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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | P3D Exporter v1.1.11 4.94 MB |
Import / Export |
Compiled / Description | ||
04.09.2005 Exports meshes from Max to the *.P3D file format used by the P3D render library, which supports dynamic per-pixel lighting, dynamic shadows, skeleton animation, full scene effects like glow and ripple and uses a flexible hierarchical object representation. |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | P3D Importer v1.1.11 4.94 MB |
Import / Export |
Compiled / Description | ||
04.09.2005 Imports *.P3D files used by the P3D render library, which supports dynamic per-pixel lighting, dynamic shadows, skeleton animation, full scene effects like glow and ripple and uses a flexible hierarchical object representation. |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | P3D Phy Exporter v1.1.11 4.94 MB |
Import / Export |
Compiled / Description | ||
04.09.2005 Exports character animation from Max for use with the P3D render library, which supports dynamic per-pixel lighting, dynamic shadows, skeleton animation, full scene effects like glow and ripple and uses a flexible hierarchical object representation. |
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Author / WWW | Name / Download | Plugin Type |
Pandasoft | Panda DirectX Exporter v4.6.62.0 156 KB |
Import / Export |
Compiled / Description | ||
20.04.2006 Panda DX Exporter gives Max users the ability to export to .X files with as much information as possible about the objects in a scene. Because it uses the Max internal structures it can retrieve all the information available and is not limited by the export to a 3DS file. Supported features include: - Mesh vertices - Mesh normals (optimized list) - Mesh material list - Mesh texture coordinates - Mesh faces - Vertex colours - if they are set in Max - Materials (uses [Standard] Max diffuse map as DX texture map) - Material textures - bitmap conversions to .bmp, .jpg, .png and .tga - Text/Binary Mode/Compressed X file - X File frames - with full hierarchy - Animation - Skinning using CS Physique and Max bones/skinning (not Biped) - Left handed axis conversion This version is only for Max 6 and 7 together with CS4.2 |
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Author / WWW | Name / Download | Plugin Type |
CMU Entertainment Technology Center | Panda3D Importer / Exporter v1.9.2 83.1 MB |
Import / Export |
Compiled / Description | ||
01.04.2016 Exports Max scenes to the .EGG file format used by Panda3D, and also includes an EGG file importer. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | PLY2MAX v4.0 28.4 KB |
Import / Export |
Compiled / Description | ||
04.06.2004 PLY2MAX allows you to import Greg Turk's PLY Polygon files. There's already an importer plugin to do that, but it lacks reading little endian binary files. |
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Author / WWW | Name / Download | Plugin Type |
Rodrigo Barni | POF Exporter v0.2b 362 KB |
Import / Export |
Compiled / Description | ||
20.08.2004 This is a FreeSpace 2 model exporter which supports auto-generation for the following POF-specific data: - Detail Levels - Debris - Gun/Missile Turrets - Gun/Missile Banks - Shields - Insignia - Paths - Docking Points - Engines - Subsystems - Glow Points A full description of working with the plugin can be found here. |
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Author / WWW | Name / Download | Plugin Type |
Egerter Software | PowerRender Biped Exporter v5.0 250 MB |
Import / Export |
Compiled / Description | ||
17.02.2004 Enables export of Biped characters for use in PowerRender. |
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Author / WWW | Name / Download | Plugin Type |
Optimiza / Egerter Software | PowerRender Exporter v5.0.8 250 MB |
Import / Export |
Compiled / Description | ||
18.11.2003 Enables export of meshes for use in PowerRender. |
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Author / WWW | Name / Download | Plugin Type |
Imagination Technologies Ltd. | PowerVR Exporter v1.04 (Build 2.00.20.1684) 585 KB |
Import / Export |
Compiled / Description | ||
27.04.2007 This plugin outputs 3D data for use inside your C language application in the easiest and fastest way possible. This version replaces the old exporter and contains a lot more functionality. The files generated by the PVRExporter are 'include' files that you can compile with your own application. |