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Friday 21 October 2016 - 10:55


New Plugin: Animation

The Realtimer plugin allows you to capture your object manipulations as an animation with the ability to change smoothness and speed. You can record it slower for more accuracy or you can make it faster to be a timelapse.

Realtimer Pro is available for Max 2010 to 2017 and costs $29.

Plugin Update: Modelling

Changes for v1.6 are:
- When starting Polyline Pro the SNAP to 3D is now turned ON automatically

Polyline Pro is available for Max 2010 to 2017 and costs €20.

Plugin Update: Renderers

Changes for v1.5 are:
- New Interactive LightMix lets you adjust intensity and color of lights during / after rendering
- Modifies the GGX BRDF in the CoronaMtl to offer the full glossiness range
- New VFB image processing: bloom, glare, filmic tone mapping, LUTs, saturation, vignette
- New Corona Distance Map generates a color gradient based on the distance to another object
- Pre-processing of displacement has been improved giving a speedup of 8 times faster or more
- New Corona Scatter Lister script that lists all CScatter objects and lets you adjust them
- New CoronaVrWarp helper object lets you create warps for the Corona VR app directly inside Max
- The CoronaCameraMod can now render to cubemap format
- CoronaMtls can now be displayed directly in the viewport
- Making refraction glossy no longer darkens the material
- Adds an option to denoise individual render elements
- A new checkbox for each render element allows you to enable Denoising for that element
- Adds a temporal consistency option to Corona Scatter
- CoronaOutput map has new controls: brightness, saturation, contrast
- Non-color mapped render elements are now saved linearly in EXR format
- Adds partial support for Max ART Renderer's Physical Material
- Lowers the memory footprint when using more than 255 lights
- Unchecking the Cast Shadows property now has a more consistent effect
- Improves parsing of scenes with a lot of Scatter instances by about 50%
- New contrast algorithm that works very similarly to Photoshop
- Contrast can now have negative values that lower the original image contrast
- Color Tint is now accessible from the VFB
- Corona Proxy Exporter has been updated to version 0.96
- Corona Converter Script has been updated to version 1.29
- Depth of Field is now disabled for free views, for smoother workflow in interactive rendering
- Scatter in density mode is now always limited by the total count
- CoronaMix map now has a checkbox to select whether it works in linear or sRGB space
- Adds many new modes to CoronaMix map
- Displaying any submap inside LayeredMtl/RaySwitchMtl in the viewport now works
- Adds an option to the CoronaRaySwitchMtl to change which material is displayed in the viewport
- Resetting Max now resets Corona's render regions
- VFB History item names are now editable
- Optimizes material editor refreshing when material preview parameters are changed
- Adds an option to use both normals to CoronaAO map
- Adds an opacity clip checkbox for CoronaMtl
- Adds a material include/exclude option for the CoronaRoundEdges map
- Disables autosave during rendering on DR slaves or when rendering from the command-line
- UI speedup when loading scenes and having material editor / VFB / render settings open
- Adds a dome (half-spherical) mapping mode to CoronaBitmap
- Improves the resume from VFB History tab
- Corona render elements are now created with unique names
- Adds an option to gather denoising data without actually performing denoising
- Support for Max 2011 has been removed
- Removes support for correct rendering of Alpha v7 materials
- Adds a new 'Camera' tab in the Render Setup UI
- Adds a new system-wide settings dialog
- Adds new '+' Button functionality
- New Color Selector with temperature selection, screen color-picking, linear RGB / sRGB input
- New improved Corona installer
- Adds localized tooltips for render settings and Corona objects, materials and maps
- CoronaBitmap open file dialog now works even when rendering in Slate is turned off
- CoronaBitmap open file dialog now works when assigning a new bitmap to the Max Environment slot
- Adds an option to save current render settings as defaults
- 'Render only elements' button now replaced with 'Render only masks (disable shading)' checkbox
