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Author / WWW | Name / Download | Plugin Type |
Andrew Reid / Josef Wienerroither | Ghost Trails v3.8.0.0 741 KB |
Modifier |
Compiled / Description | ||
18.04.2024 Ghost Trails is a modifier plugin that makes it easy to create a trail behind a moving object. It can be used to create such effects as: - Skid marks and tire tracks - Trails from swords and other weapons like in console games - Trails from particles or meteors - Snail and blob trails - Matrix like Bullet Trails Thanks go to Josef for recompiling the plugin for Max 2025. |
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Author / WWW | Name / Download | Plugin Type |
GuruWare | CacheMod v1.1 300 KB |
Modifier |
Compiled / Description | ||
29.03.2024 This modifier allows you to store the the current status of the modifier stack. Basically you can collapse the modifier stack while keeping the history of the stack. If you choose to save the cached data in the scene file, it will make file size bigger, but if the stack requires heavy calculation, this modifier will make scene loading a lot faster. So you cache the current modifier stack, disable all modiers below and save the cache with the max file, which will make demanding MCG modifiers load at lightspeed. It can also be used for replacing the current mesh in the modifier-stack. If you cache an object with this modifier and paste it as an instanced modifier onto other object, that object will get the mesh from the modifier which is caching. |
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Author / WWW | Name / Download | Plugin Type |
Tom Hudson | Greeble v1.95a 368 KB |
Modifier |
Compiled / Description | ||
27.03.2024 Greeble creates procedural surface details on your mesh objects and / or selected faces. With it, you can dress up an area of your model with random details or even create an entire landscape, such as the surface of the DeathStar. This version adds a RandomClone control so that you can create copies with the same parameters but with different random seed values. |
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Author / WWW | Name / Download | Plugin Type |
Andrew Reid | Ghost Trails v3.7.0.0 96.6 KB |
Modifier |
Compiled / Description | ||
24.02.2024 Ghost Trails is a modifier plugin that makes it easy to create a trail behind a moving object. It can be used to create such effects as: - Skid marks and tire tracks - Trails from swords and other weapons like in console games - Trails from particles or meteors - Snail and blob trails - Matrix like Bullet Trails |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Camera Map Animated v1.0 16.1 KB |
Modifier |
Compiled / Description | ||
21.06.2023 This modifier works exactly like the normal Camera Map modifier that ships with Max except that when the camera is animated the mapping is recomputed. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Interpolate Spline v1.1 17.7 KB |
Modifier |
Compiled / Description | ||
21.06.2023 Interpolate Spline allows you to set the steps of a spline, and change the optimization and adaptive settings after it has been collapsed. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Mesh to Spline v0.4b 15.2 KB |
Modifier |
Compiled / Description | ||
21.06.2023 A modifier that takes a mesh and turns it into splines so that it can be used with Surface Tools. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Deform v1.0a 34.3 KB |
Modifier |
Compiled / Description | ||
21.06.2023 This modifier lets you deform one object with another. Apply the Object Deform modifier to the object that you want to be deformed. Create another object and animate it cross the surface the object. Then pick that object as your deform object. This will allow you to do effects like footprints in the snow, or dragging your finger in the sand. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Remove Dead UVs v1.0 19.2 KB |
Modifier |
Compiled / Description | ||
21.06.2023 A simple modifier that strips unused texture vertices from a mesh or patch. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Reverse Spline v1.0 16.8 KB |
Modifier |
Compiled / Description | ||
21.06.2023 Use this to reverse the order of the vertices in a spline. |