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Author / WWW | Name / Download | Plugin Type |
Itoo Software | ColorEdge v1.0.4 877 KB |
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Compiled / Description | ||
11.03.2025 ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects. |
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Jerry Ylilammi | BerconMaps v3.04.1 367 KB |
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Compiled / Description | ||
30.04.2024 This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray). |
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Jerry Ylilammi / Hual | BerconMaps v3.05 357 KB |
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Compiled / Description | ||
27.03.2025 This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray). This version fixes a bug when right-clicking the Reset button in BerconGradient. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | InfoTexture v3.30.2025 1.82 MB |
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Compiled / Description | ||
30.03.2025 This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script. Thanks go to Josef Wienerroither for keeping the code up to date for newer Max versions. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | UVW to RGB v3.30.2025 1.82 MB |
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Compiled / Description | ||
30.03.2025 Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface. Thanks go to Josef Wienerroither for keeping the code up to date for newer Max versions. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | Warp Texture v3.30.2025 1.82 MB |
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Compiled / Description | ||
30.03.2015 WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X). Thanks go to Josef Wienerroither for keeping the code up to date for newer Max versions. |
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Author / WWW | Name / Download | Plugin Type |
Siger Studio | SigerNoise v1.1.3 54.1 KB |
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Compiled / Description | ||
01.04.2024 This 3D noise map includes an implementation of well-known noise patterns such as Perlin, Simplex and Worley (Voronoi). The plugin contains two texture maps: ProSimplex and ProVoronoi. Both support a large number of fractal options such as fBm, Turbulence, Ridged Multifractal, etc. With distortion and mapping of all parameters from Size to Fractal Octaves you can get an infinite number of different patterns. |
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Author / WWW | Name / Download | Plugin Type |
Siger Studio | SigerScratches v1.1.3 41.3 KB |
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Compiled / Description | ||
01.04.2024 This texture map applies random scratches to the surface of an object to provide a worn-in, rough look. The plugin applies several long, thin, overlapping cuts in up to 8 different layers. With distortion and mapping of parameters you can get an infinite number of different patterns. |
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Author / WWW | Name / Download | Plugin Type |
Siger Studio | Complex Fresnel v1.1.3 23 KB |
Material |
Compiled / Description | ||
01.04.2024 This texture map can be used to render materials with a complex index of refraction (IOR). The Fresnel functionality in renderers such as V-Ray and Corona is for dielectric materials such as plastic and is based on the IOR of the material. Metals however have a more complex Fresnel reflective curve that depends also on another parameter called the extinction coefficient. The IOR and the extinction coefficient determine the two characteristics of the Fresnel curve for a material: the reflectivity at normal incidence and how quickly it fades to white at grazing angles. |
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Author / WWW | Name / Download | Plugin Type |
Siger Studio | Thin Film v1.1.3 22.7 KB |
Material |
Compiled / Description | ||
01.04.2024 This texture map reproduces the effect of thin film interference on a surface, such as soap bubbles, an oil film or insect wings. It can be used as a reflection color map in a material with the materials' Fresnel option, as the plugin does its own Fresnel calculations. |