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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Shadow Light v2.05 2.98 MB |
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02.05.2012 Blends between 2 colors/maps based upon the amount of light hitting the surface. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Shellac v2.03 2.98 MB |
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02.05.2012 Additively composite 2 materials together to 'shellac' on a second highlight. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | SideFade Material v2.0 2.98 MB |
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02.05.2012 A combination of ShadowLight and SideFade, but this one works as a material rather than a map. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | SideFade v2.12 2.98 MB |
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02.05.2012 Blends between 2 colors/maps based upon viewing angle. |
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Author / WWW | Name / Download | Plugin Type |
Rob Galanakis | skinHero Shader v1.0 3.3 MB |
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06.05.2007 The skinHero viewport shader is designed for human skin, specifically the face, and replicates the unique properties of rim lighting, sub-surface scattering, and pore-level detail. Despite its visual fidelity, the shader is cheap (50 pixel shader instructions only), and uses less texture memory than a traditional normal-mapping shader with three 24-bit maps. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | SolidColor v1.05 2.98 MB |
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02.05.2012 Some maps don't have color swatches when you need them - just use this. |
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Author / WWW | Name / Download | Plugin Type |
David Baker | SolidColor2 v1.2 116 KB |
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19.04.2012 This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and it also adds mental ray support. |
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Author / WWW | Name / Download | Plugin Type |
Philip Palmer | Stereoscopy Shader v1.0 43.2 KB |
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11.05.2010 This DirectX Shader (FX) file performs stereoscopic rendering in the Max viewport. It provides the following 3D output formats: - Anaglyph (coloured glasses) - Interlaced (eg. Zalman) - Checkerboard (eg. DLP) - Anaglyph-checkerboard (coloured glasses) |
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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | Stress v1.0 639 KB |
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06.11.2021 Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. |
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Author / WWW | Name / Download | Plugin Type |
Allegorithmic | Substance plugin for 3ds Max v2.0.1 659 KB |
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20.02.2017 This is an updated version of the shipping Substance plugin that adds support for Substance Engine v6. |