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123 records match your query.
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Author / WWW Name / Download Plugin Type
RailSimulator.com RailWorks Art Plugins v1.0
2.37 MB
Import / Export
Compiled / Description
25.11.2009

This is a collection of plugins that allow you to model, texture and export assets for use in the railway simulator RailWorks. It supports export of both *.IG (Intermediate Geometry) and *.IA (Intermediate Animation) files.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Chris Rodgers OSG Exporter v0.9.7.1
1.61 MB
Import / Export
Compiled / Description
02.11.2009

OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more.

This version has the following modifications compared to the original OSG plugin source (v0.9.6):
- LOD, DOF, Switch and Group node positions now matter in the scene
- LOD, DOF, Switch and Group node helpers play an active part in the Max scene hierarchy
- Adding multiple objects to an OSG node helper now has smart filtering
- The LOD UI now allows you to easily change the order of the LODs

It is very possible that these modifications have now been added to the official OSG Exporter here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Truevision3D, LLC. TV3D Exporters v6.5
5.76 MB
Import / Export
Compiled / Description
01.11.2009

These exporters are part of the TV3D SDK, an extensive library for 2D and 3D development of games, simulations, and 3D applications. The exporters can export static and animated meshes, and support both Physique and Skin.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
sio29 Metasequoia Import v1.12 (Japanese version)
132 KB
Import / Export
Compiled / Description
10.10.2009

Allows Max to import Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development.

You need this version of the plugin if you are working with a Japanese OS.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Plugin Type
sio29 Metasequoia Exporter v1.04
132 KB
Import / Export
Compiled / Description
10.10.2009

Allows Max to export Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development.

You need this version of the plugin if you are working with a Japanese OS.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
GarageGames, Inc. Max2DTS Exporter v1.2
992 KB
Import / Export
Compiled / Description
15.08.2009

This plugin is part of the Torque Game Engine SDK, and enables export of objects, characters and animations to the DTS file format required by the game engine.

Thanks go to Hewster for recompiling it for Max 2010.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Achille Peternier MVE Exporter v1.6.6a
5.97 MB
Import / Export
Compiled / Description
12.08.2009

Exports Max scenes to the MVisio Entity (.MVE) file format used by MVisio, a modern 2D/3D graphics engine.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
GuruWare gw::TerImp v0.75b
934 KB
Import / Export
Compiled / Description
07.08.2009

This importer makes it much easier to combine Terragen renders with Max 3D-objects. Animation script import has not been implemented yet, but time permitting, will be added at a later date.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
mofo Xporter v1.23
736 KB
Import / Export
Compiled / Description
15.07.2009

This plugin enables X-File import and export in Max. It also exports animated meshes.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Sim Ops Studios, Inc. Wild Pockets Exporter v1.0
1.55 MB
Import / Export
Compiled / Description
11.07.2009

This plugin lets you export your models from Max to Wild Pockets, a software service that lets you create 3D content that can be enjoyed through any compatible browser. Additional plugin features include:
- Textures and models are automatically packaged together during export
- Direct export of bump / normal maps without manual intervention
- Support for collision editing
- Lets you control physics properties and other game behaviors

32-bit: Yes
64-bit: Yes

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