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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | Texture Layers v2.0 10.6 MB |
Modifier |
Compiled / Description | ||
07.11.2021 Texture Layers allows you to keep and animate all of your mapping channels in just one modifier, including its own sub-object face/patch selection. You can copy, cut, paste, save and load mapping channels inside the same modifier, or from one modifier to another. Usual mapping techniques are fine for objects like boxes, spheres or cylinders, but even a simple procedural object like the torus is almost impossible to map well with traditional mapping techniques, not to mention more complex models like the ones you work with every day. Here is where TexLay fills the gap with its two procedural mapping types, Spline Mapping and Free Form Mapping. More information can be found here, and the latest source code can be found on Josef Wienerroither's GitHub repository. |
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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | UVW Frame v1.0 868 KB |
Modifier |
Compiled / Description | ||
06.11.2021 UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. |
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Author / WWW | Name / Download | Plugin Type |
Game Zombie | Weighted Normals v1.0 33.8 KB |
Modifier |
Compiled / Description | ||
22.04.2021 Face weighted normals (FWN) is a technique to improve shading for 3D models. FWN uses the area of the face to tune the vertex normals. |
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Author / WWW | Name / Download | Plugin Type |
CG-Source.com | FloorGenerator Free v2.10 847 KB |
Modifier |
Compiled / Description | ||
20.04.2021 FloorGenerator generates floor objects consisting of individual boards which can easily be textured using MultiTexture (also from CG-Source.com). It's a great tool if you're doing architecture visualization and need to make floors that are NOT going to tile and that you can see up close without any pixelation. This free version is limited to the standard floor pattern. If you need more patterns you need to buy the full version. |
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Author / WWW | Name / Download | Plugin Type |
LittleLordPotala | VoroFrag v2.5a 2.71 MB |
Modifier |
Compiled / Description | ||
14.09.2020 VoroFrag is a Voronoi fracturing modifier. It supports convex, concave and hollow meshes, and can fragment open sufaces without creating a volume. It allows the creation of gaps between fragments, as well as letting you detach fragments into separate nodes. It also respects mapping coordinates, material IDs and normals. |
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Author / WWW | Name / Download | Plugin Type |
BlurDev | Blur PointCache v1.0 454 MB |
Modifier |
Compiled / Description | ||
21.08.2018 This is a modified and improved version of the shipping PointCache modifier. |
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Author / WWW | Name / Download | Plugin Type |
NVIDIA Corporation | NVIDIA HairWorks v1.2.1 14.2 MB |
Modifier |
Compiled / Description | ||
23.10.2017 The NVIDIA HairWorks plugin allows you to export assets for the NVIDIA HairWorks SDK. NVIDIA HairWorks enables advanced simulation and rendering techniques for richer visual appeal and provides a deeply immersive experience. HairWorks is the culmination of over 8 years of R&D and harnessed into creating a versatile pipeline for a variety of character designs. |
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Author / WWW | Name / Download | Plugin Type |
NVIDIA Corporation | NVIDIA HairWorks v1.2.1 3.67 MB |
Modifier |
Compiled / Description | ||
29.11.2016 The HairWorks modifier allows you to export hair guides for use with the HairWorks hair simulation and rendering technology. The modifier works on top of the Hair and Fur solution built into Max, and sets up the guides and growth mesh for export. HairWorks features include: - Supports off-the shelf grooming tools - Shape and style control - Self shadowing - Body to hair shadow casting - Wind interaction - Level of Detail - Scalability - Real time editing in viewer |
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Author / WWW | Name / Download | Plugin Type |
Heiko Achilles | Mesh Army Knife v1.82 4.94 MB |
Modifier |
Compiled / Description | ||
15.07.2016 Mesh Army Knife is a customized version of the standard modifier 'Edit Mesh'. It includes the following enhancements and new features: - Leaner Interface - Options are saved - Better Navigation in command modes - Properties Checkboxes - Attach and Attach List - Vertex Target weld UV correction - Target weld color correction - Hidden Edges unselectable in Objects with 'Edges Only'-flag - VisEdges Mode - New Buttons in Edge mode: All Vis, All Invis, Mat Vis, Tile Vis - New detach buttons and detach details - New Subobject Levels 'UV Faces' and 'UV Polys' - New UV command mode 'Turn' - New UV command mode 'Map' - New spinner 'Offs' - New Button 'SelThis' - Fixed Edit Mesh mapping bug - Fixed Edit Mesh Vertex Color Bug - New Geometry Paint Feature: Selection, Deletion, MatID, Vertex Paint and Sculpt tools For a full description of all the features, take a look here. |
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Author / WWW | Name / Download | Plugin Type |
Adam Wierzchowski | EdgyBend v1.0 186 KB |
Modifier |
Compiled / Description | ||
14.12.2014 This plugin is very similar to the standard Bend modifier, except that it bends objects while keeping a user-definable number of straight sections. |