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78 records match your query.
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Author / WWW Name / Download Plugin Type
Lukas Cone RevilMax v1.4
859 KB
Import / Export
Compiled / Description
01.05.2020

RevilMax is an RE Engine and MT Framework importer. It currently supports loading animations (.mot.65, .mot.78) and motion lists (.motlist.95, .motlist.99) from the RE Engine and LMT, TML from the MT Framework.
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Author / WWW Name / Download Plugin Type
S2 Games / Newerth.com Savage XR Plugin v0.8
466 KB
Import / Export
Compiled / Description
01.09.2011

This utility allows you to export your Max scenes for use in the game Savage: The Battle for Newerth. It has options for exporting geometry, model definitions and animation. You can also import models and their animation clips from the game.
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Author / WWW Name / Download Plugin Type
Diego Castano SceneEngine Importer / Exporter v2010.02.25
7.21 MB
Import / Export
Compiled / Description
25.02.2010

SceneEngine is an open source 3D production solution built on top of an easy to use object oriented C++ SDK, the SceneEngine libraries. Lua scripting, file input and output, mesh creation and deformation, rendering and texture baking are just some of the features implemented by SceneEngine. The project includes import and export plugins for Max and Maya, a Lua interpreter to do script processing on scenes, including rendering and texture baking, and an OpenGL scene viewer and editor.
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski SMD Exporter v1.6
208 KB
Import / Export
Compiled / Description
14.08.2011

Exports Max scenes to source reference and animation sequence SMD files for use with Half-Life 2. It supports standard and multi/sub-object materials, editable mesh and editable poly geometry, skin and physique modifiers and, when using skin, using helper nodes such as dummies as bones. Also allows exporting a sub-range of an animation and exporting the sequence backwards.
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski SMD Importer v1.0
296 KB
Import / Export
Compiled / Description
11.08.2011

This plugin enables Max to import SMD files from Valve games. It offers the following import options:
- Import mesh
- Rebuild smoothing normals
- Import materials
- Import bones
- Use dummy for orphan bones
- Use dummy for end bones
- Attach mesh to bones
- Convert from left handed co-ordinate space
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Author / WWW Name / Download Plugin Type
Eugene Cojocar TD2 Exporter v0.01
125 MB
Import / Export
Compiled / Description
10.07.2012

Exports meshes from Max to the *.TDO file format used by the racing simulator X-Motor Racing.
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Author / WWW Name / Download Plugin Type
N3V Games Pty. Ltd. TS12 Exporter v1.0.2
2.63 MB
Import / Export
Compiled / Description
27.09.2011

This exporter lets you create content for use with Trainz Simulator 12.
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Author / WWW Name / Download Plugin Type
TurnTool ApS TurnTool Exporter v2011.07.20
3.23 MB
Import / Export
Compiled / Description
20.07.2011

The TurnTool Exporter allows Max to export files in the TurnTool *.TNT file format. Modelling a 3D scene for realtime display with TurnTool is quite similar to using other tools for realtime 3D. Follow a few rules of thumb and you are ready to create fantastic realtime TurnTool content of your 3D artistry.

Content created with this plugin and the demo version of TurnTool has a logo printed across it, the registered version of TurnTool removes this.
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Author / WWW Name / Download Plugin Type
Bolthouse Software Unwrap3D Importer / Exporter v3.50.43
3.55 MB
Import / Export
Compiled / Description
10.02.2019

Allows Max to import and export files for Ultimate Unwrap3D, a specialised tool for unwrapping 3D models. It includes an easy-to-use UV coordinate editor, a standard set of UV mapping projections such as planar, box, cylindrical, and spherical, as well as advanced UV mapping projections such as face mapping, camera mapping, and unwrap faces for those difficult to map areas on a model.
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski VTA Exporter v1.0
335 KB
Import / Export
Compiled / Description
08.07.2019

This plugin allows Max to export Source vertex animation files used in face flex animation using the morpher modifier and shapekeys.

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