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129 records match your query.
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Author / WWW Name / Download Plugin Type
Pterodon, Ltd. PteroTools for VC2 v1.1
16.9 MB
Import / Export
Compiled / Description
22.09.2005

This is a collection of plugins for exporting objects, scenes, bones and animations from Max for use in the game Vietcong 2.
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Author / WWW Name / Download Plugin Type
Fabio Policarpo P3D Exporter v1.1.11
4.94 MB
Import / Export
Compiled / Description
04.09.2005

Exports meshes from Max to the *.P3D file format used by the P3D render library, which supports dynamic per-pixel lighting, dynamic shadows, skeleton animation, full scene effects like glow and ripple and uses a flexible hierarchical object representation.
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Author / WWW Name / Download Plugin Type
Fabio Policarpo P3D Importer v1.1.11
4.94 MB
Import / Export
Compiled / Description
04.09.2005

Imports *.P3D files used by the P3D render library, which supports dynamic per-pixel lighting, dynamic shadows, skeleton animation, full scene effects like glow and ripple and uses a flexible hierarchical object representation.
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Author / WWW Name / Download Plugin Type
Fabio Policarpo P3D Ani Exporter v1.1.11
4.94 MB
Import / Export
Compiled / Description
04.09.2005

Exports animation from Max for use with the P3D render library, which supports dynamic per-pixel lighting, dynamic shadows, skeleton animation, full scene effects like glow and ripple and uses a flexible hierarchical object representation.
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Author / WWW Name / Download Plugin Type
Fabio Policarpo P3D Phy Exporter v1.1.11
4.94 MB
Import / Export
Compiled / Description
04.09.2005

Exports character animation from Max for use with the P3D render library, which supports dynamic per-pixel lighting, dynamic shadows, skeleton animation, full scene effects like glow and ripple and uses a flexible hierarchical object representation.
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Author / WWW Name / Download Plugin Type
Epic Games ActorX UT Exporter v2.20
80.7 KB
Import / Export
Compiled / Description
16.08.2005

ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here.
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Author / WWW Name / Download Plugin Type
Blake Robinson SDF Import v1.0
9 KB
Import / Export
Compiled / Description
02.08.2005

Allows you to import Battlezone SDF files from the game into Max.
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Author / WWW Name / Download Plugin Type
Martiño Figueroa Glest Exporter v1.4
1.84 MB
Import / Export
Compiled / Description
27.07.2005

Exports Max scenes in the .g3d file format used by Glest, a free 3D real-time game engine.
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Author / WWW Name / Download Plugin Type
Hyoun Woo Kim / Ben Wooller Nebula2 Toolkit v1.0
25 MB
Import / Export
Compiled / Description
19.06.2005

The Nebula2 Toolkit for Max (aka nmaxtoolbox) provides a complete working environment for modelers and animators who need to create graphical content in Max for the Open Source real-time 3D engine The Nebula Device 2. Also it provides a toolset for programmers who want to construct their art tools within Max.
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Author / WWW Name / Download Plugin Type
Cannonfodder Half-Life 2 SMD Importer v0.1.3a
22.8 KB
Import / Export
Compiled / Description
14.06.2005

This plugin imports Half-Life 2 SMD's. It can load both reference and animation SMD's. It supports weights in the SMD file and will create a skin modifer for the reference model, it can also rebuild the smoothing groups from the vertex normals in the SMD file although this can take some time if the model is large.

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