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127 records match your query.
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Author / WWW Name / Download Plugin Type
Chris Rodgers OSG Exporter v0.9.7.1
1.61 MB
Import / Export
Compiled / Description
02.11.2009

OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more.

This version has the following modifications compared to the original OSG plugin source (v0.9.6):
- LOD, DOF, Switch and Group node positions now matter in the scene
- LOD, DOF, Switch and Group node helpers play an active part in the Max scene hierarchy
- Adding multiple objects to an OSG node helper now has smart filtering
- The LOD UI now allows you to easily change the order of the LODs

It is very possible that these modifications have now been added to the official OSG Exporter here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
CMU Entertainment Technology Center Panda3D Importer / Exporter v1.9.2
83.1 MB
Import / Export
Compiled / Description
01.04.2016

Exports Max scenes to the .EGG file format used by Panda3D, and also includes an EGG file importer.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Crytek GmbH CryExporter v1.1
8.06 MB
Import / Export
Compiled / Description
26.11.2012

The CryExporter plugin enables you to export static objects, linked objects with animations or skinned characters with skeletal animations for use with CryEngine 3. The exporter is part of the Crysis 2 Mod SDK, a complete custom content creation tool. The tools included give the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. The SDK comes with a whole set of example assets that can be used as reference when creating new content for Crysis 2.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Crytek GmbH CryExporter v5.4.0
68 MB
Import / Export
Compiled / Description
21.09.2017

The CryExporter plugin enables you to export static objects, linked objects with animations or skinned characters with skeletal animations for use with CryEngine 5. The exporter is part of the CryEngine 5 SDK, a complete custom content creation tool. The tools included give the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. The SDK comes with a whole set of example assets that can be used as reference when creating new content.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Dark Industries LLC. Max2DTS Exporter Pro v1.3
324 KB
Import / Export
Compiled / Description
04.01.2010

This plugin is part of the Torque Game Engine SDK, and enables export of objects, characters and animations to the DTS file format required by the game engine.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Derek Nedelman OgreMax v2.6.4
41.9 MB
Import / Export
Compiled / Description
19.10.2014

OgreMax is a collection of tools for Ogre 3D and Max. It includes the following:

- A .scene exporter for Max, with precompiled binaries for Max 2010 to 2015. The .scene support is fairly extensive, and has been extended to include additional items such as shadow configuration, user data, as well as some other settings
- A .scene viewer with keyboard, mouse, and Xbox 360 gamepad support. The viewer and its scene loading code can form the foundation of your own Ogre 3D game/program
- Documentation is also included, which you should read before using the exporter or viewer

This freeware version is for non-commercial use only, and has the following restrictions:
- Only one texture coordinate set will be exported per mesh
- Only one texture unit will be exported per OgreMax material
- No support is provided

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Diego Castano SceneEngine Importer / Exporter v2010.02.25
7.21 MB
Import / Export
Compiled / Description
25.02.2010

SceneEngine is an open source 3D production solution built on top of an easy to use object oriented C++ SDK, the SceneEngine libraries. Lua scripting, file input and output, mesh creation and deformation, rendering and texture baking are just some of the features implemented by SceneEngine. The project includes import and export plugins for Max and Maya, a Lua interpreter to do script processing on scenes, including rendering and texture baking, and an OpenGL scene viewer and editor.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Digital Anvil CMP Exporter v0.1 beta
485 KB
Import / Export
Compiled / Description
02.06.2011

Exports models from Max to the file format used by Freelancer, a space trading and combat simulation game.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Digital Frontier Inc. Alembic for 3dsmax v0.6.0
6.04 MB
Import / Export
Compiled / Description
24.10.2012

This plugin allows Max to import and export the Alembic file format, which is an open computer graphics interchange framework initially developed by Sony Pictures Imageworks and Industrial Light & Magic.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Plugin Type
EON Reality, Inc. EON Raptor v7.6.0.4840
91.2 MB
Import / Export
Compiled / Description
18.10.2012

EON Raptor Web Studio (Raptor) is a plugin that enables you to display and interact Max content in real-time with intuitive controls. Simple interactive behaviors can easily be authored without opening additional programs outside Max.

EON Raptor is seamlessly integrated within Max and translates with a simple push of a button geometry, textures, lights and key-frames. The completed application can be published without any cost to a web page for viewing with a browser, exported to a standalone file for viewing with the free EON Viewer application or exported to EON Professional for further editing to create even more interactive and realistic 3D applications.

32-bit: Yes
64-bit: No

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