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Thursday 30 October 2014 - 16:07

 

Plugin Update: Renderers

Changes for v1.0 are:
- Adds support for Max 2012
- Adds an adjustable 'Softblanking' parameter
- Adds an adjustable 'Black Threshold' parameter

proTize max is available for Max 4 to 2012 and costs €1490.


Plugin Update: Import / Export

Changes for v2.17 are:
- Adds basic support for composite layer maps


New Plugin: Modelling

This is a simple array modifier that works similar to the array functions in Max, but as a modifier. There are a few adjustments you can make to get some unique effects, and you can stack multiple array modifiers to get interesting results. There's a maximum of 1000 items per array, but adding multiple instances of this will increase your poly count substantially, so beware.

Array is available for Max 2015 and costs $1.


Plugin Update: Modelling / Texturing

Changes for v4.3.0 beta are:
- Adds new ForestLOD object to define levels of detail
- ForestLOD: visibility triggers by Distance to camera or Screen size
- ForestLOD: support for billboards and geometry
- ForestLOD: custom materials
- ForestLOD properties can be adjusted in Camera rollout
- Adds Areas->Limit by Surface Material ID
- Areas->Falloff Affect is split into Density and Scale values
- Forest Tools->Data exporter to XML files
- Adds General->Disable Pop-ups: turns off all suggestions and warning messages
- Geometry->Get Size from Library has been removed and enabled by default
- Geometry->Global Size parameters have been removed
- Geometry->Use Object Dimensions is replaced by local Scale parameter
- New Display->Proxy model: Arrow (non-symmetrical)
- Adds Display->Disable Object
- Forest Tools->Instantiate copies various properties from the source object
- Adds 16 new library presets: Gravel, including detail and large scale models
- Adds library materials for Corona Renderer
- Fixes an Exclude areas problem with Inverted Falloff Curves
- Fixes issues with Distribution->Diversity Map and UV Surfaces
- Fixes a rare problem related to missing Surfaces on load
- Fixes minor issues in MAXScript functions
- Fixes a potential crashing bug on Forest cloning
- Forest Color ignores status of Override checkbox when using Tint by Element
- Adds Undo support to Geometry->Copy/Paste operations

Forest Pack Pro is available for Max 9 to 2015 and costs €190. A demo version is available here.


Plugin Update: Utilities

Changes for v1.1 are:
- Filtering has been turned off

Camera Z Depth is available for Max 2014 to 2015 and costs $5.


Plugin Update: Import / Export

Changes for v7.7 are:
- Adds support for Max 2015

VR4MAX Generator is available for Max 2013 to 2015 and costs €1100. A demo version is available here.


Plugin Update: Import / Export

Changes for v2.6.4 are:
- Adds support for Ogre3D 1.9
- Adds support in the OgreMax Technique for shadow caster/receiver materials
- Adds support for a second composite map texture map

OgreMax is available for Max 2010 to 2015 and costs $250. A demo version is available here.


Plugin Update: Texturing

Changes for v3.0.1 are:
- Fixes a couple crashes with AMD cards

Bitmap2Material is available for Max 2012 to 2015 and costs $149. A demo version is available here.


Plugin Update: Modelling

Changes for v2015 includee:
- Render billions of polygons easily thanks to lightning fast instancing
- Convert to native instances for rendering without Carbon Scatter
- Render with any renderer including GPU path-tracers
- Populate millions of instances per second
- Use PlantFactory models and customize them using the Plant Editor (Pro only)
- Interactive population: change a setting, Carbon Scatter repopulates in a blink
- Add/modify instances with your mouse using a large variety of brushes
- Populate in all directions around objects
- Animate instances (including wind in plants) with full de-phasing control
- Control placement, height, size, orientation etc. using bitmaps or procedural graphs
- Create populations with multiple layers and control how they influence each other
- Scatter inside/along curves, stack instances
- Ships with over 100 3D plant species and 130+ billboard trees

Carbon Scatter is available for Max 2011 to 2015 and costs $195. Carbon Scatter Pro with extra features costs $295. A demo version is available here.


