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Author / WWW | Name / Download | Plugin Type |
Sisyphus Software | Proteus v1.1 257 KB |
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Compiled / Description | ||
23.02.2009 Proteus is a powerful metaball package which includes a full complement of metaprimitives, the Proteus MetaSurface, and a modifier form of Proteus which can turn normal objects into metasurfaces. Proteus offers built-in scaling controls, negative tension capabilities, and color-coded wireframes according to tension. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | SGI Logo v9.0 55.4 KB |
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27.02.2009 Generates a mesh that looks like the workstation vendors logo. |
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Author / WWW | Name / Download | Plugin Type |
Adam Wierzchowski | SHObject v1.0 97.3 KB |
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14.12.2014 This object uses SH (shell) functions to create spherical harmonics objects. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Spider v9.0 81 KB |
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02.03.2009 Creates spiders webs. |
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Author / WWW | Name / Download | Plugin Type |
EffectWare | SuperQuadrics v1.1 196 KB |
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14.11.2010 Generates superquadric ellipsoids and toroids. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | ToyTrain v9.0 60.2 KB |
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27.03.2009 A system plugin, where you can define trailers following an engine at any given distance. It can also handle push and pull sequences. |
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Author / WWW | Name / Download | Plugin Type |
AFK team | Volume Node v0.50a 903 KB |
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Compiled / Description | ||
01.12.2010 Volume Node brings volume modelling/rendering capabilities to Max by introducing a new object node called volume node in which the 3D volume data is stored. Volume node enables the display of arbitrary 3D volume data interactively in the Max viewport using GPU hardware rendering alongside traditional surface models. It also contains render backends for mental ray and the scanline renderer. It has its own volume material that controls the display of the volume in all of these different renderers. The viewport hardware rendering allows interactive feedback when changing display properties like transfer function or changing to different display methods. At the moment Volume Node supports these following different display modes via the volume ray casting algorithm (more will follow in the future): - Direct Volume Rendering (DVR) - Isosurface rendering - Maximum Intensity Projection (MIP) |
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Author / WWW | Name / Download | Plugin Type |
Chaos Group | VRayStereoscopic v1.0 186 KB |
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19.04.2010 The VRayStereoscopic helper allows you to render stereoscopic side-by-side renders of the scene. This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder. |
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Author / WWW | Name / Download | Plugin Type |
Philippe Jadoul / 3DSCOOL | Wave Generator Beta v0.2 183 KB |
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Compiled / Description | ||
23.05.2010 This is a beta version of an upcoming commercial plugin for creating ocean waves based on the Tessendorf equations. It is an on-going development which started with the MAXScript version you can find here, and which will include presets, special shaders, foam maps and more. This free version doesn't allow you to render animated waves, you can only see the animation in the viewport. |
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Author / WWW | Name / Download | Plugin Type |
Ruben Mayor / Philippe Jadoul | Wave Generator v0.3 beta 437 KB |
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Compiled / Description | ||
07.04.2013 This was originally intended to be a commercial tool for generating ocean surfaces with functions such as breaking waves, dynamics, foam and more. Unfortunately, they ran out of time to finish it, and have decided to release the last state of development as an open alpha version. |