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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Null Texture v1.0 2.17 MB |
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11.03.2018 This just seems to be a falloff material with no settings. |
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BlurBeta | Null Material v1.0 2.17 MB |
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Compiled / Description | ||
11.03.2018 This material seems to map objects to screenspace, green being the top left corner and red being the lower right corner. |
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BlurBeta | MultiBlend v2.0 2.17 MB |
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11.03.2018 A multichannel material compositor with stacking controls and masks. |
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Peter Watje | Cellular 2D v1.0 24.7 KB |
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Compiled / Description | ||
11.03.2018 A 2D implementation of the Cellular map so you can see it in the viewports. |
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Peter Watje | Texture Map Blender v1.02 13.7 KB |
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Compiled / Description | ||
11.03.2018 A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value. |
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Peter Watje | Noise 2D v1.1b 22.8 KB |
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Compiled / Description | ||
11.03.2018 The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Texture v1.01a 32.8 KB |
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Compiled / Description | ||
11.03.2018 This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Wave 2D v1.0b 25 KB |
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11.03.2018 A sine wave material generator that allows you to create linear and radial waves. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Blend Material v1.1 103 KB |
Material |
Compiled / Description | ||
11.03.2018 Particles Blend material is used to change a particles material based on it life. Has only been tested with Particle+, but should work with most particle systems. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Material v1.2 103 KB |
Material |
Compiled / Description | ||
11.03.2018 Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs. |