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Author / WWW | Name / Download | Plugin Type |
Blake Robinson | GEO Import/Export v1.0 58.7 KB |
Import / Export |
Compiled / Description | ||
27.11.2003 Allows you to import and export Battlezone GEO files to and from Max. |
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Author / WWW | Name / Download | Plugin Type |
Mark Zelasko | Ghoul2 Model Importer v0.3 13.9 KB |
Import / Export |
Compiled / Description | ||
15.12.2003 This plugin imports Ghoul2 models (.glm) into Max 6, 7 and 8. The plugin will try to load the models textures if they are in the same folder as the model and in .jpg or .tga format. The plugin works with these games: - Jedi Knight II: Jedi Outcast - Soldier of Fortune II: Double Helix |
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Author / WWW | Name / Download | Plugin Type |
Martiño Figueroa | Glest Exporter v1.4 1.84 MB |
Import / Export |
Compiled / Description | ||
27.07.2005 Exports Max scenes in the .g3d file format used by Glest, a free 3D real-time game engine. |
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Author / WWW | Name / Download | Plugin Type |
Nicolas Roblin / Michael Lawler | GLM Importer/Exporter v1.1 762 KB |
Import / Export |
Compiled / Description | ||
19.06.2022 These plugins allow you to import and export .glm models to and from Max. GLM models that are weighted to a skeleton can be imported with a skeleton if you have the matching .GLA file. If you don't have one, you can cancel that step and an unweighted model will be imported. The plugins have been tested with creating/modifying for Jedi Academy: - Player models - Creature models (non-player usable models, such as rancor and wampa) - Sabers - Vehicles - Weapons They should probably work for Jedi Outcast as well, but this has not been tested. |
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Author / WWW | Name / Download | Plugin Type |
Nico Bendlin | Gothic 3DS Import / Export v1.0 211 KB |
Import / Export |
Compiled / Description | ||
05.05.2004 The same as the shipping 3DS plugins except for the following: - max 1024 material count (256 before) - max MAX_PATH (260) chars for bitmaps (8.3 before) - max MAX_PATH (260) chars for objects (16 before) Keep in mind that this violates the 3DS spec. Not every app will able to open files exported with this plugin. |
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Author / WWW | Name / Download | Plugin Type |
Cannonfodder | Half-Life 2 SMD Exporter v2.03 50.9 KB |
Import / Export |
Compiled / Description | ||
14.06.2005 This is a modified version of the Valve SMD exporter which exports Half-Life 2 SMD's from Max. It supports Physique, Skin, and Bones Pro, as well as blending of vertices. Also included is a compiled version of the Valve VTA exporter used in creating facial animations using the morpher modifer. |
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Author / WWW | Name / Download | Plugin Type |
Cannonfodder | Half-Life 2 SMD Importer v0.1.3a 22.8 KB |
Import / Export |
Compiled / Description | ||
14.06.2005 This plugin imports Half-Life 2 SMD's. It can load both reference and animation SMD's. It supports weights in the SMD file and will create a skin modifer for the reference model, it can also rebuild the smoothing groups from the vertex normals in the SMD file although this can take some time if the model is large. |
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Author / WWW | Name / Download | Plugin Type |
Bob the builder | HalfLife2 MDL Importer v0.9 280 KB |
Import / Export |
Compiled / Description | ||
16.01.2004 Imports MDL files (v37) from Half Life 2 into Max. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | HDXFEXP v6.0 36.8 KB |
Import / Export |
Compiled / Description | ||
09.10.2003 An extended DXF exporter. It allows you to export meshes as DXF 3DFACES with an option to export quads. Please read the help file for proper installation. |
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Author / WWW | Name / Download | Plugin Type |
Advance Software | Infinity Exporter v1.0 Build 2246 153 MB |
Import / Export |
Compiled / Description | ||
20.08.2022 Infinity is a 3D internet browser, and the Infinity Professional Development Kit contains an export plugin to convert your Max scenes to the format used by Infinity. At the moment Infinity is in a public beta testing phase, and Infinity Pro will eventually be commercial, although I have no idea of pricing at the moment. |