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121 records match your query.
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Author / WWW Name / Download Plugin Type
Tavae Virtools Exporter v5.0.0.134 beta
3.79 MB
Import / Export
Compiled / Description
11.09.2011

This plugin allows you to export your Max characters, scenes, objects and animations to Virtools 5.0 (*.CMO and *.NMO file formats), a toolset for creating interactive, game-quality applications for e-learning, e-marketing and traditional games. Includes support for Character Studio.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Tavae ColladaMax for Studio v1.0.0.134
6.65 MB
Import / Export
Compiled / Description
11.09.2011

This plugin allows you to export your Max characters, scenes, objects and animations as components to 3DVIA Studio, a 3D development tool in an easy-to-use framework.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Hugo Apellido Unreal T3D Exporter v1.0.0.6
172 KB
Import / Export
Compiled / Description
07.09.2011

Exports T3D files for use with the Unreal Tournament 3 editor. The plugin exports geometry and texture coordinates as well as omnidirectional lights.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
S2 Games / Newerth.com Savage XR Plugin v0.8
466 KB
Import / Export
Compiled / Description
01.09.2011

This utility allows you to export your Max scenes for use in the game Savage: The Battle for Newerth. It has options for exporting geometry, model definitions and animation. You can also import models and their animation clips from the game.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Hugo Apellido Unreal PSK Importer v2.0.0
1.53 MB
Import / Export
Compiled / Description
27.08.2011

Allows you to import .psk and .pskx files used by the Unreal game engine. UT3 skeleton psk's import OK, with UT2004 skeletons you need to manually correct the root_bone.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski SMD Exporter v1.6
208 KB
Import / Export
Compiled / Description
14.08.2011

Exports Max scenes to source reference and animation sequence SMD files for use with Half-Life 2. It supports standard and multi/sub-object materials, editable mesh and editable poly geometry, skin and physique modifiers and, when using skin, using helper nodes such as dummies as bones. Also allows exporting a sub-range of an animation and exporting the sequence backwards.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski SMD Importer v1.0
296 KB
Import / Export
Compiled / Description
11.08.2011

This plugin enables Max to import SMD files from Valve games. It offers the following import options:
- Import mesh
- Rebuild smoothing normals
- Import materials
- Import bones
- Use dummy for orphan bones
- Use dummy for end bones
- Attach mesh to bones
- Convert from left handed co-ordinate space

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
TurnTool ApS TurnTool Exporter v2011.07.20
3.23 MB
Import / Export
Compiled / Description
20.07.2011

The TurnTool Exporter allows Max to export files in the TurnTool *.TNT file format. Modelling a 3D scene for realtime display with TurnTool is quite similar to using other tools for realtime 3D. Follow a few rules of thumb and you are ready to create fantastic realtime TurnTool content of your 3D artistry.

Content created with this plugin and the demo version of TurnTool has a logo printed across it, the registered version of TurnTool removes this.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Yogurt3D Y3D Exporter v2.0
125 KB
Import / Export
Compiled / Description
01.07.2011

Enables Max to export *.Y3D (meshes) and *.YOA (animations) files from Max for use in the Yogurt3D Game Engine, a state of the art Actionscript 3.0 library for developing 3D applications on the Adobe Flash Platform.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Digital Anvil CMP Exporter v0.1 beta
485 KB
Import / Export
Compiled / Description
02.06.2011

Exports models from Max to the file format used by Freelancer, a space trading and combat simulation game.

32-bit: Yes
64-bit: Yes

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