- Adds an option to display CoronaLightMtl as wireframe
- The Scatter point cloud display default has been set to 1%
- Improves the appearance of the CoronaMultiMap in the material editor when showing the map alone
- All logs are now periodically clamped to stay under 1 MB
- Existing tooltips have been updated for grammar and clarity
- CameraMod, Proxy, Light UI have been split into separate rollouts
- Adds a warning when render stops because a bitmap was modified on HDD
- Adds a small menu to the docked interactive VFB with stop, restart, copy functionality
- Corona VFB render elements combo box now handles the home and end keys
- The stats tab now displays the number of passes gathered from DR separately
- Adds a warning when using DR + duplicate camera names
- Adds a warning to output texmap that it cannot unmap non-monotonic operators
- UHD cache, autosave, file open dialogs now remember the last selected file when opened again
- Improves drawing of Corona Scatter spinners for Density and Frequency
- Node list boxes now allow selecting more than one item at a time
- Using multiple materials with Refraction enabled in Blend or CoronaLayeredMtl now works
- The Velocity render element is now compatible with Fusion and other post-production software
- The Velocity render element output has been updated
- Fixes slow scene parsing and excessive memory usage in some scenes with many objects
- Fixes black highlights on glossy objects behind default glass materials
- Max no longer crashes when a bitmap is changed on HDD
- Fixes slow rendering/poor CPU utilization when using adaptivity and a small render region
- Fixes render elements saving black when using DR
- Layered mtl with Corona bitmap as mask no longer causes the 'browse images' window to pop up
- Fixes some rare crashes / unexpected behavior in the VFB render history
- Fixes viewport display of CoronaMtl with opacity map in alpha mode
- Fixes standard mtl rendering of opacity map in alpha mode
- Changing color mapping in VFB no longer restarts interactive rendering
- Cloning Corona scatter no longer produces objects with the same name
- Fixes slow scene playback when a heavy Corona Scatter was present
- Scatter rotation is now stable when the distribution object rotates
- Fixes an animated morpher modifier freezing scene parsing
- Fixes interactive rendering locking up when resetting Corona settings
- Render only elements and render selected now work together
- Atmospheric fog now renders in IR
- Fixes loading of Corona EXRs into Photoshop
- Saving/resuming render from a non-ASCII path EXR now works correctly
- Fixes excessive noise when using a large number of disc and spherical lights
- CoronaScatter no longer updates automatically when using manual updates
- Fixes a crash when using Max native lights along with a global volume material
- Fixes Corona VFB drawing when using the light Max UI
- A/B comparison is now reset when IR starts
- Fixes the MultiMapTex UI being slow in Max 2017 SP2
- Spherical or Cylindrical camera plus crop no longer leads to incorrect texmap filtering
- Fixes a crash when opening a scene which included a CoronaSky
- Fixes loading of legacy proxy formats in Max 2017
- Fixes grazing angle reflection artifacts
- CoronaFp.stopRender() now stops rendering instead of just restarting interactive rendering
- Fixes crop/blowup vs. screen-mapped bitmaps on geometry
- Fixes a crash when using custom mtl editor preview with deleted scene
- Fixes the material editor not refreshing after an interactive render with material editor off
- Fixes a crash in texture baking with extremely thin polygons
- Fixes spinners mouse drag wrapping around when using 2 monitors with different resolutions
- Improves denoising for raw and texmap passes
- Fixes the file selection dialogs not being modal
- Fixes CoronaSun include/exclude lists in interactive
- Fixes the VFB autosave open button from freezing when autosave is disabled
- Fixes the '+' button freezing in Mtl override when override is disabled

Corona Renderer is available for Max 2012 to 2017 and costs €24.99 per month or €548 as a one-time payment. A demo version is available here.

Site News: I'm back and catching up on updates

I'm back at work now, so I'll be catching up on everything that happened while I was gone. Some of it will be old news to most of you, but the site will soon be up-to-date.


