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Thursday 05 March 2015 - 16:57

 

Plugin Update: Utilities

Changes for v2.11.23 are:
- Fixes some issues with context menus
- Fixes some issues with replacing and renaming the scene materials
- Fixes issues with opening scene materials in the Material/Map Browser
- Fixes potential issues with merging the models and materials
- Fixes an issue with merging the models in Max 2010-2014
- Fixes some minor issues
- Fixes a potential issue with creating materials from bitmaps
- Fixes a potential issue with merging the model as Proxy
- Fixes minor issues with saving the Favorites folders

Project Manager is available for Max 2010 to 2015 and costs $75. A demo version is available here.


Plugin Update: Utilities

Changes for v1.50.70 are:
- Fixes potential issues with relinking the models and materials
- Fixes some issues with the interface
- Fixes some minor issues with checking for updates
- Fixes an issue with setting the size of the thumbnails when rendering the preview
- Fixes some issues when the system uses text with size greater than 100%
- Fixes a conflict with unknown plug-ins
- Fixes an issue with hiding the Vray VFB window
- Fixes some minor issues
- Updated the help

Batch Render&Relink is available for Max 2010 to 2015 and costs $15. A demo version is available here.


Plugin Update: Utilities

Changes for v1.385 are:
- Adds 'Rename files on HDD' functionality

Bitmap Tracking/Resizing is available for Max 2009 to 2015 and costs $9. A demo version is available here.


Plugin Update: Texturing

Changes for v1.0.1 are:
- Minor bug-fixes

Corona Material Presets Pro is available for Max 2013 to 2015 and normally costs €125. Until March 28th 2015 you can get a license for €125.


Plugin Update: Import / Export

Changes for v0.4.0 RC2 are:
- Adds support for Max 2015
- Precision information in IFC is now used more faithfully
- A number of fixes and improvements
- Fixes errors in triangulation due to zero-length normals
- Fixes for parsing files with comments
- Unique IDs are now written in Collada files
- Output of Wavefront OBJ files has been speeded up
- Minimizes unnecessary nurbs conversion in STEP and IGES output
- The validity of solids and fillets is now checked
- Parsing and serialization has been made locale-independent

There is also a preview release of v0.5.0 available with additional functionality. Full details can be found here.


New Plugin: Utilities

This utility, based on the Q3Radiant Editor brush code, allows you to build meshes for exporting to a Quake 3 map.


Plugin Update: Renderers

Changes for v2.21.1 are:
- Adds support for multiple UV channels (3 at the moment)
- Updates the material converter to support a load of new materials and texmaps
- Adds support for out of core memory usage

OctaneRender for 3ds Max is available for Max 2010 to 2015 and costs €459. A demo version is available here.


Plugin Update: Modelling

Changes for v1.1 are:
- Adds new Spline Morph modifier for progressive and blended spline morphing
- The Spline Relax algorithm has been improved, giving better results
- Adds a granularity option to Freehand Spline
- Adds the ability to draw a Freehand Spline on top of an object (with offset)
- Adds Overwrite, Multiply or Add selection weight options to Spline Influence
- Adds a new selection modify option to Spline Influence: Convert Selections (with Fall Off)
- Normalize Spline2 can now use a total knot count or a per Spline knot count
- Adds a 'Keep Tangents' option to Normalize Spline2
- Adds a 'Preserve Form' option to PathDeform2
- ReSpline is now between 30% and 50% faster

SplineTools is available for Max 2010 to 2015 (64-bit only) and costs $95. A demo version is available here.


Plugin Update: Modelling / Animation

Changes for v3.1.3.0 are:
- Fixes hair disappearing when using guides as hair mode in Hair from Guides modifier
- Fixes root distribution patchiness in release builds
- Fixes hair from mesh strips changing orientation if object is moved to another layer
- Fixes strand detail modifier causing popping due to non-thread safe smoothing code
- Fixes the UV channel having no effect on uniform distribution
- Adds OxGetStrandCount, OxGetStrandPointCount, OxGetVertices global MXS functions

Ornatrix is available for Max 2009 to 2015 and costs $499. A demo version is available here.


New Plugin: Utilities

This commercial MAXScript automatically finds and relinks new assets during the file open process. It searches for missing assets in the folders and subfolders closest to the merged file, and relinks anything it finds.

Open and Relink is available for Max 2010 to 2015 and costs $4.50. A demo version is available here.


Plugin Update: Utilities

Changes for v1.25 are:
- Bug-fixes

Merge and Relink is available for Max 2010 to 2015 and costs $4.50. A demo version is available here.


Plugin Update: Utilities

Changes for v8.5.3 are:
- Fixes an issue in the MDispatcherAPI module that could cause a crash
- The new configurable progress bar styles have been propagated to the Console instances view
- The job override context menu now applies to multiple selections for any option
- You can now launch a node/dispatcher python script from mrtool or the MClientAPI
- The chunks view requeue counter can now be manually reset from the context menu
- The Dispatcher can now be configured to increase the chunk requeue counter on manual operations
- Job attributes can now be inspected from the console
- A new API call on the MInstanceAPI lets you send custom messages to the Dispatcher

Muster is available for Max 6 to 2015 and costs $85 per node. A demo version is available here.


New Plugin: Texturing

Corona Material Presets Pro is a powerful material collection for Max and Corona Renderer. All textures used are seamless, and the package comes with a useful Material Library Manager.

