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333 records match your query.
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Author / WWW Name / Download Plugin Type
Mankua / Josef Wienerroither Texture Layers v2.0
10.6 MB
Modifier
Compiled / Description
07.11.2021

Texture Layers allows you to keep and animate all of your mapping channels in just one modifier, including its own sub-object face/patch selection. You can copy, cut, paste, save and load mapping channels inside the same modifier, or from one modifier to another. Usual mapping techniques are fine for objects like boxes, spheres or cylinders, but even a simple procedural object like the torus is almost impossible to map well with traditional mapping techniques, not to mention more complex models like the ones you work with every day. Here is where TexLay fills the gap with its two procedural mapping types, Spline Mapping and Free Form Mapping.

More information can be found here, and the latest source code can be found on Josef Wienerroither's GitHub repository.
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Author / WWW Name / Download Plugin Type
Mark Blosser / Jon Watte kiloWatt X-port v1.5.1
1.29 MB
Import / Export
Compiled / Description
10.06.2014

kW X-port can export a scene as geometry and animation out of Max. It correctly exports geometry skinned with the ISkin modifier, as well as regular objects, with up to 4 channels of UV data, tangents, binormals, and other useful geometry options.

Additionally, it can re-write texture references (turn them relative, and/or change the extension of all textures to .dds), and ignore (or include) geometry with no material assigned.

For animations, both skinned and un-skinned animations are supported, and you can define multiple animations as separate subsets of the Max timeline. Each has its own name, and they can even have different time scales.

This version from Mark Blosser has a few improvements over the last Jon Watte version, including an option to disable 'ticks' to control the timing of animations and support for the latest Max versions.
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Author / WWW Name / Download Plugin Type
Mark Williams Color Replace v1.1
26.5 KB
Material
Compiled / Description
27.02.2009

This texture plugin is for simple chroma-keying. It will selectively replace colors within a specified range of one texture with another.
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Author / WWW Name / Download Plugin Type
Mark Williams Disperse/Refract v1.0
22.5 KB
Material
Compiled / Description
27.02.2009

This texture plugin is for faking wavelength-dependent refraction without having to go to the effort of rendering your image in separate R/G/B passes and compositing.
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Author / WWW Name / Download Plugin Type
Mark Williams Graph v0.9
31.7 KB
Material
Compiled / Description
27.02.2009

This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on.
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Author / WWW Name / Download Plugin Type
Mark Williams Mosaic v1.0
27.8 KB
Material
Compiled / Description
27.02.2009

This texture is for making mosaics or tiles with a jitter setting for making the tiling irregular and a hole setting for randomly removing tiles.
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Author / WWW Name / Download Plugin Type
Mark Williams Pen v1.1
258 KB
Material
Compiled / Description
27.02.2009

This texture plugin allows one object to 'draw' on another. Useful for animations of pens, erasers, etc.
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Author / WWW Name / Download Plugin Type
Mark Williams Scratch v1.2
33 KB
Material
Compiled / Description
26.02.2009

This texture plugin is for creating scratches and other subtle surface features for more photorealistic renders. It looks great when used as a bump map.
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Author / WWW Name / Download Plugin Type
Markus Boos CameraMapGemini v0.16 beta
637 KB
Modifier
Compiled / Description
29.11.2011

This is a new camera map modifier that makes your Max projection work more flexible, more stable and easier to manage. It overcomes the limitations of all currently available camera projection modifiers and finally allows you to use projections that no longer rely on having the same resolution and/or image aspect ratio as the rendered output image.

Features include:
- Supports up to 10 individual projections in 1 modifier
- Projection resolution settings are independent from render resolution
- All projections can be toggled on / off individually within the modifier
- Projection camera names are clearly visible in separate scrolling text field
- Projection cameras are directly selectable in the modifier panel
- Acts like a WorldSpace Camera Map modifier (accounts for object / camera transformation)
- Being a regular ObjectSpace modifier, other modifiers still can go on top
- More stable than the Max default Camera Map object space and world space modifiers
- Works properly as an instanced modifier
- All parameters exposed and controllable via MAXScript
- Option to act as an object space modifier so that projections are frozen at a certain frame
- Each projection can have its own map size
- Per pixel rendering supported by custom CameraMapGeminiMap
- Additional controls for projection angle threshold, toggles for projecting on back faces and faces behind the camera
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Author / WWW Name / Download Plugin Type
Marsel Khadiyev EPHERE Scene Manager v1.0
571 KB
Utility
Compiled / Description
15.04.2009

This plugin allows you to easily manage objects in a scene through a visual framework. Many advanced procedures such as searching for items and replacing their text have been implemented.

Features include:
- Dynamic object creation/destruction from inside and outside of SE dialog
- Object type distinction by icons and miscellaneous visual components
- Linking/unlinking items through drag-and-drop within the tree, or in the viewports
- Option of item hierarchy rearrangement to avoid previously degenerate linking operations
- Hiding/freezing items by clicking on icons beside them
- Searching of items by one or more of the following: text, polygon count, volume (size), color, and order of creation
- Replace item text in all items
- Shows currently animated objects
- Filtering the display of items based on the object types
- Extended GUI with in-max docking abilities
- Help and documentation files accessible from inside the plugin
- and more...

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