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352 records match your query.
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Author / WWW Name / Download Plugin Type
John Burnett KillMax v1.0
12.5 KB
Miscellaneous
Compiled / Description
24.09.2003

KillMax.exe is a simple utility that will kill all running copies of Max. Often, this is faster than 'cleanly' shutting down Max, and comes in handy when dealing with huge scenes or when you have to repeatedly start/stop Max.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
John Burnett BindPoints v2.26.2009
127 KB
Modifier
Compiled / Description
26.02.2009

This is a collection of modifiers that lets you link points on an object to other points, faces, splines, or objects. They can be thought of as weighted Linked XForm modifiers that let you link to any number of sub-object parts of another object. All the modifiers have no properties and essentially no UI. They are entirely operated through a set of MAXScript functions.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
John Burnett InfoTexture v2.26.2009
85.7 KB
Material
Compiled / Description
26.02.2009

This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
John Burnett Warp Texture v2.26.2009
56.8 KB
Material
Compiled / Description
26.02.2009

WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X).

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Jon Watte kiloWatt X-port v1.5.0
10.5 MB
Import / Export
Compiled / Description
16.05.2010

kW X-port can export a scene as geometry and animation out of Max. It correctly exports geometry skinned with the ISkin modifier, as well as regular objects, with up to 4 channels of UV data, tangents, binormals, and other useful geometry options.

Additionally, it can re-write texture references (turn them relative, and/or change the extension of all textures to .dds), and ignore (or include) geometry with no material assigned.

For animations, both skinned and un-skinned animations are supported, and you can define multiple animations as separate subsets of the Max timeline. Each has its own name, and they can even have different time scales.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Jonathan Garcia Delete Visibility Track v1.0
9.6 KB
MAXScript Extension
Compiled / Description
26.02.2009

This MAXScript extension exposes a function in Max that enables you to delete a visibility track using MAXScript.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Jonathan Garcia Endian v1.0
9 KB
MAXScript Extension
Compiled / Description
26.02.2009

A small MAXScript extension for converting little-endian floats to big-endian floats.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Jonathan Garcia Get Bitmap Info v1.0
9 KB
MAXScript Extension
Compiled / Description
26.02.2009

A small MAXScript extension for getting the height and width of bitmaps.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Josef Wienerroither / Autodesk, Inc. SkinFix v1.0
1.38 MB
Modifier
Compiled / Description
21.06.2012

This fixes some bugs in the shipping Skin modifier when using Mirror Mode.
- Max 2009: fixes a crash when pressing the 'Mirror Mode' button
- Max 2009 to 2011: Fixes the blue 'dots/vertices' not displaying in 'Mirror Mode'

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Kees Rijnen Helium v1.24
942 KB
MAXScript Extension
Compiled / Description
21.04.2014

Helium is a Schematic Framework that allows you to create Flow-chart User Interfaces within Max, via MAXScript. Consider Helium like any other MAXScript UI control, like a button or a spinner, granted a far more powerful one. Helium can even be used to create dynamic custom UIs. Each Helium node could easily be used as a button, for example. This allows you to dynamically build and alter your UIs at any time.

Kees has now open-sourced Helium, and the zip file linked to above also contains the source code.

32-bit: Yes
64-bit: Yes

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