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Author / WWW Name / Download Plugin Type
Cannonfodder Half-Life 2 SMD Exporter v2.03
50.9 KB
Import / Export
Compiled / Description
14.06.2005

This is a modified version of the Valve SMD exporter which exports Half-Life 2 SMD's from Max. It supports Physique, Skin, and Bones Pro, as well as blending of vertices. Also included is a compiled version of the Valve VTA exporter used in creating facial animations using the morpher modifer.
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Author / WWW Name / Download Plugin Type
David Arendash X3D Exporter v1.0 alpha
253 KB
Import / Export
Compiled / Description
21.04.2005

Based on the Mark Callow VRML exporter, this plugin exports to the X3D (VRML3) format. Features include:
- Backward-compatible with VRML97 scenes and helpers
- Classic VRML encoding and XML encoding flavors of X3D
- Multi-texture support - diffuse, self-illum (shadows), and bump (normals)
- More DEF's, notably on Inlines, ImageTextures, and others
- Some bug fixes, including memory leaks and crashers
- Can create a LoadSensor
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Author / WWW Name / Download Plugin Type
WildTangent / HABWare Genesis3D NFO / KEY Exporter v2.0
274 KB
Import / Export
Compiled / Description
21.03.2005

Exports animated models in the Actor file format used by the Genesis3D game engine.
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Author / WWW Name / Download Plugin Type
Relic Entertainment DOW Exporter v1.41
12.3 MB
Import / Export
Compiled / Description
12.03.2005

Exports models from Max to the .SGM and .WHM files used in the game Warhammer 40,000: Dawn of War.
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Author / WWW Name / Download Plugin Type
Anark Corporation Anark AMX Export v3.0
196 KB
Import / Export
Compiled / Description
28.01.2005

The AMX export plugin enables Max to export Anark Media Exchange (.amx) files that can then be used in Anark Media Studio 3.0. It has been developed to export all geometry, hierarchy, groups, precise normals, materials and maps.
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Author / WWW Name / Download Plugin Type
SharkByte Software, Inc. TGXExportGA v0.7
3.62 MB
Import / Export
Compiled / Description
27.01.2005

The TGXExportGA (Generally Available) allows artists using Max to export their artwork into a TGX file, the format used by the TiburonGX game engine.

The plugin allows bone exporting straight from Max without the use of Character Studio, as well as exporting in Ticks or Keyframes. Using Microsoft's DirectX file format, artists can view their artwork in a '.x' file viewer or any ASCII text file application.
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Author / WWW Name / Download Plugin Type
Bruno Heidelberger Cal3D Exporter v0.10.0
916 KB
Import / Export
Compiled / Description
12.01.2005

This plugin exports skeletal based character models and their animations from Max into cal3d files.

Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects.
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Author / WWW Name / Download Plugin Type
Softimage, Co. dotXSI Importer v1.0
166 KB
Import / Export
Compiled / Description
29.11.2004

This plugins adds import support for the Softimage dotXSI file format to Max.
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Author / WWW Name / Download Plugin Type
Credo Interactive Inc. Life Forms Studio 4 Translator v6.0
719 KB
Import / Export
Compiled / Description
20.10.2004

This translator allows Max users to import and export Life Forms files (*.lfa) directly.
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Author / WWW Name / Download Plugin Type
Superscape PLC Swerve2 Exporter v2.1.334
2.68 MB
Import / Export
Compiled / Description
15.10.2004

The Swerve2 (M3G) Exporter is a plugin that lets you export content in M3G (Mobile 3D Graphics) format for inclusion in Java applications based on the JSR184 - Mobile 3D API for J2ME.

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