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Author / WWW | Name / Download | Plugin Type |
Remi Arnaud / The Khronos Group Inc. | OpenCollada v1.6.70 21.6 MB |
Import / Export |
Compiled / Description | ||
29.04.2020 This is the latest release of the next generation plugin offering higher performance data export. In contrast to the existing COLLADA exporters for Max, this new plugin doesn't store the COLLADA document into an intermediate data model but writes it directly to file. This leads to a dramatic reduction of memory consumption and to much better performance. As the official OpenCollada plugin hasn't been updated for recent Max versions, Remi has kindly added support for Max 2019 to 2021. The official COLLADA web site is here. |
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Author / WWW | Name / Download | Plugin Type |
Farshid Lashkari | OSG Exporter v1.5.4 43.7 MB |
Import / Export |
Compiled / Description | ||
02.12.2021 OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more. The source code is also available here. |
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Author / WWW | Name / Download | Plugin Type |
Google Developers | Poly Exporter v1.0 753 KB |
Import / Export |
Compiled / Description | ||
08.08.2018 This plugin allows you to directly export models you create as OBJs to Poly, where you can publish them and customize their presentation settings. This means you no longer have to download your models locally before uploading them to Poly. |
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Author / WWW | Name / Download | Plugin Type |
Imagination Technologies Ltd. | PVRGeoPOD v2.28.0 41.1 MB |
Import / Export |
Compiled / Description | ||
08.12.2020 This is the official PowerVR geometry and animation exporter for exporting model data into the optimised PowerVR POD file format. Features include: - Optimises data order for PowerVR MBX or PowerVR SGX - Exports to PowerVR object data format (POD files) - Supports binary and C header formats - Multiple vertex and triangle sorting algorithms - Supports all data types including float, fixed, bytes, shorts, etc. - Support for bump mapping tangent coordinate system - Optimised data storage including 'instancing' - Keyframe and skinning animation support - Matrix palette batching - Camera and light information and animation - Loader source code provided in SDK |
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Author / WWW | Name / Download | Plugin Type |
Redway | RedMax v4.3 11.3 MB |
Import / Export |
Compiled / Description | ||
09.03.2017 RedMax is a RedSDK based plugin for Max. It exports data visualized to the .red file format, which can then be used in all RedSDK based applications for simulation, design, architecture, advertising or other markets purposes. RedMax supports several standard materials and textures from Max or V-Ray that are all converted to the .red file on export. In addition, RedMax can be used directly to setup data models using high quality photo-realistic materials from the RedMaterials add-on for RedSDK or using custom user materials. |
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Author / WWW | Name / Download | Plugin Type |
Renderpeople | Renderpeople Studio v1.1.1 470 KB |
Import / Export |
Compiled / Description | ||
08.06.2020 Renderpeople Studio gives you access to your Renderpeople account directly from within Max. You can easily access your 3D People library and search or filter models to quickly find, download and import exactly the models you need for your 3D visualization. New models can be quickly purchased without leaving Max, and once downloaded, all your models can be easily shared between your entire team or company. |
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Author / WWW | Name / Download | Plugin Type |
Lukas Cone | RevilMax v1.8.1 573 KB |
Import / Export |
Compiled / Description | ||
01.06.2021 RevilMax is an RE Engine and MT Framework importer. It currently supports loading animations (.mot.65, .mot.78, .mot.458) and motion lists (.motlist.95, .motlist.99, .motlist.486) from the RE Engine and LMT, TML from the MT Framework. |
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Author / WWW | Name / Download | Plugin Type |
Game Zombie | SMD Export v1.20 280 KB |
Import / Export |
Compiled / Description | ||
22.04.2021 This plugin exports Valve's SMD (Studio Mdl Data) file format, used in Half Life 2 and other Valve games. |
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Author / WWW | Name / Download | Plugin Type |
Neil Jedrzejewski | SMD Exporter v1.7 118 KB |
Import / Export |
Compiled / Description | ||
08.07.2019 Exports Max scenes to source reference and animation sequence SMD files for use with Half-Life 2. It supports standard and multi/sub-object materials, editable mesh and editable poly geometry, skin and physique modifiers and, when using skin, using helper nodes such as dummies as bones. Also allows exporting a sub-range of an animation and exporting the sequence backwards. |
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Author / WWW | Name / Download | Plugin Type |
Game Zombie | SMD Import v1.34 280 KB |
Import / Export |
Compiled / Description | ||
22.04.2021 This plugin imports Valve's SMD (Studio Mdl Data) file format, used in Half Life 2 and other Valve games. |