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333 records match your query.
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Author / WWW Name / Download Plugin Type
Santiago Orgaz xNormal Mesh Import / Export v3.17.16
156 MB
Import / Export
Compiled / Description
31.12.2012

Enables Max to export and import meshes for use with xNormal, a free application for generating normal / ambient occlusion / displacement maps. It can also project the texture of a highpoly model into a lowpoly mesh (complete texture transfer, even with different topologies).
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Author / WWW Name / Download Plugin Type
Siim Annuk Racer DOF Exporter v0.4
613 KB
Utility
Compiled / Description
08.05.2011

Exports geometry from Max to the .DOF file format used by Racer, a free and open car simulation project created by Ruud van Gaal.

At the moment there is only a 64-bit version for Max 2010, hopefully the others will follow.
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Author / WWW Name / Download Plugin Type
Sim Ops Studios, Inc. Wild Pockets Exporter v1.0
1.55 MB
Import / Export
Compiled / Description
11.07.2009

This plugin lets you export your models from Max to Wild Pockets, a software service that lets you create 3D content that can be enjoyed through any compatible browser. Additional plugin features include:
- Textures and models are automatically packaged together during export
- Direct export of bump / normal maps without manual intervention
- Support for collision editing
- Lets you control physics properties and other game behaviors
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Author / WWW Name / Download Plugin Type
Simon Feltman REZN8 MAXScript Extension v1.34
128 KB
MAXScript Extension
Compiled / Description
26.03.2009

The REZN8 MAXScript Extension exposes a slew of methods and UI controls to the MAXScript language.

- Tab Control: allows adding individual rollouts into a tabbed control
- Splitter: allows dragging and tracking both horizontally and vertically
- CoolButton: mouse over button with image support
- Dialog Structure: a wrapper struct for controlling createDialog with auto saving and loading of dialog positioning
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Author / WWW Name / Download Plugin Type
sio29 Metasequoia Exporter v1.04
51.7 KB
Import / Export
Compiled / Description
18.06.2009

Allows Max to export Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development.
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Author / WWW Name / Download Plugin Type
sio29 Metasequoia Import v1.12
106 KB
Import / Export
Compiled / Description
18.06.2009

Allows Max to import Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development.
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Author / WWW Name / Download Plugin Type
sio29 Metasequoia Exporter v1.04
132 KB
Import / Export
Compiled / Description
10.10.2009

Allows Max to export Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development.

You need this version of the plugin if you are working with a Japanese OS.
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Author / WWW Name / Download Plugin Type
Sisyphus Software MaxTrax v2.1
302 KB
Object / Particles
Compiled / Description
09.03.2009

MaxTrax is a mixture of procedural object and particle system for creating tyre tracks, skid marks, or anything else you need to create trails for. It consists of two types of object: MTrack uses particles to create the trails and can be influenced by particle spacewarps, and GTrack, which creates the trails using geometry and can be collapsed to a mesh.
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Author / WWW Name / Download Plugin Type
Sisyphus Software Special Purpose Particles v1.2
689 KB
Particles / Spacewarp
Compiled / Description
09.03.2009

SPP consists of two particle systems (Halo and Phasor) and one spacewarp (Vertex Lock). Halo creates a system of particles which rotate in a generally circular path about an axis, Phasor creates a system of particles which flow from one end of the icon to the other in a wavelike path, and Vortex Lock is a particle motion controller which 'grabs' particles, spins them into a whirling vortex, then locks them into a stable rotation path.
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Author / WWW Name / Download Plugin Type
Softimage, Co. / Michael Lawler dotXSI 3.0 Exporter v1.9
1.94 MB
Import / Export
Compiled / Description
08.01.2016

This exporter generates a Softimage dotXSI 3.0 file (supporting both ASCII and binary formats). This work is a major modification based on the source code for the Softimage Co. dotXSI xChange for 3ds Max Project (dotXSIMax v1.7). See the detailed readme file for installation, features, and usage. Also made available is the legacy FAQ from the Softimage Co. describing the features supported in the original 1.7 version.

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