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Author / WWW | Name / Download | Plugin Type |
Sylic Games | MDL Exporter v1.0 47 KB |
Import / Export |
Compiled / Description | ||
09.07.2004 Allows Max to export the MDL4 file format used by Conitecs' Game Studio. |
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Author / WWW | Name / Download | Plugin Type |
Valve Software / Wavelength | SMD Exporter v3.0 183 KB |
Import / Export |
Compiled / Description | ||
30.06.2004 A plugin to export files to the Valve Skeletal Model format (*.smd), the format used to get your models and animation into Half-Life. This version has a few changes over the original version from Valve: UV coordinates are now exported correctly, mirrored objects no longer result in flipped normals, completely new exporter dialog. |
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Author / WWW | Name / Download | Plugin Type |
Wings Simulations GmbH | Söldner Xporter v1.0 56.4 KB |
Import / Export |
Compiled / Description | ||
14.06.2004 Allows you to export models for Söldner - Secret Wars for use in your own mods. |
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Author / WWW | Name / Download | Plugin Type |
Martin Ridgers | Jamlander v3.01 335 KB |
Import / Export |
Compiled / Description | ||
11.06.2004 jamlander is an UnrealEd export plugin for Max. It allows you to build almost all of your maps for UT2003 in Max and then transfer it into UnrealEd with only a view clicks and keypresses. jamlander supports many of the Unreal classes, including StaticMeshes, BSP Brushes, Triggers, PlayerStarts and Movers, with support for more being developed. |
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Author / WWW | Name / Download | Plugin Type |
Martin Collberg | max2ms3d v1.12 73 KB |
Import / Export |
Compiled / Description | ||
06.06.2004 Exports files to the *.ms3d format of Milkshape3d. |
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Author / WWW | Name / Download | Plugin Type |
Chris Cookson | Enhanced MD3 Exporter v3.0 16.8 KB |
Import / Export |
Compiled / Description | ||
06.06.2004 This is an improved version of Pop'N'Fresh's MD3 exporter for creating Quake 3 models in Max. The following major fixes and features have been implemented: - Correct normal export, taking into account smoothing groups - Bounding box calculation for each frame - Improved error checking and validation - Exports valid Q3A path names (no backslashes) |
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Author / WWW | Name / Download | Plugin Type |
HABWare | PLY2MAX v4.0 28.4 KB |
Import / Export |
Compiled / Description | ||
04.06.2004 PLY2MAX allows you to import Greg Turk's PLY Polygon files. There's already an importer plugin to do that, but it lacks reading little endian binary files. |
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Author / WWW | Name / Download | Plugin Type |
Ali Botorabi | CTD ASE File Importer v1.0 597 KB |
Import / Export |
Compiled / Description | ||
01.06.2004 This importer reads an ASE file and sets up the geometry while allowing for a second texture coordinate channel, which is useful for reading files which include base and lightmap textures. It is best used for importing the ASE files output by gile[s], a global illumination / radiosity lightmapper which is capable of rendering high resolution lightmaps fast and efficiently. |
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Author / WWW | Name / Download | Plugin Type |
Roman Lut | ASC Import/Export v1.0 416 KB |
Import / Export |
Compiled / Description | ||
29.05.2004 ASC file format import/export plugins for Max. UV coordinates import/export are supported. Export plugin is just a compiled version of the example from the SDK. |
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Author / WWW | Name / Download | Plugin Type |
Alex Chouls | B3d Pipeline v0.72 965 KB |
Import / Export |
Compiled / Description | ||
18.05.2004 B3d Pipeline is a set of tools that create an art pipeline from Max to Blitz3d. The pipeline fully supports all features in the b3d file format. Additionally B3d Extensions allow you to export extra scene nodes and properties that are currently not supported in b3d files (e.g. Cameras, Lights, Instances, etc.) Users of Max 6 / 7 / 8 also need to download this patch. Users of Max 9 / 2008 also need to download this patch. |