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Author / WWW | Name / Download | Plugin Type |
SharkByte Software, Inc. | TGXExportGA v0.7 3.62 MB |
Import / Export |
Compiled / Description | ||
27.01.2005 The TGXExportGA (Generally Available) allows artists using Max to export their artwork into a TGX file, the format used by the TiburonGX game engine. The plugin allows bone exporting straight from Max without the use of Character Studio, as well as exporting in Ticks or Keyframes. Using Microsoft's DirectX file format, artists can view their artwork in a '.x' file viewer or any ASCII text file application. |
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Author / WWW | Name / Download | Plugin Type |
Third Wire Productions, Inc. | Third Wire Object Exporter v08.25.06 153 KB |
Import / Export |
Compiled / Description | ||
25.08.2006 Allows you to export meshes from Max to the file format used by the air combat games Wings over Europe / Vietnam / Israel and First Eagles. |
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Author / WWW | Name / Download | Plugin Type |
N3V Games Pty. Ltd. | TS12 Exporter v1.0.2 2.63 MB |
Import / Export |
Compiled / Description | ||
27.09.2011 This exporter lets you create content for use with Trainz Simulator 12. |
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Author / WWW | Name / Download | Plugin Type |
TerraSim, Inc. | TSGtoMAX v1.0 N/A |
Import / Export |
Compiled / Description | ||
20.02.2006 TSGtoMAX allows TerraTools users to import their Tiled Scene Graph (TSG) format databases directly into Max, allowing you to: - create more realistic renderings including complex lighting and shadows - import a highly accurate geospatial environment for use as a locale for your movie or video game - add highly detailed architectural models into their urban context - perform solar paths and shadow studies - build large area visualizations for Max automatically using GIS and CAD data Only available to registered TerraTools users. |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | Unreal PSK Importer v2.0.0 1.53 MB |
Import / Export |
Compiled / Description | ||
27.08.2011 Allows you to import .psk and .pskx files used by the Unreal game engine. UT3 skeleton psk's import OK, with UT2004 skeletons you need to manually correct the root_bone. |
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Author / WWW | Name / Download | Plugin Type |
Bolthouse Software | Unwrap3D Importer / Exporter v3.50.69 4.82 MB |
Import / Export |
Compiled / Description | ||
03.05.2023 Allows Max to import and export files for Ultimate Unwrap3D, a specialised tool for unwrapping 3D models. It includes an easy-to-use UV coordinate editor, a standard set of UV mapping projections such as planar, box, cylindrical, and spherical, as well as advanced UV mapping projections such as face mapping, camera mapping, and unwrap faces for those difficult to map areas on a model. |
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Author / WWW | Name / Download | Plugin Type |
Blake Robinson | VDF Import v1.0 58.7 KB |
Import / Export |
Compiled / Description | ||
27.11.2003 Allows you to import Battlezone VDF files from the game into Max. |
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Author / WWW | Name / Download | Plugin Type |
Pterodon, Ltd. | Vietcong Exporter v1.0 299 KB |
Import / Export |
Compiled / Description | ||
28.04.2004 This set of plugins allows you to create terrains and textures for Vietcong using Max. |
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Author / WWW | Name / Download | Plugin Type |
Virtools SA | Virtools Exporter v2.5.0.69 7.94 MB |
Import / Export |
Compiled / Description | ||
06.02.2004 This plugin allows you to export your Max characters, scenes, objects and animations to Virtools Dev 2.5 (*.NMO file format), a toolset for creating interactive, game-quality applications for e-learning, e-marketing and traditional games. Includes support for Character Studio. |
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Author / WWW | Name / Download | Plugin Type |
Virtools SA | Virtools Exporter v3.5.0.52 9.11 MB |
Import / Export |
Compiled / Description | ||
21.03.2006 This plugin allows you to export your Max characters, scenes, objects and animations to Virtools Dev 3.5 (*.NMO file format), a toolset for creating interactive, game-quality applications for e-learning, e-marketing and traditional games. Includes support for Character Studio. |