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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Mask Modifier v1.21b 115 KB |
Modifier |
Compiled / Description | ||
05.05.2011 Two plugins (Mask Top and Mask Bottom) that allow you to mask the effect of a modifier based on a bitmap or material. |
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Author / WWW | Name / Download | Plugin Type |
Heiko Achilles | Mesh Army Knife v1.82 4.94 MB |
Modifier |
Compiled / Description | ||
15.07.2016 Mesh Army Knife is a customized version of the standard modifier 'Edit Mesh'. It includes the following enhancements and new features: - Leaner Interface - Options are saved - Better Navigation in command modes - Properties Checkboxes - Attach and Attach List - Vertex Target weld UV correction - Target weld color correction - Hidden Edges unselectable in Objects with 'Edges Only'-flag - VisEdges Mode - New Buttons in Edge mode: All Vis, All Invis, Mat Vis, Tile Vis - New detach buttons and detach details - New Subobject Levels 'UV Faces' and 'UV Polys' - New UV command mode 'Turn' - New UV command mode 'Map' - New spinner 'Offs' - New Button 'SelThis' - Fixed Edit Mesh mapping bug - Fixed Edit Mesh Vertex Color Bug - New Geometry Paint Feature: Selection, Deletion, MatID, Vertex Paint and Sculpt tools For a full description of all the features, take a look here. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Mesh to Spline v0.4b 24.8 KB |
Modifier |
Compiled / Description | ||
28.04.2011 A modifier that takes a mesh and turns it into splines so that it can be used with Surface Tools. |
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Author / WWW | Name / Download | Plugin Type |
pmG Worldwide, LLC. / David Baker | messiahMAX Connection v5.0 53.2 KB |
Modifier |
Compiled / Description | ||
30.03.2011 messiahMAX allows you to model in Max and animate in messiah, or bring a messiah scene into Max for working on or rendering, or any combination of the above. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Deform v1.0a 48.8 KB |
Modifier |
Compiled / Description | ||
28.04.2011 This modifier lets you deform one object with another. Apply the Object Deform modifier to the object that you want to be deformed. Create another object and animate it cross the surface the object. Then pick that object as your deform object. This will allow you to do effects like footprints in the snow, or dragging your finger in the sand. |
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Author / WWW | Name / Download | Plugin Type |
Pavel Kuznetsov | Object ID v1.0 31.7 KB |
Modifier |
Compiled / Description | ||
26.05.2012 This is a World Space Modifier which allows you to animate the Object ID's of objects in your scene. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Displace v1.2 27.4 KB |
Modifier |
Compiled / Description | ||
28.04.2011 This plugin works just like the regular Displace modifier, except instead of a gizmo, it uses a particle system to displace the object. It also has basic support for Particle Flow. |
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Author / WWW | Name / Download | Plugin Type |
Stan Melax | PolyChop v2.0.0.02 34.9 KB |
Modifier |
Compiled / Description | ||
01.04.2011 A polygon reduction plugin with support for texture coordinates. |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Propagate Soft Selection v1.0 14.5 KB |
Modifier |
Compiled / Description | ||
28.04.2022 A modifier that sets an entire objects soft selection value to the maximum found on the object - ie. if one vertex is 0.5 selected, the entire object will be set to 0.5. Useful for controlling selection over an entire object by a soft volume select. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Radial Object Select v1.0 40.3 KB |
Modifier |
Compiled / Description | ||
28.04.2011 This is almost identical to the Volume Select modifier with a spherical gizmo, except that instead of using a gizmo to determine what gets selected, another object is used. |