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90 records match your query.
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Author / WWW Name / Download Plugin Type
NVIDIA ARC GmbH iray Material v1.2
1.48 MB
Material
Compiled / Description
24.07.2012

This is a specialized Max plugin that provides access to iray's powerful material model. Amongst aother things, it features:
- 3 layers: glossy coating, metallic flakes, glossy/diffuse/transparent base
- Backscattering (for realistic fabrics)
- Metallic flakes (for great car paint)
- Sub-surface scattering
- Thin film coating
- Spectral dispersion
- Anisotropy on each layer
- Emission (self-illuminance)
- Displacement, bump, round corners, cutout
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Author / WWW Name / Download Plugin Type
Peter Watje Cellular 2D v1.0
45.6 KB
Material
Compiled / Description
24.10.2012

A 2D implementation of the Cellular map so you can see it in the viewports.
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Author / WWW Name / Download Plugin Type
Peter Watje Texture Map Blender v1.02
24 KB
Material
Compiled / Description
25.10.2012

A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value.
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Author / WWW Name / Download Plugin Type
Peter Watje Noise 2D v1.1b
41.3 KB
Material
Compiled / Description
24.10.2012

The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports.
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Author / WWW Name / Download Plugin Type
Peter Watje Object Texture v1.01a
52.5 KB
Material
Compiled / Description
26.10.2012

This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package.
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Author / WWW Name / Download Plugin Type
Peter Watje Wave 2D v1.0b
43.4 KB
Material
Compiled / Description
26.10.2012

A sine wave material generator that allows you to create linear and radial waves.
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Blend Material v1.1
189 KB
Material
Compiled / Description
13.11.2012

Particles Blend material is used to change a particles material based on it life. Has only been tested with Particle+, but should work with most particle systems.
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Material v1.2
189 KB
Material
Compiled / Description
14.11.2012

Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs.
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Paint v1.2
42.7 KB
Material
Compiled / Description
11.04.2014

This material turns a particle system into a spray can.
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Author / WWW Name / Download Plugin Type
Philip Palmer Stereoscopy Shader v1.0
43.2 KB
Material
Compiled / Description
11.05.2010

This DirectX Shader (FX) file performs stereoscopic rendering in the Max viewport. It provides the following 3D output formats:
- Anaglyph (coloured glasses)
- Interlaced (eg. Zalman)
- Checkerboard (eg. DLP)
- Anaglyph-checkerboard (coloured glasses)

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