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281 records match your query.
Displaying 10 entries per page.
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| Author / WWW | Name / Download | Plugin Type | 
| TurnTool ApS | TurnTool Exporter v2011.07.20 3.23 MB  | 
Import / Export | 
| Compiled / Description | ||
| 20.07.2011 The TurnTool Exporter allows Max to export files in the TurnTool *.TNT file format. Modelling a 3D scene for realtime display with TurnTool is quite similar to using other tools for realtime 3D. Follow a few rules of thumb and you are ready to create fantastic realtime TurnTool content of your 3D artistry. Content created with this plugin and the demo version of TurnTool has a logo printed across it, the registered version of TurnTool removes this.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Varun Raj Naga | GTA .dff Exporter v1.0 1.4 MB  | 
Import / Export | 
| Compiled / Description | ||
| 10.11.2012 Enables you to export DFF model files for use with GTA III, Vice City and GTA SA. Features include: - Vehicle and map object export - Supports both UV maps - Vertex color export including vertex color alpha - Night vertex color export including alpha - Exports UV animations - Exports lights - Tristrip (2 algorithms included) - Batch export - Remembers previously used export settings - Progress indicator  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Varun Raj Naga | GTA .dff Importer v1.0 1.4 MB  | 
Import / Export | 
| Compiled / Description | ||
| 28.10.2012 Enables you to import DFF model files from GTA III, Vice City and GTA SA. Features include: - Imports materials, normals, both UV maps and vertex colors (including night vertex colors) - Imports UV animations - Limited support for peds (mesh is imported, bones are dummy nodes) - PED .ifp animations not supported - 2dfx not supported - Does not import collision data  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Voxelogic | Acropora Importer v1.2. 317 KB  | 
Object | 
| Compiled / Description | ||
| 28.09.2010 Allows Max to import meshes (static and animated) from Acropora, a procedural voxel modeller for creating complex, organic mesh topologies.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| VRMedia Srl | AAM Exporter v2.8 1.66 MB  | 
Import / Export | 
| Compiled / Description | ||
| 20.07.2012 Exports AAM (Ascii Animated Mesh) files for use with the XVR (eXtreme Virtual Reality) development environment dedicated to virtual reality and augmented reality applications.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Wang Jing | Agusturinn Shader v1.0 48.6 MB  | 
Material | 
| Compiled / Description | ||
| 16.09.2008 This viewport shader offers the following features: - One UV texture - Two point lights - Diffuse map (including alpha to control transparency) - Ambient Occlusion map or Lightmap (share the same channel) - Normal map - Specular map - Specular level map - Gloss map - Emissive map - Two types of Cubemap  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| WildTangent / HABWare | Genesis3D KEY Exporter v2.0 133 KB  | 
Import / Export | 
| Compiled / Description | ||
| 02.03.2009 Exports animated models in the Actor file format used by the Genesis3D game engine.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| WildTangent / HABWare | Genesis3D NFO Exporter v2.0 133 KB  | 
Import / Export | 
| Compiled / Description | ||
| 02.03.2009 Exports models in the Actor file format used by the Genesis3D game engine.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Worldweaver Ltd. | DXmesh v1.2 116 KB  | 
Import / Export | 
| Compiled / Description | ||
| 02.07.2009 Allows Max to import and export DX meshes for use in DX Studio, a complete integrated development environment for creating interactive 3D graphics. The system comprises of both a real-time 3D engine and a suite of editing tools.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Yang Zhang | Vertex Color AO v1.0 1.36 MB  | 
Utility | 
| Compiled / Description | ||
| 16.08.2009 This is a tool for baking ambient occlusion into the vertex color channel. It's based on NVIDIA's dynamic ambient occlusion paper, and uses CUDA to calculate the AO for each vertex. Compared with the CPU, this plugin using the GPU is 22 times faster.  | ||