Version 1.0 contains 538 Corona material presets and templates:
- Leather Materials (36)
- Ceramics Materials (62)
- Metal Materials (49)
- Concrete Materials (20)
- Stone Materials (14)
- Glass Materials (11)
- Interior Paint (80)
- Stucco / Plaster (50)
- Wood Materials (6)
- Fabric Materials (100)
- Plastic Materials (22)
- Mosaic Materials (34)
- Carpaint Materials (54)

Corona Material Presets Pro is available for Max 2013 to 2015 and costs €125.


Plugin Update: Objects

I finally got the L-System plugin from the BlurBeta pack working in Max 2013 to 2015!

Thanks to a load of help from John Brandwood last year, and a load of time over the past few weeks, I got the plugin up and running again. I've also added a load more example files, and a material library with a selection of multi-sub materials that are used by some of the examples.


New Plugin: Modelling

This commercial MAXScript contains all of the basic functions for positioning and interacting with the pivot in one small UI, and while simple, it can help cut down on the daily workload.

Pivot Manager is available for Max 2008 to 2015 and costs €4.99.


Plugin Update: Modelling

Changes for v1.0.1 are:
- The maximum value for floats is now 999999.0
- The default value for Dist in the Curved Building group is now dynamic

Fast Architecture is available for Max 2012 to 2015 and costs $25.


Plugin Update: Connections

Changes for v6.6-3 are:
- checkDiskUsage.py is no longer missing from installation packages on Linux
- Adds 'worker_mode = desktop' or 'worker_mode = service' to print to the workerlog on startup
- Fixes 'IOError: [Errno 5] Input/output error' occurring when trying to print to stdout or stderr
- Fixes memusage datacollector sometimes returning agenda item name as a space
- Adds support for new 'exiting' state into data warehouse schema
- Adds support for C4D R16
- Fixes a 'regex_error' matching against an error message that precedes a retry operation
- Memory usage where the datacollector can't determine the agenda item's name is no longer reported
- Modified rpm spec file creating script to NOT assume .pyc/.pyo files for CentOS/RHEL 6.6 and above
- Fixes preemption code not working when running jobs have 'greedy' host.processors reservations
- Adds code to prevent more random worker crashes on Windows DU mode
- Adds SketchUp batch-render integration as an AppFinder job
- During path translation, converted paths are now double-quoted if they contain spaces

Qube! is available for Max 7 to 2015 and costs $3,500 for one supervisor, five workers, MySQL and subscription for one year. A demo version is available here.


Plugin Update: Import / Export

Changes for v2.1.2 are:
- Fixes issues with material, multiple textures, UV sets and batch exports via MAXScript

AXE Pro is available for Max 7 to 2015 and costs from $70 to $180. A demo version is available here.


New Plugin: Renderers

Corona is a high-performance (un)biased photorealistic renderer. The speed advantage is gained by using the Embree ray tracing kernels from Intel. It can use path tracing, irradiance maps, photon mapping and light cache, with the capability of mixing them using primary and secondary solvers. It is also an interactive renderer and uses 100% the same render engine as for the final frame, as well as supporting all of the final frame rendering features.

A number of new features and improvements have been added to the final v1.0 release including:
- Interactive rendering supporting virtually all materials, maps, geometry, and Corona features
- UHD cache: new biased caching solution
- SSS and volumetric scattering capability
- GGX microfacet BRDF model for easily creating realistic metal materials
- Reworked UI dialogs
- CoronaMultiMap texture for easy randomization of colors and texmaps with instances
- Improved Blend material support
- CoronaScatter can now control density/scaling with maps, option to remove instance collisions
- ShadowCatcher adds more texture inputs, bump mapping, light illuminators, more reflection controls
- Uninstaller and Licensing server included in the installer
- Displacement parsing is now multithreaded
- Heavy instancing is now processed more efficiently
- Faster scene parsing
- Saving big renders is now about 50% faster
- Direct light sampling has been reworked and is now more efficient
- Sampling of dim reflections on diffuse/refractive surfaces has been improved
- HDRI-only lit scenes rendering is now 5% faster
- New material energy conservation mode, closer to Mental Ray and V-Ray models
- Adds time estimation and better progress bar when using progressive rendering
- Adds two sided emission to Corona lights
- Reworked CoronaCameraMod to make it more usable and less confusing
- Separate category for Corona maps and materials in the list of all maps/materials
- New 'Add sky' button in CoronaSun saves some clicking when setting up sun/sky environment
- Photographic exposure can now also be adjusted in real time
- Improved UI of CoronaSolid texmap (now named CoronaColor)
- CoronaMix now works with bump mapping
- Renamed some Corona maps to make the naming consistent
- Renamed most Corona MAXScript parameters to make them consistent
- Render settings no longer need to be closed when changing Corona parameters via MAXScript
- Top/Bottom and Doublesided standard materials are now supported
- Adds direction offsets to CoronaAO
- Ctrl+ / Ctrl- now zooms in/out in Corona VFB
- Adds support for disabling 'Display maps as 2D'

Corona Renderer is available for Max 2011 to 2015 and normally costs €24.99 per month or €548 for a permanent license. For a limited time you can get a license for €19.99 per month or €448 for a permanent license. A demo version is available here.


Plugin Update: Renderers

Changes for v1.4.04.130.1252 are:
- Fixes offrange animation
- Fixes animated color values
- Fixes proxy creation, which was broken under certain conditions
- Adds support for HDRLight Studio in Max 2015
- A load of general Thea updates (details here)

Thea for 3dsMax is available for Max 2009 to 2015 and normally costs €395. For a limited time you can purchase a license for €320. A demo version is available here.