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121 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
myVR Software AS | myVR Exporter v2.4 22.6 MB |
Import / Export |
Compiled / Description | ||
19.08.2010 Exports your Max scenes for use with myVR, a real-time, high-resolution, interactive streaming 3D solution for internet with freely distributable viewers. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
NeoAxis Group Ltd. | NeoAxis Engine Exporter v3.5 432 MB |
Import / Export |
Compiled / Description | ||
30.06.2016 This exporter is part of the NeoAxis non-commercial SDK, and is needed to transfer your Max data to the NeoAxis Game Engine, an all-purpose, modern 3D graphics engine for 3D simulations, visualizations and games. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
figment / Wix | NIF Import / Export v1.6.0 29.3 MB |
Import / Export |
Compiled / Description | ||
07.08.2014 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
tazpn / theru | NIF Import / Export v3.7.2 918 KB |
Import / Export |
Compiled / Description | ||
20.10.2012 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
tazpn / figment | NIF Import / Export v3.8.0 14.1 MB |
Import / Export |
Compiled / Description | ||
23.12.2015 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
tazpn / theru | NIF Import / Export v4.0 1.12 MB |
Import / Export |
Compiled / Description | ||
19.11.2012 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Oak3D | Oak Animation XML Exporter v0.5.9 782 KB |
Import / Export |
Compiled / Description | ||
02.11.2012 Exports skeletal animation infos to an XML file which can be loaded using Oak3D's okSkAnimation object. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Oak3D | Oak Model XML Exporter v0.5.9 2.34 MB |
Import / Export |
Compiled / Description | ||
02.11.2012 Exports mesh position, normals, material and skin data to an XML file which you can either parse yourself or load it using Oak3D's okModel object. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Derek Nedelman | OgreMax v2.6.4 41.9 MB |
Import / Export |
Compiled / Description | ||
19.10.2014 OgreMax is a collection of tools for Ogre 3D and Max. It includes the following: - A .scene exporter for Max, with precompiled binaries for Max 2010 to 2015. The .scene support is fairly extensive, and has been extended to include additional items such as shadow configuration, user data, as well as some other settings - A .scene viewer with keyboard, mouse, and Xbox 360 gamepad support. The viewer and its scene loading code can form the foundation of your own Ogre 3D game/program - Documentation is also included, which you should read before using the exporter or viewer This freeware version is for non-commercial use only, and has the following restrictions: - Only one texture coordinate set will be exported per mesh - Only one texture unit will be exported per OgreMax material - No support is provided 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
NetAllied Systems GmbH / The Khronos Group Inc. | OpenCollada v1.4.1 4.33 MB |
Import / Export |
Compiled / Description | ||
08.05.2013 This is the latest release of the next generation plugin offering higher performance data export. In contrast to the existing COLLADA exporters for Max, this new plugin doesn't store the COLLADA document into an intermediate data model but writes it directly to file. This leads to a dramatic reduction of memory consumption and to much better performance. The official COLLADA web site is here. 32-bit: Yes 64-bit: Yes |