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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Utility Material v2.07 7.26 MB |
Material |
Compiled / Description | ||
20.11.2008 Allows you to set material requirements, such as rendering reflections of objects without rendering the objects themselves, etc. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | UVW to RGB v4.05.2008 50.6 KB |
Material |
Compiled / Description | ||
12.04.2008 Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface. |
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Author / WWW | Name / Download | Plugin Type |
Rob Galanakis | Velvet Shader v1.0 3.89 MB |
Material |
Compiled / Description | ||
06.05.2007 The velvet viewport shader simulates the rim/fresnel lighting effect and softened specular highlights of cloth like velvet. It uses a micro-normal and micro-specular map, meaning that fiber-level detail should be left out of the normal map. The specular level (normal alpha) can be multiplied by a color to produce a colored specular highlight, which is very important for the rim lighting on certain materials. |
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Author / WWW | Name / Download | Plugin Type |
Drew Watts | Vertex Alpha Blend Viewport Shader v0.4 8.5 KB |
Material |
Compiled / Description | ||
25.09.2012 This is a viewport shader for previewing blended materials in Max. |
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Author / WWW | Name / Download | Plugin Type |
Chaos Group | VRayBump2Normal v1.0 211 KB |
Material |
Compiled / Description | ||
24.03.2014 Bump2Normal converts a bump map into a normal map on the fly. This plugin only works together with V-Ray v2.0 and V-Ray v3.0, you need to put it in the 'vrayplugins' folder. |
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Author / WWW | Name / Download | Plugin Type |
Chaos Group | VRayColor2Bump v1.0 81.9 KB |
Material |
Compiled / Description | ||
29.04.2013 This texture allows you to derive a bump map from any Max color texture. It is useful in case you want to apply eg. a Color Correction texture to your bump map. It can also be used together with the VRayDistanceTex texture to produce 'rounded' corners at intersections of two meshes. This plugin only works together with V-Ray v2.0 and higher, you need to put it in the 'vrayplugins' folder. |
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Author / WWW | Name / Download | Plugin Type |
Chaos Group | VRayDomeEnv v1.0 505 KB |
Material |
Compiled / Description | ||
16.10.2012 This plugin implements 'dome' environment mapping suitable for compositing objects over HDR backgrounds. This plugin only works together with V-Ray v2.0 and higher, you need to put it in the 'vrayplugins' folder. |
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Author / WWW | Name / Download | Plugin Type |
Chaos Group | VRaySamplerInfoTex v1.0 73.9 KB |
Material |
Compiled / Description | ||
06.01.2010 This is a render element that shows you the amount of sampling for each pixel in your rendered image. This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | Warp Texture v4.05.2008 52.5 KB |
Material |
Compiled / Description | ||
12.04.2008 WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X). |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Water2 v9.0 96.4 KB |
Material |
Compiled / Description | ||
15.04.2008 A procedural texture which creates ripples whenever a particle falls on the objects surface. |