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112 records match your query.
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Author / WWW Name / Download Plugin Type
Dark Industries LLC. Max2DTS Exporter Pro v1.3
324 KB
Import / Export
Compiled / Description
04.01.2010

This plugin is part of the Torque Game Engine SDK, and enables export of objects, characters and animations to the DTS file format required by the game engine.
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Author / WWW Name / Download Plugin Type
Derek Nedelman OgreMax v2.6.4
41.9 MB
Import / Export
Compiled / Description
19.10.2014

OgreMax is a collection of tools for Ogre 3D and Max. It includes the following:

- A .scene exporter for Max, with precompiled binaries for Max 2010 to 2015. The .scene support is fairly extensive, and has been extended to include additional items such as shadow configuration, user data, as well as some other settings
- A .scene viewer with keyboard, mouse, and Xbox 360 gamepad support. The viewer and its scene loading code can form the foundation of your own Ogre 3D game/program
- Documentation is also included, which you should read before using the exporter or viewer

This freeware version is for non-commercial use only, and has the following restrictions:
- Only one texture coordinate set will be exported per mesh
- Only one texture unit will be exported per OgreMax material
- No support is provided
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Author / WWW Name / Download Plugin Type
Diego Castano SceneEngine Importer / Exporter v2010.02.25
7.21 MB
Import / Export
Compiled / Description
25.02.2010

SceneEngine is an open source 3D production solution built on top of an easy to use object oriented C++ SDK, the SceneEngine libraries. Lua scripting, file input and output, mesh creation and deformation, rendering and texture baking are just some of the features implemented by SceneEngine. The project includes import and export plugins for Max and Maya, a Lua interpreter to do script processing on scenes, including rendering and texture baking, and an OpenGL scene viewer and editor.
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Author / WWW Name / Download Plugin Type
Digital Anvil CMP Exporter v0.1 beta
485 KB
Import / Export
Compiled / Description
02.06.2011

Exports models from Max to the file format used by Freelancer, a space trading and combat simulation game.
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Author / WWW Name / Download Plugin Type
Epic Games ActorX UT Exporter v2.49
69.3 KB
Import / Export
Compiled / Description
16.09.2010

ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here.
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Author / WWW Name / Download Plugin Type
Eugene Cojocar TD2 Exporter v0.01
125 MB
Import / Export
Compiled / Description
10.07.2012

Exports meshes from Max to the *.TDO file format used by the racing simulator X-Motor Racing.
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Author / WWW Name / Download Plugin Type
Farshid Lashkari OSG Exporter v1.5.2
8.66 MB
Import / Export
Compiled / Description
03.10.2019

OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more.

The source code is also available here.
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Author / WWW Name / Download Plugin Type
figment / Wix NIF Import / Export v1.6.0
29.3 MB
Import / Export
Compiled / Description
07.08.2014

Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes.
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Author / WWW Name / Download Plugin Type
Fraunhofer IGD InstantExport v0.4 Beta 14581
2.7 MB
Import / Export
Compiled / Description
19.09.2014

InstantExport is the InstantReality X3D exporter for Max and not only exports XML-based X3D as well as VRML, its classic encoding, but it can also now directly export to HTML/ XHTML.

X3DOM (pronounced X-Freedom) is an experimental open source framework and runtime to support the ongoing discussion in the Web3D and W3C communities of how an integration of HTML5 and declarative 3D content could look like. It tries to fulfill the current HTML5 specification for declarative 3D content and allows including X3D elements as part of any HTML5 DOM tree.
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Author / WWW Name / Download Plugin Type
GarageGames, Inc. Max2DTS v24 Exporter v1.2
5.1 MB
Import / Export
Compiled / Description
17.04.2011

This plugin is part of the Torque Game Engine SDK, and enables export of objects and characters to the DTS file format required by the game engine. It includes many fixes and tweaks contributed by the Torque community.

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