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Plugin News  –  March 2021

Sunday 07 March 2021 - 22:46

 

Plugin Update: Particles

Changes for v0.16110 beta are:
- Raises the tyFlow CUDA version requirements to CUDA 11.2
- Adds a 'De-activate smoothed particles' option to the Temporal Smooth operator
- The Temporal Smooth operator now evaluates at the end of the timestep
- Adds object index tracking to the Position Object operator
- Fixes a crash that occurred when duplicating an object in a layer referenced by a tyCollection
- Fixes the tySpline retimer settings remaining greyed out despite the checkbox being enabled
- Fixes clicking the 'Create New' button in the Spline Paths rollout sometimes crashing Max
- Fixes operator settings not appearing in the rollup panel when first dragged into a flow
- Fixes a bug where quaternion values saved to exported Alembic point cloud files were incorrect
- Fixes a rare issue where convex hull generation could hang during PhysX calculations
- Fixes a crash bug when more than one PhysX sim is present in the same scene
- Improves performance of PhysX Convex/Mesh hull cooking


Plugin Update: Renderers

Changes for v3.0.39 are:
- Fixes a potential Max crash when using RS OSL Shader or RS Principled Hair material
- Fixes a Max bug where OSL rollouts appeared in the wrong order
- Fixes a Max bug that caused RS Bitmap node sampling gamma override to be ignored
- Fixes a Maya bug where adding/removing objects in display layers didn't trigger a render update
- Fixes a Maya bug where transform visibility changes weren't propogated to the child shapes
- Maya can now explicitly reload an OSL source file by clicking on the Reload button
- The new Hair2 shader in Maya is now listed as 'RedshiftPrincipledHair' in Hypershade
- The OSL shader's name is now displayed at the top of the Attribute Editor in Maya
- Fixes Maya not traversing all incoming connections when exporting the scene for shading
- Renames Maya's rsOSL command to rsOSLShader command to show it's only used for OSL shaders
- Renames Maya's RedshiftOSLMaterial to RedshiftOSLShader to reflect its more versatile usage
- The RedshiftOSLMaterial in Maya is now also listed as a Utility shader node
- Fixes a RenderView bug where color picker picked wrong colors due to color management settings
- Adds Blender support for highlighting bucket corners for the final render
- Fixes an OSL bug that caused tangent attributes to be dropped when used for procedural textures
- Makes OSL kernel compiler error fallback more robust
- Fixes an OSL issue that could cause the kernel to fail to compile
- Fixes an OSL kernel compiler memory leak
- Fixes a crash bug when rendering scenes with AOVs that are not used/deemed invalid
- Fixes a bug that caused rays to get 'stuck' when using matte-shadow objects or materials
- Fixes a bug that caused random crashes at the beginning of the frame

Redshift is available for Max 2013 to 2021 and costs $500. A demo version is available here.


New Plugin: Modelling

HairCards Tool is a commercial MAXScript that speeds up your work when creating hair for realtime rendering. It allows you to create layers of hairs much faster than usual. HairCards Tool only works with Max 2021.3 (Update 3) and higher.

HairCards Tool is available for Max 2021 and costs $25.


New Plugin: Utilities

This commercial MAXScript helps you to prepare your 3D models for sending to 3D stocks or asset libraries. The script can add only those textures to the archive that are needed, add export files (3ds, fbx, obj), add previews, rename textures / objects / materials, remove unnecessary helpers, remove garbage, etc. Model Packer supports different packaging standards for different 3D stocks. Thanks to the manifest files (json, xml, txt, ini), this script is the standard for asset libraries and personal model libraries.

Model Packer is available for Max 2012 to 2021 and costs $6. A demo version is available here.


Plugin Update: Utilities

Changes for v1.38.00 are:
- Fixes support for older Max versions (2015 and lower)
- Fixes the preview list updating when entering the Base name in Add to Render Elements dialog

Material ID Organizer is available for Max 2009 to 2021 and costs $6. A demo version is available here.


Plugin Update: Utilities

Changes for v3.1.4 are:
- Adds new cleaning options
- Adds new virus signatures: PhysX Plugin Mfx, Desire FX CA, AlienBrains, ALC2, AD Web CA
- Adds a multi-language interface (English, Russian, Ukrainian, Polish, Vietnamese, Chinese)
- Adds a feature to Batch Disinfect files in Selective Scan
- By default clear options in the Main rollout are now disabled
- Updates the UI for some rollouts and installer
- Many smaller fixes and improvements

Prune Scene is available for Max 2012 to 2021 and costs $7. A demo version is available here.


Site News: Calling all freeware plugin developers

If you are a plugin developer with source code for plugins that you don't develop anymore, it would be great if you could get in touch with me. I would be glad to recompile as many old plugins as possible to stop them from disappearing for ever. Just mail me to let me know what sort of stuff you've got.

On a side note, this is how the Messiah:studio plugins got recompiled for Max 9 to 2012, as well as all of the Sisyphus plugins, so it's worth sending stuff my way :o)

Dave


Site News: News Archives

The news from previous months can be accessed by clicking on the 'Plugin news archive' link in the menu.