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281 records match your query.
Displaying 10 entries per page.
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| Author / WWW | Name / Download | Plugin Type | 
| Mihail Filatkin | Furniture Panels v2.2a 1 MB  | 
Object | 
| Compiled / Description | ||
| 24.11.2019 Creates parametric furniture panel doors and boxes.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Minmin Gong | KlayGE Exporter v4.8.0 105 KB  | 
Import / Export | 
| Compiled / Description | ||
| 28.12.2015 Exports your Max scenes to an XML file format used by KlayGE, a framework for developing next-generation games.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| mofo | Xporter v1.23 736 KB  | 
Import / Export | 
| Compiled / Description | ||
| 15.07.2009 This plugin enables X-File import and export in Max. It also exports animated meshes.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| MoPho Games | PBRTK v0.2 1.13 MB  | 
Material | 
| Compiled / Description | ||
| 28.09.2014 PBRTK is a physically-based viewport shader which employs the popular metalness workflow for authoring physically-based content for next-gen game engines such as Unreal Engine 4. It allows you to preview your game art right inside Max in a very close way to how it will appear in the final game engine, complete with albedo, metalness, ao, roughness, and normal maps, with support for diffuse and specular image-based lighting.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| myVR Software AS | myVR Exporter v2.4 22.6 MB  | 
Import / Export | 
| Compiled / Description | ||
| 19.08.2010 Exports your Max scenes for use with myVR, a real-time, high-resolution, interactive streaming 3D solution for internet with freely distributable viewers.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| N3V Games Pty. Ltd. | TS12 Exporter v1.0.2 2.63 MB  | 
Import / Export | 
| Compiled / Description | ||
| 27.09.2011 This exporter lets you create content for use with Trainz Simulator 12.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| NaturalPoint, Inc. | ARENA MoCap Utility v4.1 Beta 1 640 KB  | 
Utility | 
| Compiled / Description | ||
| 27.03.2013 This utility allows you to do real-time streaming and recording using the ARENA Motion Capture Software in Max.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Neil Hazzard / Adam Felt | Interface:PhysiqueOps v3.0 206 KB  | 
Global Utility Plugin | 
| Compiled / Description | ||
| 15.05.2014 This global utility opens up Physique to MAXScript. This version is for Character Studio 3.x, and gives access to the following methods: - getPhysiqueModifier - getAPIVersion - getBones - getBoneCount - getVertexCount - getInitialNodeTM - getInitialBoneTM - getVertexType - getVertexBones - getVertexBoneCount - getVertexBone - getVertexOffset - getVertexDeformableOffset - getVertexWeight - setInitialPose - setFigureMode - attachToNode - initialize - lockVertex - unlockVertex - setVertexBone Thanks go to John Brandwood for recompiling this for Max 2008 to 2013!  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Neil Jedrzejewski | SMD Importer v1.0 296 KB  | 
Import / Export | 
| Compiled / Description | ||
| 11.08.2011 This plugin enables Max to import SMD files from Valve games. It offers the following import options: - Import mesh - Rebuild smoothing normals - Import materials - Import bones - Use dummy for orphan bones - Use dummy for end bones - Attach mesh to bones - Convert from left handed co-ordinate space  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Neil Jedrzejewski | VTA Exporter v1.0 335 KB  | 
Import / Export | 
| Compiled / Description | ||
| 08.07.2019 This plugin allows Max to export Source vertex animation files used in face flex animation using the morpher modifier and shapekeys.  | ||