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Tuesday 28 February 2017 - 18:11

 

Plugin Update: Utilities

Changes for v1.28 are:
- Adds red button highlights for selected IDs, same as in Object ID Organizer
- List load and sort is now faster
- Adds a new toolbar icon for light and dark color scheme

Material ID Organizer is available for Max 2009 to 2017 and costs $4. A demo version is available here.


Plugin Update: Modelling

Changes for v1.8 are:
- You can now measure the area and volume as mm2 / cm2 / m2 or mm3 / cm3 / m3
- You can now measure the total area of the selected object in object level
- When a group is selected the script now measures the size of the whole group
- When a group is selected the script now measures the volume of each object individually

miauu's Live Measure Pro is available for Max 2009 to 2017 and costs €6.


Plugin Update: Utilities

Changes for v6.9-1 are:
- Numerous memory leaks in the supervisor have been plugged
- Fixes runaway memory consumption of single supervisor processes
- Faster re-loading of the qbwrk.conf central worker configuration file
- Optimizes supervisor startup
- qbping results now always reflect the current state of license file

Qube! is available for Max 9 to 2017 and costs $3,500. A demo version is available here.


Plugin Update: Renderers

Changes for v1.1.5a are:
- Adds new render elements
- Image sampling is now sharper
- Reduces UI lags
- Reduces shadow catcher noise
- Fixes broken camera gamma
- Fixes incorrect rendering of XRef objects
- Fixes a region render crash

FStormRender is available for Max 2014 to 2017 and costs €20 per month. A demo version is available here.


Plugin Update: Utilities

Changes for v13.01 are:
- Lightwave files now support the clipping channel
- Fixes a problem when starting the application
- Fixes a crash which can sometimes occur when exporting information
- Report view now allows selection
- The thumbnails menu is no longer in the wrong place in the 3D view
- Thumbnails now have transparency when textures have alpha channel and OpenGL extension is off
- 3ds Max files can now be read
- Fixes an LXO reading crash in some circumstances

3D Browser for 3D Users is available for Max 9 to 2017 and costs $69. A demo version is available here.


Plugin Update: Renderers

Changes for v0.0.0.9b are:
- Fixes issues with linked meshes / object transforms
- Adds 'Filesaver output' to the render panel: saves files in text format for easier debugging


Plugin Update: Modelling

Changes for v4.9 are:
- Adds a brand new graph controller
- User preferences now allows/disallows update notifications
- Fixes a bug in the custom controller Boolean type
- Adds compatibility with Windows 10 display settings
- Adds support for Max 2017
- Fixes a bug in the Magnet controller graph
- Fixes a bug in the Parametric EditPoly node

Parametric Array is available for Max 2011 to 2017 and costs $150. A demo version is available here.


New Plugin: Animation

DriverMaster is a tool that will automatically create a 4-wheeled car rig in Max. You can easily animate the motion for the vehicle manually or by using a curve in the scene. The script will also make the wheels stick to the ground, even if the ground is a terrain. DriverMaster gives you a fast set up, dynamic suspension, automatic wheel ground contact, automatic wheel rotation and offset attributes for adjusting/animating your car on top off the generated animation.

DriverMaster is available for Max 2012 to 2017 and costs $50.


Plugin Update: Modelling

Changes for v1.01 are:
- Fixes an installation / activation bug
- The maximum value for the Distance spinner in the 'Normalize' tool was increased to 10000

Spline Cleaner is available for Max 2012 to 2017 and costs $30.


New Plugin: Utilities

Object ID Organizer lets you quickly organize / inspect Object IDs in the scene and create MultiMatteElements or Corona CMultiMattes. Features include:
- Sort object list by Name, ID, Class or Layer
- Multiselect and change ID
- Reset all MatID to 0 (select all -> press 0 button)
- Select on list by ID (switch 'change' -> 'select' or 'add to select')
- Select and Auto-select by scene objects
- Filter and Auto-filter by scene objects (it will show only selected scene objects)
- And the other way - select scene objects by selected list items
- Add / Delete MultiMatteElements or Corona CMultiMattes (depends on current renderer)

Object ID Organizer is available for Max 2010 to 2017 and costs $4.


Plugin Update: Renderers

Changes for v3.05-4.30 are:
- Updates Octane Renderer to 3.05.3
- Fixes cameras turning invisible when copied
- Fixes a crash when using the AO Render element
- Adds an Ambient Occlusion Texture for Direct light Kernel (color / value)
- Removes deprecated GI light modes from the kernel settings combo
- Fixes a crash on drag and drop of environment textures to the material editor
- Adds a User Global option to disable the preview of environment textures in the material editor
- Improves the V-Ray converter
- Fixes camera settings that may be missing in orbx exporter
- Adds an Octane menu to the Max main menu

OctaneRender is available for Max 2013 to 2017 and costs $619. A demo version is available here.


