: glossy coating, metallic flakes, glossy/diffuse/transparent base - Backscattering (for realistic fabrics) - Metallic flakes (for great car paint) - Sub-surface scattering - Thin film coating - Spectral dispersion - Anisotropy on each layer - Emission (self-illuminance) - Displacement, bump, round corners, cutout |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 16.3 KB |
Material |
Compiled / Description | ||
04.03.2014 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |