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Peter Watje | Texture Map Blender v1.02 13.9 KB |
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24.03.2014 A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value. |
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Peter Watje | Noise 2D v1.1b 22.8 KB |
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24.03.2014 The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports. |
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Peter Watje | Object Texture v1.01a 32.4 KB |
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24.03.2014 This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package. |
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Peter Watje | Wave 2D v1.0b 25.3 KB |
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24.03.2014 A sine wave material generator that allows you to create linear and radial waves. |
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Peter Watje | Particle Blend Material v1.1 101 KB |
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24.03.2014 Particles Blend material is used to change a particles material based on it life. Has only been tested with Particle+, but should work with most particle systems. |
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Peter Watje | Particle Material v1.2 101 KB |
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24.03.2014 Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs. |
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BlurBeta | MultiBlend v2.0 2.14 MB |
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17.03.2014 A multichannel material compositor with stacking controls and masks. |
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BlurBeta | Blur Gradient v1.06 2.14 MB |
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14.03.2014 A gradient for Max that has gain, center and width settings. |
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BlurBeta | Blur Matte v1.03 2.14 MB |
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14.03.2014 A modified and extended matte material - supports bumpmaps, etc. |
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BlurBeta | Blur ONB v1.05 2.14 MB |
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14.03.2014 A different version of the Oren-Nayar-Blinn shader. |