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108 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
Blake Robinson | VDF Import v1.0 38 KB |
Import / Export |
Compiled / Description | ||
28.12.2007 Allows you to import Battlezone VDF files from the game into Max. |
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Author / WWW | Name / Download | Plugin Type |
Blake Robinson | GEO Import/Export v1.0 38 KB |
Import / Export |
Compiled / Description | ||
28.12.2007 Allows you to import and export Battlezone GEO files to and from Max. |
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Author / WWW | Name / Download | Plugin Type |
Blake Robinson | SDF Import v1.0 38 KB |
Import / Export |
Compiled / Description | ||
28.12.2007 Allows you to import Battlezone SDF files from the game into Max. |
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Author / WWW | Name / Download | Plugin Type |
Blake Robinson / Pandemic Studios | XSI Exporter v1.0 19.2 KB |
Import / Export |
Compiled / Description | ||
06.04.2008 Updated version of the official Pandemic Studios XSI exporter that works with Max 8. Allows you to export 3D models you create into XSI format, which can be used in Battlezone 2. |
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Author / WWW | Name / Download | Plugin Type |
Bolthouse Software | Unwrap3D Importer / Exporter v3.50.69 4.82 MB |
Import / Export |
Compiled / Description | ||
03.05.2023 Allows Max to import and export files for Ultimate Unwrap3D, a specialised tool for unwrapping 3D models. It includes an easy-to-use UV coordinate editor, a standard set of UV mapping projections such as planar, box, cylindrical, and spherical, as well as advanced UV mapping projections such as face mapping, camera mapping, and unwrap faces for those difficult to map areas on a model. |
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Author / WWW | Name / Download | Plugin Type |
Bruno Heidelberger | Cal3D Exporter v1.7.4 2.06 MB |
Import / Export |
Compiled / Description | ||
02.10.2019 This plugin exports skeletal based character models and their animations from Max into cal3d files. Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. |
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Author / WWW | Name / Download | Plugin Type |
Bruno Heidelberger / Stjepan Stamenkovic | Open Outcast Cal3D Exporter v0.11.0 336 KB |
Import / Export |
Compiled / Description | ||
16.12.2006 This plugin exports skeletal based character models and their animations from Max into cal3d files. Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. This version of the plugin was recompiled for Max 9 (32-bit and 64-bit) by Stjepan Stamenkovic from the Open Outcast project. |
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Author / WWW | Name / Download | Plugin Type |
Cannonfodder | Half-Life 2 SMD Exporter v2.04 68.6 KB |
Import / Export |
Compiled / Description | ||
11.02.2011 This is a modified version of the Valve SMD exporter which exports Half-Life 2 SMD's from Max. It supports Physique, Skin, and Bones Pro, as well as blending of vertices. Also included is a compiled version of the Valve VTA exporter used in creating facial animations using the morpher modifer. |
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Author / WWW | Name / Download | Plugin Type |
Cannonfodder | Half-Life 2 SMD Importer v0.1.3a 22.6 KB |
Import / Export |
Compiled / Description | ||
12.01.2011 This plugin imports Half-Life 2 SMD's. It can load both reference and animation SMD's. It supports weights in the SMD file and will create a skin modifer for the reference model, it can also rebuild the smoothing groups from the vertex normals in the SMD file although this can take some time if the model is large. |
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Author / WWW | Name / Download | Plugin Type |
CD Projekt RED | Aurora Exporter v1.0 7.83 MB |
Import / Export |
Compiled / Description | ||
16.11.2007 Exports models from Max to the *.MDL (model) / *.MDA (animation) filetype for use in The Witcher. |