Site News: It'll be quiet here for the next week...

I'm going to be out of the office for the next week, so things will be quiet here. I'll be catching up on all the updates when I get back.


Plugin Update: Modelling / Texturing

Changes for v5.1.4 beta are:
- Fixes a bug which would create duplicate names with imported library objects
- Fixes a bug updating the first frame rendered by a node on Backburner jobs (Mental Ray only)

Forest Pack Pro is available for Max 2010 to 2017 and costs €200. A demo version is available here.

Plugin Update: Atmospherics

Changes for v4.2.2 are:
- Fixes AFC controllers not use PFlow Box#3 channels properly
- Fixes AFC looking into the controller's value even if AFC is disabled

Afterburn is available for Max 2013 to 2017 and costs $545.

Plugin Update: Utilities

Changes for v2.5.0 are:
- The user interface has been redesigned
- Increases the size of thumbnails up to 512px
- Adds support for different screen dpi settings
- Displays more information about files
- Now keeps original names for objects after merging
- Adds a new function to the API: 'PMpostrFileMerge'
- Fixes an issue with auto detecting Corona as default renderer for materials and scenes
- Fixes a bug when Max freezes when interactively rendering materials
- Fixes a lot of bugs and issues with the interface

Project Manager is available for Max 2010 to 2017 and costs $75. A demo version is available here.

Plugin Update: Utilities

Changes for v1.24 are:
- Fixes a bug with removing only imported empty layers

Copy Paste DWG is available for Max 2009 to 2017 and costs $4. A demo version is available here.

Plugin Update: Renderers

Changes for v0.6.376.0 are:
- For a limited time, MAXtoA can be used together with the Max cloud rendering pilot
- MAXtoA now support both transform and deformation motion blur options
- You can now view any AOVs that you have defined in the ActiveShade window
- Adds a new Preview (AA) setting for a fast low-quality prepass rendering
- Adds a new MAXtoA shader category with numerous shaders needed for creating complex materials
- MAXtoA now supports the Max Blend material
- The Physical environment mode now includes an Enable checkbox to add the automatic Skydome
- In advanced mode you now have more control over the automatic Skydome

Plugin Update: Materials

Changes for v1.0.6 are:
- Performance optimizations (up to 50%)

Plugin Update: Utilities

Changes for v1.1.9.6 are:
- Improves UI performance while performing background operations (import/export/download/upload)
- Downloading a few presets at the same time no longer fails
- Fixes a bug where typing in text fields sometimes performed keyboard shortcuts instead of typing
- Saving Automaterial Corona preset no longer shows as an Automap preset
- Beta expiration extended to end of October

Plugin Update: Utilities

Changes for v1.1.0 are:
- VexusEditor now has 2-way communication support for capture of a number of Max features
- MXS file, MXS snippet, Python snippet nodes can now pass/create node selections in VexusEditor
- Adds support for Corona Renderer to the VexusEditor
- VexusHelper can now capture Render Elements along with the Renderer
- VexusMtl now auto-populates the Material Slot name on initial selection
- VexusMtl has been increased to 16 slots
- Adds a function to track the last executed file and node
- Adds a Launch Vexus option
- 'Scene Selection' node now uses the existing scene node selection as part of the node graph
- Adds MAXScript generation of Tokens Improves execution speed, reduces redraws/updates
- Adds an indication if message delivery fails
- Adds a check to see if Max is busy and a render slave check
- Non existent file paths are now created if they don't exist
- Fixes Pre-Pass Overrides all
- Fixes Self Illumination settings not being updated (VexusMaterial)
- Fixes Modifier Toggle not updating if Modify Panel was open
- Fixes VexusHelper to reset on new
- Fixes Drag and Drop beyond 10 slots (VexusHelper)

Vexus is available for Max 2015 to 2017 and costs $250. A demo version is available here.

