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352 records match your query.
Displaying 10 entries per page.
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| Author / WWW | Name / Download | Plugin Type |
| Chaos Group | VRayVFBMaxScript v1.0 4.75 MB |
MAXScript Extension |
| Compiled / Description | ||
| 09.06.2010 This plugin gives MAXScript access to some of the properties of the V-Ray frame buffer. Currently only the rendering region is exposed, but more parameters will be added. This plugin only works together with V-Ray 1.5 SP5, so you need to put it in the 'vrayplugins' folder. 32-bit: Yes 64-bit: Yes | ||
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| Author / WWW | Name / Download | Plugin Type |
| Chaos Group | VRayEmbree Helper v1.0 1.15 MB |
Object |
| Compiled / Description | ||
| 23.06.2012 The VRayEmbree helper is a V-Ray implementation of Intel's Embree raycaster. It is specifically optimized for ray tracing on Intel CPUs and can reduce render times with V-Ray. Speed-ups of up to 30% have been observed in some scenes. This plugin has been compiled against the V-Ray v2.3 SDK and will probably not work with other versions. You need to put it in the 'vrayplugins' folder. 32-bit: No 64-bit: Yes | ||
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| Author / WWW | Name / Download | Plugin Type |
| Chaos Group | VRaySamplerInfoTex v1.0 73.9 KB |
Material |
| Compiled / Description | ||
| 06.01.2010 This is a render element that shows you the amount of sampling for each pixel in your rendered image. This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder. 32-bit: Yes 64-bit: Yes | ||
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| Author / WWW | Name / Download | Plugin Type |
| Chris Johnson / David Baker | CoolPicker v2.3.3 274 KB |
Utility |
| Compiled / Description | ||
| 14.05.2011 Coolpicker was originally written by Daniel Rind, and has been updated by Chris Johnson and David Baker. This version contains many internal code improvements that were made necessary by the upgrade to Visual Studio 2005. It comes with many great features, like 4 different color spaces (RGB / HSV / CMYK / Lab), cool new pickers, support for floating point color space and a mixing area. 32-bit: Yes 64-bit: Yes | ||
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| Author / WWW | Name / Download | Plugin Type |
| Chris Rodgers | OSG Exporter v0.9.7.1 1.61 MB |
Import / Export |
| Compiled / Description | ||
| 02.11.2009 OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more. This version has the following modifications compared to the original OSG plugin source (v0.9.6): - LOD, DOF, Switch and Group node positions now matter in the scene - LOD, DOF, Switch and Group node helpers play an active part in the Max scene hierarchy - Adding multiple objects to an OSG node helper now has smart filtering - The LOD UI now allows you to easily change the order of the LODs It is very possible that these modifications have now been added to the official OSG Exporter here. 32-bit: Yes 64-bit: No | ||
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| Author / WWW | Name / Download | Plugin Type |
| Christoph Kubisch | Alles Im Fluss v1.11 16.3 MB |
Global Utility Plugin |
| Compiled / Description | ||
| 04.06.2023 Alles Im Fluss (German for 'Everything flows') is a Max plugin to aid subdivision modelling. It provides the ability to quickly and easily draw polygon strips, connections or extrusions, and cap holes while maintaining clean, mostly quad-based topology. One single tool provides you with all functionality depending on the sub-object type you are in, or keyboard modifiers used. 32-bit: Yes 64-bit: Yes | ||
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| Author / WWW | Name / Download | Plugin Type |
| Christoph Kubisch | 3Point Shader Bake v1.0 135 KB |
Miscellaneous |
| Compiled / Description | ||
| 19.05.2010 This is a modified version of the standard render element plugin for baking normal maps in Max. It was modified to allow custom tangent space vectors to be passed, stored in 3 consecutive UVW channels, and to make per-pixel normalization optional. 32-bit: Yes 64-bit: Yes | ||
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| Author / WWW | Name / Download | Plugin Type |
| Christoph Kubisch | LSCM Unwrap v1.0 615 KB |
Global Utility Plugin |
| Compiled / Description | ||
| 01.06.2009 This plugin/MAXScript combination performs UV Unwrapping based on Least Squares Conformal Maps. It is based on the blender3d implementation by Brecht Van Lommel and Jens Ole Wund. You define UV seam edges on epoly object edges and run the automatic unwrap. A consistent texel/unit ratio is used for the results as well. 32-bit: Yes 64-bit: Yes | ||
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| Author / WWW | Name / Download | Plugin Type |
| CMU Entertainment Technology Center | Panda3D Importer / Exporter v1.9.2 83.1 MB |
Import / Export |
| Compiled / Description | ||
| 01.04.2016 Exports Max scenes to the .EGG file format used by Panda3D, and also includes an EGG file importer. 32-bit: Yes 64-bit: No | ||
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| Author / WWW | Name / Download | Plugin Type |
| Crytek GmbH | PolyBump Utility v1.1 4.97 MB |
Utility |
| Compiled / Description | ||
| 14.06.2011 The PolyBump utility enables you to calculate different texture maps (normal maps, displacement maps, unoccluded area direction, etc) from highpoly objects to lowpoly equivalents, and is part of the Crysis 2 Mod SDK, which is a complete custom content creation tool. The tools included give the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. Alongside the SDK comes a whole set of example assets that can be used as reference when creating new content for Crysis 2. 32-bit: Yes 64-bit: Yes | ||