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David Catuhe | Max2Babylon Exporter v20191113.4 855 KB |
Import / Export |
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13.11.2019 Allows you to export models for use in Babylon.js, a complete JavaScript framework for building 3D games with HTML 5 and WebGL. |
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Advance Software | Infinity Exporter v1.0 Build 2119 153 MB |
Import / Export |
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05.10.2019 Infinity is a 3D internet browser, and the Infinity Professional Development Kit contains an export plugin to convert your Max scenes to the format used by Infinity. At the moment Infinity is in a public beta testing phase, and Infinity Pro will eventually be commercial, although I have no idea of pricing at the moment. |
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Epic Games, Inc. | Datasmith Export v4.23 E0 55.3 MB |
Import / Export |
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04.09.2019 Datasmith is a part of Unreal Studio, and this exporter allows you to export your Max scenes into a file format (*.udatasmith) that Datasmith understands. The exporter translates entire scenes including lights, cameras and materials in V-Ray, Corona and Mental Ray format. |
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Neil Jedrzejewski | SMD Exporter v1.7 118 KB |
Import / Export |
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08.07.2019 Exports Max scenes to source reference and animation sequence SMD files for use with Half-Life 2. It supports standard and multi/sub-object materials, editable mesh and editable poly geometry, skin and physique modifiers and, when using skin, using helper nodes such as dummies as bones. Also allows exporting a sub-range of an animation and exporting the sequence backwards. |
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Author / WWW | Name / Download | Plugin Type |
Neil Jedrzejewski | SMD Importer v1.2 181 KB |
Import / Export |
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08.07.2019 This plugin enables Max to import SMD files from Valve games. It offers the following import options: - Import mesh - Rebuild smoothing normals - Import materials - Import bones - Use dummy for orphan bones - Use dummy for end bones - Attach mesh to bones - Convert from left handed co-ordinate space |
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Neil Jedrzejewski | VTA Exporter v1.0 335 KB |
Import / Export |
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08.07.2019 This plugin allows Max to export Source vertex animation files used in face flex animation using the morpher modifier and shapekeys. |
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Renderpeople | Renderpeople Studio v1.1.0 469 KB |
Import / Export |
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28.06.2019 Renderpeople Studio gives you access to your Renderpeople account directly from within Max. You can easily access your 3D People library and search or filter models to quickly find, download and import exactly the models you need for your 3D visualization. New models can be quickly purchased without leaving Max, and once downloaded, all your models can be easily shared between your entire team or company. |
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Imagination Technologies Ltd. | PVRGeoPOD v2.25.0 2.4 GB |
Import / Export |
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13.06.2019 This is the official PowerVR geometry and animation exporter for exporting model data into the optimised PowerVR POD file format. Features include: - Optimises data order for PowerVR MBX or PowerVR SGX - Exports to PowerVR object data format (POD files) - Supports binary and C header formats - Multiple vertex and triangle sorting algorithms - Supports all data types including float, fixed, bytes, shorts, etc. - Support for bump mapping tangent coordinate system - Optimised data storage including 'instancing' - Keyframe and skinning animation support - Matrix palette batching - Camera and light information and animation - Loader source code provided in SDK |
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Game Zombie | DMX Export v1.23 544 KB |
Import / Export |
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29.03.2019 This plugin exports Valve's DMX (Data Model eXchange) files, used in TeamFortress 2 and other Valve games. |
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Author / WWW | Name / Download | Plugin Type |
Game Zombie | DMX Import v1.15 544 KB |
Import / Export |
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29.03.2019 This plugin imports Valve''s DMX (Data Model eXchange) files, used in TeamFortress 2 and other Valve games. |