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121 records match your query.
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Author / WWW | Name / Download | Plugin Type |
Minmin Gong | KlayGE Exporter v4.8.0 105 KB |
Import / Export |
Compiled / Description | ||
28.12.2015 Exports your Max scenes to an XML file format used by KlayGE, a framework for developing next-generation games. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
tazpn / figment | NIF Import / Export v3.8.0 14.1 MB |
Import / Export |
Compiled / Description | ||
23.12.2015 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HSReina | Pangya Puppet File Importer v0.1.7 115 KB |
Import / Export |
Compiled / Description | ||
12.12.2015 This plugin can import PET models (*.pet) from Pangya, an online multiplayer casual golf simulation game. At the moment the plugin imports meshes and materials (textures must be in the same folder), bones, skinning and mask textures. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Exocortex Technologies, Inc. | Alembic for 3DS Max v1.1.151 45.7 MB |
Import / Export |
Compiled / Description | ||
09.06.2015 The Exocortex Crate product suite is a set of open source, professional grade Alembic plugins and tools that enable VFX studios and independent VFX professionals to standardize their tool chains around the Alembic file format as the core data interchange and automation format. The Exocortex Crate suite consists of three digital content creation (DCC) plugins for Alembic import/export. These three plugins provide a consistent interface and guaranteed data convertibility between other Exocortex Crate components: - Alembic for Softimage - Alembic for 3DS Max - Alembic for Maya In addition to the DCC tool plugins, there are also two complimentary tools: - Alembic for Python - Alembic for Arnold Originally a commercial plugin, Exocortex have kindly made the plugin suite open source. You can find the source code here. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | MAP Import v1.025b 2.31 MB |
Import / Export |
Compiled / Description | ||
08.04.2015 Allows you to import .map and .vmf files into Max. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
PiBoSo | EDF Export v1.0 5.93 MB |
Import / Export |
Compiled / Description | ||
20.03.2015 This plugin allows you to export scenes and models from Max to the EDF file format (skydomes), MAP file format (track geometry, textures and lighting) and TRP file format (track collision data) used by the games Kart Racing Pro, GP Bikes, World Racing Series and MX Bikes. The plugins are part of the TrackTools package. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Thomas Krijnen | IfcMax Importer v0.4.0 RC2 4.64 MB |
Import / Export |
Compiled / Description | ||
26.02.2015 This importer allows Max to import .ifc files coming from IfcOpenShell, an open source (LGPL) software library that helps users and software developers to work with the IFC file format. The IFC file format can be used to describe building and construction data. The format is commonly used for Building Information Modelling. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Aleksey Shmatov / Corprus | ToEE Model Importer / Exporter v1.1 36.9 KB |
Import / Export |
Compiled / Description | ||
21.11.2014 Allows you to import and export models for use in the game Temple of Elemental Evil. Download requires registration! 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Derek Nedelman | OgreMax v2.6.4 41.9 MB |
Import / Export |
Compiled / Description | ||
19.10.2014 OgreMax is a collection of tools for Ogre 3D and Max. It includes the following: - A .scene exporter for Max, with precompiled binaries for Max 2010 to 2015. The .scene support is fairly extensive, and has been extended to include additional items such as shadow configuration, user data, as well as some other settings - A .scene viewer with keyboard, mouse, and Xbox 360 gamepad support. The viewer and its scene loading code can form the foundation of your own Ogre 3D game/program - Documentation is also included, which you should read before using the exporter or viewer This freeware version is for non-commercial use only, and has the following restrictions: - Only one texture coordinate set will be exported per mesh - Only one texture unit will be exported per OgreMax material - No support is provided 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Fraunhofer IGD | InstantExport v0.4 Beta 14581 2.7 MB |
Import / Export |
Compiled / Description | ||
19.09.2014 InstantExport is the InstantReality X3D exporter for Max and not only exports XML-based X3D as well as VRML, its classic encoding, but it can also now directly export to HTML/ XHTML. X3DOM (pronounced X-Freedom) is an experimental open source framework and runtime to support the ongoing discussion in the Web3D and W3C communities of how an integration of HTML5 and declarative 3D content could look like. It tries to fulfill the current HTML5 specification for declarative 3D content and allows including X3D elements as part of any HTML5 DOM tree. 32-bit: Yes 64-bit: Yes |