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Author / WWW | Name / Download | Plugin Type |
David Catuhe | Max2Babylon Exporter v20250428.5 921 KB |
Import / Export |
Compiled / Description | ||
28.04.2025 Allows you to export models for use in Babylon.js, a complete JavaScript framework for building 3D games with HTML 5 and WebGL. |
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Author / WWW | Name / Download | Plugin Type |
Eclat Digital | OceanMaxPlugin v2.2.0 2.8 MB |
Import / Export |
Compiled / Description | ||
11.04.2025 This is an exporter that enables you to export your Max scenes into the Ocean input format (*.ocxml). Ocean is a full-spectral light simulation engine renderer that allows you to simulate the optical behaviors for a variety of materials, parametric or measured. |
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Author / WWW | Name / Download | Plugin Type |
Epic Games | ActorX UT Exporter v2.50 437 KB |
Import / Export |
Compiled / Description | ||
19.04.2024 ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here. As Epic Games has discontinued ActorX support in favor of the more advanced FBX format, spiritovod has kindly updated and recompiled this version for Max 2025. |
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Author / WWW | Name / Download | Plugin Type |
Epic Games, Inc. | Datasmith Export v5.6.0 84.6 MB |
Import / Export |
Compiled / Description | ||
13.05.2025 Datasmith is a part of Unreal Studio, and this exporter allows you to export your Max scenes into a file format (*.udatasmith) that Datasmith understands. The exporter translates entire scenes including lights, cameras and materials in V-Ray, Corona and Mental Ray format. |
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Author / WWW | Name / Download | Plugin Type |
GuruWare | gw::PlyIO v1.42 1.54 MB |
Import / Export |
Compiled / Description | ||
29.03.2025 Imports files in the Stanford University PLY file format. |
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Author / WWW | Name / Download | Plugin Type |
Josef Wienerroither | IfcMax v0.8.3 129 MB |
Import / Export |
Compiled / Description | ||
07.05.2025 IfcMax is an importer that enables Max to import the IFC file format ( *.ifc ). This build is based on the current 0.8.3-alpha version of the IfcOpenshell opensource framework. |
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Author / WWW | Name / Download | Plugin Type |
Luxion, Inc. | KeyShot Studio for 3ds Max v1.6 1.0 MB |
Import / Export |
Compiled / Description | ||
30.05.2025 This plugin allows real-time 3D rendering in KeyShot with LiveLinking model update, support for animations, deformations, and hair. |
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Author / WWW | Name / Download | Plugin Type |
Nicolas Roblin / Michael Lawler | GLM Importer/Exporter v1.1 762 KB |
Import / Export |
Compiled / Description | ||
18.04.2025 These plugins allow you to import and export .glm models to and from Max. GLM models that are weighted to a skeleton can be imported with a skeleton if you have the matching .GLA file. If you don't have one, you can cancel that step and an unweighted model will be imported. The plugins have been tested with creating/modifying for Jedi Academy: - Player models - Creature models (non-player usable models, such as rancor and wampa) - Sabers - Vehicles - Weapons They should probably work for Jedi Outcast as well, but this has not been tested. |
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Author / WWW | Name / Download | Plugin Type |
Pop'N'Fresh / Michael Lawler | MD3 Exporter v2.4 2.0 MB |
Import / Export |
Compiled / Description | ||
18.04.2025 This is an improved version of Pop'N'Fresh's original 3ds Max MD3 exporter for Quake III MD3 models. The following major fixes and features have been implemented: - Correct vertex normals supporting both Smoothing Groups and the Edit Normals Modifier - Bounding box calculation for each frame - Improved error checking and validation (added warnings if texture images are not 'Power of 2' and also warn if mesh exceeds 1000 vertices) - Exports valid Q3A path names (using forward slashes and not backslashes) - Exports LODs to separate MD3 files with correct LOD file names - Displays an export statistics dialog providing actual triangle and vertex counts for the exported geometry (shows the extra vertices created due to smoothGroups, EditNormals, or UVs) |
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Author / WWW | Name / Download | Plugin Type |
Shawn Olson | WallWorm MDL Importer v1.0 27.3 MB |
Import / Export |
Compiled / Description | ||
27.03.2025 The MDL loader derives its mesh and skin data from MDL files, Source's proprietary model format. It defines the structure of the model along with animation, bounding box, hit box, materials, mesh and LOD information. |