Plugin Update: Utilities

Changes for v1.2.3 are:
- Fixes a MAXScript error occuring when loading some Max scenes
- Improves handling of deleted online library presets
- Fixes online library updates failing on some system locales
- Fixes handling of UNC database paths in database utilities (affects installers)
- Fixes preset validation before uploading

Material Manager is available for Max 2012 to 2017 and costs €99.


Plugin Update: Texturing

Changes for v1.4.4.01 are:
- Fixes MAXScript errors and possible crashes when loading legacy scenes

Walls & Tiles is available for Max 2012 to 2017 and costs €79. A demo version is available here.


Plugin Update: Utilities

Changes for v8.0.16.1 are:
- The Repository installer now has an option to specify the path to MongoDB pre-packaged binaries
- Fixes a bug that caused the Slave's affinity to be set even when disabled
- Fixes the Slave ignoring a job's failure criteria if it was connected to the Proxy Server
- Fixes a bug that prevented the Slave from dequeuing jobs when connected to the Proxy Server
- Fixes a bug that could cause the Slave to crash on Mac OS X
- Fixes a Slave bug that potentially caused the creation of extra sandbox processes
- The path mapping Scripting API functions now accept an option to read in the file as bytes
- Adds a new DirectoryUtils.SynchronizeFiles() API function that can skip existing files
- Adds a DirectoryUtils.SynchronizeFilesAndReturnList() API function
- Reverts some process cleanup code that was breaking AFX renders when using concurrent tasks
- Adds checks to prevent submission to the Cinema4DBatch plugin if using Cinema 4D 14 or earlier
- Fixes a warning message in the Cinema4DBatch plugin about float-based input for the frame range
- Fixes a Mantra Standalone regression where path mapping corrupted binary data in the IFD file
- Increases modo's timeout while waiting for Jigsaw to start
- Fixes a bug in the modo output that only showed when using tiled exrs
- Adds support for 'vray_file' to pattern match in the modo plugin for path mapping
- The FontSync event plugin now exposes 2 additional options for Windows Font Syncing

Deadline is available for Max 2010 to 2017 and costs $185 per node. A demo version is available here.


Plugin Update: Lighting

Changes for v5.4.1 are:
- Adds support for Redshift renderer in Max
- Render View now supports transparency for Area Lights
- Rear of area lights now have a light icon image mapped to them to identify the back of light
- The Brightness slider/value no longer displays incorrectly after switching lights
- When loading projects from earlier versions 5.4 no longer ignores the lights rotation setting
- Fixes the crash bug with SolidWorks Visualize
- Fixes Maya/Arnold - HDR Light Studio production render content having the wrong file format
- Increases sky shader sampling for more accurate colour, resulting in a slower render

HDR Light Studio is available for Max 2014 to 2017 and costs $995 plus $145 for the Live Connection plugin. A demo version is available here.


Plugin Update: Animation

Changes for v3.8.6 are:
- Shatter now supports vertex colors
- Adds new vertex color shatter style
- Adds a new 'Set All Values to Defaults' fracture option
- Current basic fracture options are now saved after deleting the fracture body
- Fixes local shatter locator disappearing when changing object position or object is animated
- Fixes pdi modifiers appearing in the modifier list when they shouldn't
- Fixes original object becoming not-renderable after 'Shatter Undo All'
- Fixes Max freezing with 'Create Fracture Body' on complex models
- Fixes a local shatter style crash when user sets 0 shards
- Fixes 'Undo Last Shatter' ignoring the 'Create Rigid Bodies' option
- Fixes initial position being lost when changing centre of mass
- Fixes a Max crash when doing shatter undo all after isolate fragments
- Fixes shatter failing if the mesh has several edit poly/edit mesh modifiers applied
- Fixes changing num shards interacting badly with hi-poly meshes
- Fixes shatter preview mode slowing down with hi-poly meshes
- Fixes an application crash when shattering some complex non-convex models

Pull Down It Pro is available for Max 2013 to 2017 and costs €395. A demo version is available here.


Plugin Update: Utilities

Changes for v2.8 are:
- VFB+ is now completely free for personal and commercial use
- The Max 2017 version adds support for high DPI monitors
- Adds support for very large images (over 2GB)
- 'Contrast' now uses an improved S-curve algorithm
- Improves UI icons
- Fixes DOF crashing Max 2017
- Fixes the broken V-Ray mouse tracking in Max 2017
- VFB+ is now compatible with V-Ray DR in V-Ray 3.40 and above
- Fixes incorrect output gamma in older versions of Max
- Fixes Photoshop sometimes not being detected

Big thanks to Rotem for making this incredibly useful plugin freeware!