Plugin Update: Modifiers

Changes for v1.32 are:
- When using the 2015 Extension version, Vertex and Edge Crease are now enabled by default
- Fixes a crash when OpenSubDivMPS is instanced
- Fixes an issue that caused OpenSuvDiv to not update properly when using other modifiers


Plugin Update: Utilities

Changes for v2.0 are:
- Adds support for Max 2015


Plugin Update: Utilities

Changes for v2.5 are:
- Adds new noise reduction filter
- Color correction interface parameters can now also be controlled by a slider
- User can now select where image title and render time are displayed
- When loading images into the VFB, Max native file-in gamma is now ignored
- VFB+ no longer fails to load if Photoshop is not found in the registry path
- You can now export to external applications if the history temp path is a drive root
- Command line arguments are now used when sending to external applications
- When rendering animation with automatic file output, the frame number is now appended correctly
- Photoshop no longer crashes when using 'Apply Mask' on VFB+ transparency masks
- Fixes paint issues when minimizing, restoring or resizing the VFB window
- Fixes 3D LUT when region settings don't use the '.' character as a decimal separator
- Fixes a paint issue with a row of pixels above the toolbar when 'Show UI' is enabled

VFB+ is available for Max 2009 to 2015 and costs $19. A demo version is available here.


Plugin Update: Import / Export

Changes for v2.9.30.0 are:
- Uppercase distribution zips and folder names
- Use new stb_image.h
- GState can make instantaneous transitions set to Switch At Midpoint sample
- Adds ExampleSetVertFormat preprocessor command that works with morph targets
- Make it possible to unset <Anim. events> once it's been set
- Adds preprocessor command ResetAnimEvents to reset all animation events in a gsf
- Adds preprocessor command SortMorphTargets to sort the morph targets alphabetically
- Changed the common shared header from rrCore.h to radtypes.h
- Preprocessor now links with gstate.lib instead of building from gstate source
- Updates Granny Viewer to compile with new stb_image usage
- Removed float32 vertex format restriction for morph targets
- Fixes Animation Studio crash when loading morph data exported with 'extract mesh frame by frame'
- Fixes an Animation Studio crash when adding morph outputs to a node
- EarlyExit marks an animation/state machine/transition as early exiting from the current destination
- AnyTrans can mark an animation/state machine to allow a transition to it from any state
- Adds ws2_32.lib to granny viewer project generator source
- Fixes a compile error calling CompileAssert when using mod support
- Adds generation of Max 2015 and Maya 2015 visual studio projects
- AddSlotsForSource is now accessible from code
- Adds GetParameterOutputProperties function
- Write_raw_sidecar preprocessor commands are now more flexible
- Adds Edit_LoadLastFile function
- Adds more of the anim_studio source and the lua files to the anim_studio vcproj
- Mesh deformers can now have longer destination specs than source specs
- Fixes a problem in the rebind function of the animation set editor
- Undo history in Animation Studio is cleared when dragging a gsf onto it
- Remove restrictive texture size assert when printing last-loaded file with a long path

Granny Exporter is available for Max 2009 to 2015, and is part of the Granny Toolkit which costs $17,500.


Plugin Update: Renderers

Changes for v2.11.1a are:
- Adds static noise parameter for Direct Lighting and Path Tracing kernels
- Fixes render element clamp
- Adds render passes/elements
- Adds region render for production render
- Adds highlight compression option to the camera imager node
- Adds pins 'Hue', 'Saturation' and 'Contrast' to the color correction node
- Adds new noise texture node with 4 noise types (currently): Perlin, Turbulence, Circular and Chips
- Fixes hanging render kernels in some displacement cases
- Fixes hair normals

OctaneRender for 3ds Max is available for Max 2010 to 2015 and costs €459. A demo version is available here.


