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Author / WWW | Name / Download | Plugin Type |
BlurBeta | BlurNoise v2.04 7.26 MB |
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20.11.2008 An alternative Noise texture map. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Camoflage v1.04 7.26 MB |
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20.11.2008 A camoflage texture. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Cast Shadows Only v1.03 7.26 MB |
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20.11.2008 This material makes the object invisible, but lets it cast shadows. Note: Shadow maps do work, but cannot be tinted. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Cellular 2D v1.0 43 KB |
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13.04.2008 A 2D implementation of the Cellular map so you can see it in the viewports. |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | ChannelOps Map v0.81b 68 KB |
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24.04.2009 A map that allows individual channel (ie R, G, B, A) control, as well as tinting and colour correction tools. Think Eyeon Fusion - the Boolean tool meets the Colour Corrector node. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Color Clamp v2.04 7.26 MB |
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20.11.2008 Clamps the colors coming out of materials so they won't mess up atmospherics, etc. |
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Author / WWW | Name / Download | Plugin Type |
Cuneyt Ozdas | Color Correct v3.4.105 692 KB |
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Compiled / Description | ||
20.11.2011 Color Correct is a map type that lets you change the colors of a map by using image processing techniques. |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Color Replace v1.1 25.7 KB |
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12.04.2008 This texture plugin is for simple chroma-keying. It will selectively replace colors within a specified range of one texture with another. |
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Author / WWW | Name / Download | Plugin Type |
Itoo Software | ColorEdge v1.0.4 838 KB |
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Compiled / Description | ||
12.04.2023 ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects. |
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Author / WWW | Name / Download | Plugin Type |
David Baker | ctrl_Colors for Max v1.1 267 KB |
Material |
Compiled / Description | ||
01.07.2008 This is a plugin front-end for the ctrl_Colors mental ray shader written by Francesca Luce. The plugin makes it a lot easier to understand all of the shader settings, and can be applied like any other texture map in Max. It consists of 11 different shaders for working with colours: color_balance, color_correction, color_compose, color_keyer, color_picker, color_smoothranges, color_math and 4 shaders for color conversions. This plugin only works if using the mental ray renderer. |