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Author / WWW | Name / Download | Plugin Type |
Petroglyph Games Inc. | EAW Exporter v1.0 5.65 MB |
Import / Export |
Compiled / Description | ||
15.05.2006 Allows Max to export models in the format required by the Star Wars: Empire at War map editor. |
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Author / WWW | Name / Download | Plugin Type |
Chris Cookson | Enhanced MD3 Exporter v3.0 16.8 KB |
Import / Export |
Compiled / Description | ||
06.06.2004 This is an improved version of Pop'N'Fresh's MD3 exporter for creating Quake 3 models in Max. The following major fixes and features have been implemented: - Correct normal export, taking into account smoothing groups - Bounding box calculation for each frame - Improved error checking and validation - Exports valid Q3A path names (no backslashes) |
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Author / WWW | Name / Download | Plugin Type |
Sam McGrath | ESM Importer/Exporter v0.1 6.7 KB |
Import / Export |
Compiled / Description | ||
29.10.2003 A plugin that exports a geometric object (that is, vertex and face data), plus .C code that will read in the format and convert it to an OpenGL display list. |
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Author / WWW | Name / Download | Plugin Type |
Obsidian Entertainment, Inc. | Expotron Exporter v1.0.0.1 441 KB |
Import / Export |
Compiled / Description | ||
09.05.2007 Allows you to export meshes (*.MDB files) and skeletons (*.GR2 files) for use in Neverwinter Nights 2. |
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Author / WWW | Name / Download | Plugin Type |
Christoph Kubisch | F3D Exporter v1.8 2.73 MB |
Import / Export |
Compiled / Description | ||
13.11.2007 Enables Max to export F3D and MA files for use with Luxinia, an easy-to-use 3D engine. F3D files support multiple meshes, helper objects, skinned/physiqued objects and multi-materials. MA files are for animations, exporting animation keys with an optional snapshot every 'nth' frame. |
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Author / WWW | Name / Download | Plugin Type |
Ritual Entertainment | FAKK 2 SKL Exporter v1.0 76 KB |
Import / Export |
Compiled / Description | ||
14.01.2006 Exports skeletal animations in the Heavy Metal F.A.K.K. 2 / Quake 3 *.skl file format. |
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Author / WWW | Name / Download | Plugin Type |
WildTangent Games, Inc. | Fate 3dsMax Tools v1.0 41.3 MB |
Import / Export |
Compiled / Description | ||
07.05.2009 This a collection of plugins for moving 3D assets from Max to the formats used by the Fate games. It supports the following file formats: MDL (standard, non-animated model), SCN (scene files), COL (collision scenes), AMS (animated meshes that use morph-targets for animation), SMS (skinned meshes with skeleton animation) and SMA (animation files for SMS). |
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Author / WWW | Name / Download | Plugin Type |
Kaydara | FBX Import / Export v6.01 1.76 MB |
Import / Export |
Compiled / Description | ||
15.12.2004 This plugin allows all types of data to be packaged into one file format that can be used by most of today's 3D authoring software. The FBX format allows most 3D data types to flow effortlessly between different software applications. Supported data includes all major NURBS and polygon surface types, keyframe and mocap animation, shapes and morph targets, materials and textures, lights, cameras, hierarchical information and character animation data including IK, envelopes and deformations. |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | Fly3D Mesh Export v2.10 21 MB |
Import / Export |
Compiled / Description | ||
27.02.2004 Exports meshes from Max to the Fly3d format (*.f3d) for the Fly3D game engine. |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | Fly3D Mesh Export v3.0 951 KB |
Import / Export |
Compiled / Description | ||
09.10.2005 Exports meshes from Max to the Fly3d format (*.f3d) for the Fly3D game engine. |