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Wednesday 20 August 2014 - 16:37

 

Plugin Update: Global Utilities

Changes for v1.0.2 are:
- Adds support for Max 2014 and 2015

Thanks go to Alan Lewis for updating the installer to work with my recompiles. He upped the version number from 1.0.1 to avoid conflicts with the old installer.


New Plugin: Animation

Fast Animation Surface Tool (F.A.S.T.) has been inspired by Pixar's Presto. It not only speeds up your rigging workflow, but most of all it improves your animation efficiency.

You no longer need to create additional objects to control your rigs, everything is triggered by predefined mesh zones and your mouse movements. This helps prevent scene slowdowns due to adding more elements, and most importantly you can control your rig directly on the mesh, without any visual interference, controller selection or a separate UI.

Fast Animation Surface Tool is available for Max 2010 to 2015 and costs €120.


Plugin Update: Particles / Animation

Changes for v1.64 are:
- Adds support for Max 2015

RayFire is available for Max 2009 to 2015 and costs $385. A demo version is available here.


Plugin Update: Modelling

Changes for v1.1 are:
- Fixes a bug when the units used are set to inches

Live Measure Pro is available for Max 2009 to 2015 and costs €6.


Plugin Update: Modelling / Animation

Changes for v1.9.8 are:
- Adds a new Trim modifier that lets you trim lines (stems, branches etc.) directly in the viewport
- Adds a Revert erased lines button to the Eraser modifier
- Copy/Paste now works between all graphics
- Adds a visibility toggle for the paths list
- Adds some new MAXScript functions
- Removed SubDivs parameter from the Preferences and improved algorithm for the Path distributor
- Improved algorithm for the Zigzag direction modifier
- Some minor bugs have been fixed

GrowFX is available for Max 9 to 2015 and costs $325. A demo version is available here.


Plugin Update: Modelling

Changes for v1.1 are:
- Fixes normals not being set correctly if the modified objects were not world-aligned
- Adds 'Face Center to Normal' button to set all normals to a vector defined by the face center and the vertex

Normal Tools is available for Max 9 to 2015 and the introductory price is $3.95.


Plugin Update: Renderers

Changes for v0.7.3 beta are:
- Increases the internal bias parameter to stop self-occlusion artifacts
- Recompiled using the latest libraries (Qt 5.3.1, VS2013 Update 3, tbb42_20140601oss)


Plugin Update: Import / Export

Changes for v3.18.9 are:
- Fixes a bug position-offseting the cages
- Recompiled using the latest libraries (Optix 3.6.2, JRE 1.8u11)


Site News: Back from Siggraph

Now that I'm back from the Siggraph (I'm still jet-lagged...) things will get back to normal around here now. Updates will be more frequent than they have been over the last month or so, so send in news about any updates that I can post.

Dave


Plugin Update: Lighting

Changes for v3.2.0 are:
- New light diffuser types
- New pre-built scenes
- About 35% increase in stability and speed
- Improved memory usage
- Many bug-fixes
- Online reference guide


Plugin Update: Modelling

Changes for v1.11 are:
- Adds support for Max 2015
- You can now extract a replay path from any existing geometry using face selections
- Adds manual point insertion using CTRL
- Tweak now supports all major transform modes, not just moving vertices
- Adds flip replay sides
- Adds relatively-scaled replay
- Moving close to constrain point allows change of constrain direction
- Improved installer
- Fixes a crash with constrain and point deletion
- Fixes face extrusion breaking in certain situations
- Fixes a problem with selection display

Alles Im Fluss is available for Max 2009 to 2015 and normally costs €55. Until August 22nd you can get a 33% discount which takes the price down to €36.85. A demo version is available here.


New Plugin: Modelling

Wall Worm's Normal Tools are a collection of utilities to make it easier to work with normals inside Max. The tools are intended to fill out some of the limitations with the current Edit Normals modifier included in Max.

The Normal Tools give you several ways to set the normals on objects in your scene. Methods include using a Helper object for aligning normals, using a helper as a target for normal vectors, and tools for typing in specific normal values. There are also some helpful normal selection tools to help speed up your work flow.

Normal Tools is available for Max 9 to 2015 and the introductory price is $3.95.


Site News: Lack of updates

It's been a bit quiet here the last couple of weeks, I just had too much work to get finished to update the site as often as I would like to. And now I'm going to be on vacation for a couple of weeks, so there will be no updates until the beginning of August.

A few days after I get back from vacation, I'll be travelling to Vancouver for Siggraph, so if you're there come and see me on the RebusFarm stand (booth 833)!

I also missed another site birthday last week, MAX Plugins.de turned 14. I would usually post all sorts of stats with how many plugins, how many visitors and so on, but I just haven't had the time to do it. All the same, thanks to everyone who uses the site, and thanks for all of the positive feedback I get from you guys. If anyone feels like being really nice, click on the PayPal button on the left and help to keep the site running!

Thanks, Dave


Plugin Update: Import / Export

Changes for v1.1.145 are:
- Adds support for Max 2015
- No longer preallocates 100 UV channels
- No longer writes only one value (e.g. velocity) when all values are equal
- Exporter particle instance references are now compatible with Maya
- Archive is now created as late as possible to avoid creating invalid file on error
- Adds validation of scene node paths before export

Alembic for 3DS Max is available for Max 2010 to 2015 and costs $399. A demo version is available here.


Plugin Update: Modelling

Changes for v1.28 are:
- Adds new 'Remove Isolated Edge Verts' function/button
- Adds support for the above function in the native carving tools and the Fix Coplanar button
- Adds some tooltips to UI elements that were missing them

Carver is available for Max 2010 to 2015 and costs $3.95 .


Plugin Update: Animation

Changes for v3.6.1.0 are:
- Adds support for Max 2015
- License check now works better when using roaming profiles in Windows

Ghost Trails is available for Max 6 to 2015 and costs $100. A demo version is available here.


New Plugin: Import / Export

This plugin lets you make aircraft and scenery objects for use with the flight simulator X-Plane, exporting files to the Object8 format (.obj). It supports the following:
- Export global attributes
- Export base attributes
- Export animations
- Export material attributes
- Export manipulators
- Export lights
- Export lines
- Export meshes
- Validate entered parameters


Plugin Update: Import / Export

Changes for v5.0 are:
- Adds support for Max 2015
- Adds support for the latest version of SolidWorks 2014

SolidWorks Importer is available for Max 2010 to 2015 and costs $150. A demo version is available here.


New Plugin: Utilities

Bullet4Max lets you simulate physics in Max using the Bullet physics engine. Current features are:
- Support for box, sphere and cone shapes (joints are being worked on)
- Easy to use MAXScript API
- MAXScript GUI created with the API
- Easy customizable MAXScript based modifiers and helper objects
- Bullet serialization is supported for easy physics export to game engines


Plugin Update: Modelling

Changes for v1.59 are:
- Adds a new parameter to flip normals
- Adds new Reference System controls to the CorVex Utility floater
- Fixes the last side of a Block CorVex section not getting the correct MatID
- Changed the U/V Scale spinner labels to Tile rather than Scale

CorVex is available for Max 2010 to 2015 and costs $10.