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333 records match your query.
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| Author / WWW | Name / Download | Plugin Type | 
| Orbaz Technologies, Inc. | ParticleFlow Tools Freebies v1.074 98.5 KB  | 
Particles | 
| Compiled / Description | ||
| 26.08.2012 This is an assortment of operators for ParticleFlow: Stop- particles stop completely as soon as they enter the event. The operator has check boxes for Position and Rotation. Stop Gradually- allows you to stop particles gradually. You can set the time at which particles should begin slowing down, as well as the time at which they should come to a complete halt. Camera IMBlur- this operator is used when rendering a particle system with motion blur as viewed from an animated camera. It corrects a problem in which Image Motion Blur doesn't take camera motion into account when rendering a particle system. Camera Culling Operator- can reduce the geometry load in the viewports and/or at render time by filtering out all particles not visible to the camera. Copy Out Test- a simplified version of the Spawn test that you can use to reduce overhead in the particle system when you simply want to duplicated particles without using other Spawn settings. Display Script Operator- a diagnostic tool that lets you display viewport data associated with each particle. Simple Mix- a videopost filter.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Pandasoft | Panda DirectX Exporter v6.2010.72.0 191 KB  | 
Import / Export | 
| Compiled / Description | ||
| 11.09.2011 Panda DX Exporter gives Max users the ability to export to .X files with as much information as possible about the objects in a scene. Because it uses the Max internal structures it can retrieve all the information available and is not limited by the export to a 3DS file. Supported features include: - Mesh vertices - Mesh normals (optimized list) - Mesh material list - Mesh texture coordinates - Mesh faces - Vertex colours - if they are set in Max - Materials (uses [Standard] Max diffuse map as DX texture map) - Material textures - bitmap conversions to .bmp, .jpg, .png and .tga - Text/Binary Mode/Compressed X file - X File frames - with full hierarchy - Animation - Skinning using CS Physique and Max bones/skinning (not Biped) - Left handed axis conversion  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Pavel Kuznetsov | EffectsChannelEx v1.1 11 KB  | 
MAXScript Extension | 
| Compiled / Description | ||
| 22.06.2012 In the Max UI, the Material Channel ID can only be set from 1 to 15. This MAXScript extension allows you to use the full range of 1 to 255.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Peter Watje | Particle+ v2.02 188 KB  | 
Particles | 
| Compiled / Description | ||
| 20.03.2009 This is an update to the basic Max Particle System. It adds a few more particle types, a few more emitter shapes, a particle position dump, and stream velocity and motion.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Peter Watje | Radial Object Select v1.0 41.6 KB  | 
Modifier | 
| Compiled / Description | ||
| 19.03.2009 This is almost identical to the Volume Select modifier with a spherical gizmo, except that instead of using a gizmo to determine what gets selected, another object is used.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Peter Watje | Remove Dead UVs v1.0 34.3 KB  | 
Modifier | 
| Compiled / Description | ||
| 19.03.2009 A simple modifier that strips unused texture vertices from a mesh or patch.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Peter Watje | Scatter v1.63 45.5 KB  | 
Utility | 
| Compiled / Description | ||
| 18.03.2009 This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Peter Watje | UVW Unwrap+ v1.2 86.6 KB  | 
Modifier | 
| Compiled / Description | ||
| 20.03.2009 This is an expansion of the original Max 4 UVW Unwrap modifier to make it more useful for higher poly count models.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Peter Watje | Selection Cache Modifier v1.0a 146 KB  | 
Modifier | 
| Compiled / Description | ||
| 11.04.2014 This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects.  | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Peter Watje | 3D Painter Prototype v1.02 87.3 KB  | 
Material | 
| Compiled / Description | ||
| 18.03.2009 This is a 3D Painter that lets you paint into a bitmap or vertex colors. The bitmap painter is implemented as a material while the vertex painter is implemented as modifier. Other than that they both have the same painter tools and behave the same way.  | ||