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22 records match your query.
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Author / WWW Name / Download Plugin Type
David Catuhe Max2Babylon Exporter v20250428.5
921 KB
Import / Export
Compiled / Description
28.04.2025

Allows you to export models for use in Babylon.js, a complete JavaScript framework for building 3D games with HTML 5 and WebGL.
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Author / WWW Name / Download Plugin Type
Eclat Digital OceanMaxPlugin v2.2.0
2.8 MB
Import / Export
Compiled / Description
11.04.2025

This is an exporter that enables you to export your Max scenes into the Ocean input format (*.ocxml). Ocean is a full-spectral light simulation engine renderer that allows you to simulate the optical behaviors for a variety of materials, parametric or measured.
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Author / WWW Name / Download Plugin Type
Epic Games ActorX UT Exporter v2.50
437 KB
Import / Export
Compiled / Description
19.04.2024

ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here.

As Epic Games has discontinued ActorX support in favor of the more advanced FBX format, spiritovod has kindly updated and recompiled this version for Max 2025.
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Author / WWW Name / Download Plugin Type
Epic Games, Inc. Datasmith Export v5.6.0
84.6 MB
Import / Export
Compiled / Description
13.05.2025

Datasmith is a part of Unreal Studio, and this exporter allows you to export your Max scenes into a file format (*.udatasmith) that Datasmith understands. The exporter translates entire scenes including lights, cameras and materials in V-Ray, Corona and Mental Ray format.
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Author / WWW Name / Download Plugin Type
GuruWare gw::PlyIO v1.42
1.54 MB
Import / Export
Compiled / Description
29.03.2025

Imports files in the Stanford University PLY file format.
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Author / WWW Name / Download Plugin Type
Josef Wienerroither IfcMax v0.8.3
129 MB
Import / Export
Compiled / Description
07.05.2025

IfcMax is an importer that enables Max to import the IFC file format ( *.ifc ). This build is based on the current 0.8.3-alpha version of the IfcOpenshell opensource framework.
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Author / WWW Name / Download Plugin Type
Luxion, Inc. KeyShot Studio for 3ds Max v1.6
1.0 MB
Import / Export
Compiled / Description
30.05.2025

This plugin allows real-time 3D rendering in KeyShot with LiveLinking model update, support for animations, deformations, and hair.
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Author / WWW Name / Download Plugin Type
Nicolas Roblin / Michael Lawler GLM Importer/Exporter v1.1
762 KB
Import / Export
Compiled / Description
18.04.2025

These plugins allow you to import and export .glm models to and from Max. GLM models that are weighted to a skeleton can be imported with a skeleton if you have the matching .GLA file. If you don't have one, you can cancel that step and an unweighted model will be imported.

The plugins have been tested with creating/modifying for Jedi Academy:
- Player models
- Creature models (non-player usable models, such as rancor and wampa)
- Sabers
- Vehicles
- Weapons

They should probably work for Jedi Outcast as well, but this has not been tested.
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Author / WWW Name / Download Plugin Type
Pop'N'Fresh / Michael Lawler MD3 Exporter v2.4
2.0 MB
Import / Export
Compiled / Description
18.04.2025

This is an improved version of Pop'N'Fresh's original 3ds Max MD3 exporter for Quake III MD3 models. The following major fixes and features have been implemented:
- Correct vertex normals supporting both Smoothing Groups and the Edit Normals Modifier
- Bounding box calculation for each frame
- Improved error checking and validation (added warnings if texture images are not 'Power of 2' and also warn if mesh exceeds 1000 vertices)
- Exports valid Q3A path names (using forward slashes and not backslashes)
- Exports LODs to separate MD3 files with correct LOD file names
- Displays an export statistics dialog providing actual triangle and vertex counts for the exported geometry (shows the extra vertices created due to smoothGroups, EditNormals, or UVs)
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Author / WWW Name / Download Plugin Type
Shawn Olson WallWorm MDL Importer v1.0
27.3 MB
Import / Export
Compiled / Description
27.03.2025

The MDL loader derives its mesh and skin data from MDL files, Source's proprietary model format. It defines the structure of the model along with animation, bounding box, hit box, materials, mesh and LOD information.

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