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Author / WWW | Name / Download | Plugin Type |
Sisyphus Software | MaxTrax v2.2 300 KB |
Object / Particles |
Compiled / Description | ||
11.04.2014 MaxTrax is a mixture of procedural object and particle system for creating tyre tracks, skid marks, or anything else you need to create trails for. It consists of two types of object: MTrack uses particles to create the trails and can be influenced by particle spacewarps, and GTrack, which creates the trails using geometry and can be collapsed to a mesh. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
David Baker | mr Geometry Shader Object v1.01 271 KB |
Object |
Compiled / Description | ||
09.04.2014 This plugin is needed if you want to use mental ray geometry shaders in Max. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Ruben Mayor / Philippe Jadoul | Wave Generator v0.3 beta 437 KB |
Object |
Compiled / Description | ||
07.04.2013 This was originally intended to be a commercial tool for generating ocean surfaces with functions such as breaking waves, dynamics, foam and more. Unfortunately, they ran out of time to finish it, and have decided to release the last state of development as an open alpha version. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Chaos Group | VRayEmbree Helper v1.0 1.15 MB |
Object |
Compiled / Description | ||
23.06.2012 The VRayEmbree helper is a V-Ray implementation of Intel's Embree raycaster. It is specifically optimized for ray tracing on Intel CPUs and can reduce render times with V-Ray. Speed-ups of up to 30% have been observed in some scenes. This plugin has been compiled against the V-Ray v2.3 SDK and will probably not work with other versions. You need to put it in the 'vrayplugins' folder. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Josef Wienerroither / Autodesk, Inc. | Editable Poly NC v1.0 3.87 MB |
Object |
Compiled / Description | ||
04.06.2012 This is a recompile of Max's Editable Poly object, the difference being that the Caddies are now disabled by default (NC = No Caddies), and the old-style pre-Max 2011 windows are used again for operations like 'Bevel', 'Inset' etc. Additionally, Josef has added a MAXScript property which allows toggling the Caddies on or off again. He has included a macroscript which allows you to do just this during runtime. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle+ v2.02 181 KB |
Object |
Compiled / Description | ||
21.10.2011 This is an update to the basic Max Particle System. It adds a few more particle types, a few more emitter shapes, a particle position dump, and stream velocity and motion. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Spline Object v1.02b 36.1 KB |
Object |
Compiled / Description | ||
21.10.2011 A spline object that uses a particle system as a reference. Basically it draws a spline between all the particles based on their age. This version adds support for Particle Flow. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | PathCylinder v1.09 3.0 MB |
Object |
Compiled / Description | ||
16.05.2011 Grows a cylinder out along a spline, and adds thorns to it. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | BlobMesh v1.01a 78.4 KB |
Object |
Compiled / Description | ||
06.05.2011 This is an enhancement to the shipping BlobMesh compound object. It adds 2 new options: analytic normals and the option to use a 3D texture as an iso surface. These are only available when 'Large Data Set Optimization' is on. I've made a few changes so that both versions of BlobMesh (the original and this one) can be loaded at the same time. This one appears in Max as BlobMesh2. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Zoom Camera v1.0 alpha 190 KB |
Object |
Compiled / Description | ||
29.04.2011 This is a set of tools to help with matching viewport objects against an image plate. It allows you to zoom into a bitmap in the 3D viewport without changing the original camera's perspective. 32-bit: Yes 64-bit: Yes |