Plugin Update: Utilities

Changes for v1.60 are:
- Adds support for all kinds of assets
- Adds more edit options in the Auto Relink dialog

Bitmap Tracking/Resizing is available for Max 2009 to 2017 and costs $9. A demo version is available here.

Plugin Update: Utilities

Changes for v1.23 are:
- Moves pivot to front (bottom of flat elevation)
- Fixes a bug when making splines flat to Z=0

New Plugin: MCG

With this MCG you can create a junction for a user-definable number of pipes, eg. a T-connector or a 5-way connector.

Plugin Update: Utilities

Changes for v0.61 are:
- Fixes an error on the first start

Library Track and Relink is available for Max 2010 to 2017 and costs $9. A demo version is available here.

Site News: Spam mails from MAXPlugins.de and Anidesign.de

It seems that for a few weeks now, a load of people have been getting spam mails apparently sent by me. None of the mails are from me, they are all being sent over a mail server in Brazil. Unfortunately someone has obviously got hold of my contacts, so this will probably keep on for a while.

So if you get a suspicious mail with my name on it, just delete it, and whatever you do, don't click on the link in the mail. I apologize for what's happening, but there isn't a lot I can do about it. I'm even getting the mails myself!

Plugin Update: Utilities

Changes for v8.0.9.1 are:
- The '–installmongodb' flag must now be provided a value when performing a silent install
- Fixes a Monitor bug with running House Cleaning, Repository Repair, or a Job Repository Scan
- Fixes some odd re-sizing issues with the Limit Dialog
- Fixes the Running Time displayed in the Job Details panel for un-started Jobs
- Adds an option to User Group Permissions to control access to the Secondary Pool option
- Fixes the Report log occasionally blanking out when switching from and to the Job list
- Fixes an error that could occur in the Limit dialog when setting the 'License Application'
- Fixes up the tab-ordering and tooltips in a few configuration windows
- Fixes a bug that would only let you rename Filters once
- Fixes a bug where the Proxy Server would crash when fetching deleted jobs
- Fixes a bug where Limits didn't show up in the Job Properties when connected to a Proxy Server
- Fixes a bug where Power Management would not wake up machines if the Job Limit was set to 0
- Changes timeout values to alleviate errors when using metered licensing for 3rd-party products
- Fixes a bug where the Slaves weren't recognizing unlimited limits under certain circumstances
- Changes the Slaves to set full permissions on the folder they create for Job Reports
- Fixes a bug with running multiple Slaves on one machine with metered licensing
- Fixes a Slave crash that could occur when losing connection to the Database
- Fixes a bug that forcibly changed slashes in an output directory path to match the OS
- Adds support for Cinema4D R18
- Fixes a bug where the C4D Batch plugin wasn't properly moving the files when rendering locally
- Improves support for finding the output of ROP Output Driver nodes in the Houdini submitter
- Adds the lower-cased version of VRay 'Layer' and 'Camera' tokens to the Maya submitter
- Adds the 'Layer' token for Maya software rendering
- Path Mapping is now applied to input paths in the Media Encoder
- Fixes a bug that prevented Modo jobs from submitting when output overrides were enabled
- Adds a popup handler for Qt dialogs in Nuke
- Adds some exception handling in the Nuke submitter for nodes without a render order
- The Sketchup integrated submitter now uses the name of the selected page instead of the label
- The Sketchup plugin now properly fails the Task if there are no input or output files specified
- Updates VRED to properly escape slashes for the output filename

Deadline is available for Max 2010 to 2017 and costs $185 per node. A demo version is available here.

Plugin Update: Utilities

Changes for v0.60 are:
- Adds a re-save option to change file gamma
- You can now rescale the file objects to sytem units scale
- You can now reset renderer settings
- You can now choose the Max version to save (3 versions down available)

Library Track and Relink is available for Max 2010 to 2017 and costs $9. A demo version is available here.