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333 records match your query.
Displaying 10 entries per page.
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| Author / WWW | Name / Download | Plugin Type | 
| AwingSoft | Awakening Tri Exporter v0.1 6.91 MB  | 
Import / Export | 
| Compiled / Description | ||
| 23.03.2011 Allows Max to export scenes to the *.TRI file format used by AwakeningII, a program for creating interactive 3D presentations.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Bastien Bourineau / Arkeon | Easy Ogre Exporter v3.2.2 46.3 MB  | 
Import / Export | 
| Compiled / Description | ||
| 01.12.2019 The Easy Ogre Exporter is written to be as simple as possible but capable of exporting just about everything. Features include: - One click export from the Max export menu > Ogre scene - DotScene|.scene export - Manage all Ogre versions - Exports node hierarchy - Exports node animations - Mesh binary export for each object in the scene - A shared or dedicated geometry option - Vertex colors - Normals - Multiple UV sets - Tangents - Edgelist - Poses from the Max morpher - Skeletons - Multiple skeleton animations - Multiple root bones - Standard structures and biped - Animations from the main track separated by time tags - Animations separated from the motion mixer (if available) - Node animations from the main track / motion mixer for each node in the dot scene - Pose animations from the main track or from the motion mixer - Morph vertex animations from the main track or from the motion mixer - Standard materials conversion - Architecture materials conversion - Mentalray Arch / Design materials conversion - Ambient, diffuse, specular and self illumination colors - Specular level - Multiple textures - Multiple UV's - Transparency level - Material options like 'double sided' or 'wire' - Auto shader generation for pixel lighting and normal/specular maps/ref cubemap - Automatic basic technique for non-supported hardware when shaders are used - Optional texture conversion to DDS format with size optimization - Lights and cameras - Automatic unit conversion to meters - Automatic LOD generation - Small UI for a minimum of settings The download link above is for installer for Max versions 2011 to 2016. If you need the plugin for an older version of Max, head over here.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Blake Robinson | VDF Import v1.0 48.9 KB  | 
Import / Export | 
| Compiled / Description | ||
| 15.05.2009 Allows you to import Battlezone VDF files from the game into Max.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Blake Robinson | SDF Import v1.0 48.9 KB  | 
Import / Export | 
| Compiled / Description | ||
| 15.05.2009 Allows you to import Battlezone SDF files from the game into Max.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Blake Robinson | GEO Import/Export v1.0 48.9 KB  | 
Import / Export | 
| Compiled / Description | ||
| 15.05.2009 Allows you to import and export Battlezone GEO files to and from Max.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Blake Robinson / Pandemic Studios | XSI Exporter v1.0 19.6 KB  | 
Import / Export | 
| Compiled / Description | ||
| 15.05.2009 Updated version of the official Pandemic Studios XSI exporter. Allows you to export 3D models you create into XSI format, which can be used in Battlezone 2.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| BlurBeta | Blur Gradient v1.06 7.23 MB  | 
Material | 
| Compiled / Description | ||
| 15.03.2009 A gradient for Max that has gain, center and width settings.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| BlurBeta | Blur Matte v1.03 7.23 MB  | 
Material | 
| Compiled / Description | ||
| 21.02.2014 A modified and extended matte material - supports bumpmaps, etc.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| BlurBeta | BlurNoise v2.04 7.23 MB  | 
Material | 
| Compiled / Description | ||
| 15.03.2009 An alternative Noise texture map.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| BlurBeta | BlurPartForce v1.03 7.23 MB  | 
Spacewarp | 
| Compiled / Description | ||
| 15.03.2009 2 particle spacewarps - BlurWind and RandomWalk. Wind doesn't accelerate endlessly like the Max default.  | ||