Plugin Update: Particles

Changes for v6.0 include:
- Newly designed Shape Operator node generates iso-surface density representations of a particle cloud
- New MultiPhysics fluid solver for realistic simulation of water and incompressible flowing substances
- New real-time Analyzer tool tracks every development path of a complex simulation network
- The Generator node can now procedurally create a mesh snapshot of any amount of particles
- Distance-based TrailBorn creates complex structures based on procedural and particle modelling
- New ContactPoints Joint Creation Utility to enhance Joint creation combined with Physics simulation
- Enhanced GeomContact Operator procedurally positions outputs between selected points of objects
- New Physics Parameter Handling adds a new level of integrative multiphysics solvers
- New Spline Physics / Spline Modelling nodes enable quick succession procedural spline modelling

ThinkingParticles is available for Max 2013 to 2015 and is now only available as a subscription license which costs €540 per year. A demo version is available here.


Plugin Update: Utilities

Changes for v12.61 are:
- Fixes a problem with thumbnails display / file preview in 3D Browser
- Fixes a crash in 3D Browser Light when right clicking on a thumbnail in multi-folder mode
- Fixes a rare crash with certain types of traingulated polygons
- Fixes objects sometimes disappearing when opening the optimizer

3D Browser for 3D Users is available for Max 9 to 2015 and costs $69. A demo version is available here.


Plugin Update: Utilities

Changes for v10.6 are:
- FBX 2015 has been integrated
- Improved DXF import (based on FBX SDK support and Mootools DXF import code)
- Improved C4D import (better instantiation support, better handling of shown/hidden flags)
- OBJ now exports the -d parameter in material file
- Fit on view feature has been improved to work whatever the window format
- Fixes a rare crash with certain types of traingulated polygons
- Fixes objects sometimes disappearing when opening the optimizer
- Fixes a problem with hierarchies in C4D
- Saving to DXF now works again

Polygon Cruncher is available for Max 9 to 2015 and costs $129. A demo version is available here.


Plugin Update: Modelling / Animation

Changes for v3.1.0.3 are:
- Remember button in Hair from Guides modifier now caches the hair when pressed
- Improved hair caching speed in the 'Hair from Guides' modifier
- Adds SetCacheRenderHairPositions and GetCacheRenderHairPositions MAXScript methods
- Fixes a crash in the 'Mesh from Strands' modifier
- Fixes the Gravity modifier animated force not working
- Adds 'OxSetDisplayRenderHairInViewports' MAXScript command
- Internal algorithm improvements

Ornatrix is available for Max 2009 to 2015 and costs $499. A demo version is available here.


Plugin Update: Modelling

Changes for v1.64 are:
- Fixes a bug when using Material ID from Spline on an open spline
- Fixes Material IDs to honor the Lock All IDs setting mixed with Material ID from Spline

CorVex is available for Max 2010 to 2015 and costs $10.


Plugin Update: Import / Export

Changes for v3.0.35 are:
- Adds the maxwellGetCorrelatedColor() MAXScript function
- Fixes maxwell MAXScript functions not working anymore
- Assistant materials now retain their name when converted to layered materials
- Adds Hair appearance to the material assistant
- The plugin no longer reserves a license when Max starts
- Fixes incorrect UVs when importing a mesh with multiple UV sets from an MXS file
- The flip flags on the global normal map of Maxwell materials now export correctly
- Fixes the wrong Nd for the ghost BSDF component created for MxLights
- The Maxwell object properties rollup for MxLight objects is no longer truncated
- Area light rectangles created by MxLight objects are now the right size
- Emitter textures (HDR and projected image) are now copied by Pack'n'Go
- Pack'n'go now exports asset files introduced with the new v3 features
- Fixes a MAXScript error when calling MaxwellRenderer()
- Assistant materials can now be cloned
- Maxwell material import and export functions can now be called from MAXScript
- Axis conversion is now applied to scatter values
- Converting assistant materials to layered materials no longer removes top level multi materials
- Fixes maxwell nodes not displaying in the viewport
- Fixes a crash in MxLight
- Displacement is no longer always exported as on
- Location settings are no longer disabled when the sun is turned off
- Fixes a MAXScript error when cameras contain newline characters

The Maxwell 3ds Max plugins come with Maxwell Render, which is available for Max 2011 to 2015 and costs €595. A demo version is available here.