New Plugin: Modelling

Spline Cleaner is an advanced batch processing tool for cleaning, repairing and managing spline curves in Max. You can select, attach, detach and delete multiple shapes using smart filters: by size, by length, by proximity, by similarity, by wirecolor, by layer, etc. You can also optimize, normalize, weld vertices, reduce number of vertices, attach selected, explode splines/segments, remove duplicated curves, fix gaps, restore damaged segments, eliminate garbage, and more.

This tool is ideal for cleaning and repairing spline curves imported into Max from vector drawing software or CAD software, such as Adobe Illustrator or AutoCAD. Either for architectural plans, animation paths, terrain contour lines, logotypes, vector text or any spline-based 3D model or project.

Spline Cleaner is available for Max 2012 to 2017 and costs $30.


Plugin Update: Utilities

Changes for v8.6.8 are:
- This will be the final Muster 8 release, development will now switch to Muster 9 only
- Fixes a Linux/Mac issue with multiple connections being given priority on the lowest sockets IDs

Muster is available for Max 9 to 2017 and costs $85 per node. A demo version is available here.


Plugin Update: Renderers

Changes for v3.50.03 include:
- Enables V-Ray usage as an interactive production renderer (IPR)
- Enables the resuming of bucket renders from raw .vrimg files in V-Ray
- Enable the resuming of progressive renders in V-Ray
- Adds an experimental implementation of adaptive lights to V-Ray
- Optimizes GI rendering in V-Ray
- Adds VRayRawDiffuseFilter, VRayRawReflectionFilter and VRayRawRefractionFilter render elements
- Adds a fallback to limited functionality Demo mode if no license is present
- Adds V-Ray RT support for direct output to Oculus Rift and HTC Vive
- Adds object picking in the V-Ray RT VFB
- Enables 'Set focus distance' in the VFB for the selected camera in V-Ray RT
- Adds V-Ray RT support for adaptive lights
- Adds distortion support for physical cameras in V-Ray GPU
- Adds aerial perspective support to V-Ray GPU
- Adds support for matte materials shadow catcher to V-Ray GPU
- Adds support for the VRayStochasticFlakesMtl material to V-Ray GPU
- Initial implementation of on-demand mip-map textures in V-Ray GPU production rendering mode
- V-Ray GPU now uses less CPU memory when rendering scenes with many textures
- V-Ray GPU now uses less GPU memory when rendering scenes with many textures
- Implements V-Ray GPU support for Render mask
- Adds V-Ray GPU support for the velocity render element
- Improves handling of geometry and materials updates during ActiveShade in V-Ray GPU
- Adds a Low GPU thread priority option to V-Ray GPU
- Adds V-Ray GPU support for the additive mode of the VRayBlendMtl
- Adds V-Ray GPU support for transparency for the layers of the VRayBlendMtl
- Adds V-Ray GPU support for VRayAtmosphere render element
- Fixes differences in lighting between V-Ray RT CPU and GPU
- Fixes differences in texture blending between V-Ray RT CPU and GPU
- Adds V-Ray GPU support for Irradiance Map from file
- Adds V-Ray GPU support for RenderID, ObjectID and MtlID render elements
- Implements ground projection of VRayHDRI in V-Ray GPU
- All supported procedural textures work as bump maps when used through VRayColor2Bump texture
- Implements support for Forest Color texture in V-Ray GPU
- Adds V-Ray GPU support for Mapped, Linear and 4 corners gradients in Gradient Ramp texture
- Adds V-Ray GPU support for adaptive lights in CUDA (both in Production and in ActiveShade)
- Adds V-Ray GPU support for the planar VRayClipper
- Implements VFB hardware acceleration support for lens effects
- VFB lens effects now work on the denoised result if a denoiser render element is present
- VFB lens effects can now be enabled and adjusted during rendering
- Implements a Glossy Fresnel option in VRayMtl
- Includes the alSurface shader port for V-Ray in the installation
- Integrates support for NVIDIA MDL
- Adds initial support for VRayMDLMtl in V-Ray RT
- Implements a scene node that supports rendering geometry and materials from a .vrscene file
- VRayToon can now store the toon outlines in a separate render element
- VRayVRmatMtl now updates on filename change in V-Ray RT
- Adds support for user property tags in the VRayProxy file names
- Adds the ability to capture and render the back lighting in VRayScannedMtl
- Adds a render preset for Maya Fluids vdb to VRayVolumeGrid
- Adds VRayVolumeGrid support for Cap Mesh mode in V-Ray RT
- Adds a V-Ray Toolbar button to make selected objects shadow catchers
- ...and much more! A full list of changes and fixes can be found here

V-Ray is available for Max 9 to 2017 and costs $1040. A demo version is available here.