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Tuesday 26 May 2015 - 03:21

 

Plugin Update: Utilities

Changes for v1.5 are:
- Adds support for Max 2015 and 2016
- Improves baking performance
- Adds support for specifying ParticleFlow Events
- Adds an extensive set of viewport and playback acceleration options
- Adds framerate matching capability
- Various UI and stability improvements

SuperMesher is available for Max 2010 to 2016 and costs $145. A demo version is available here.


Plugin Update: Renderers

Changes for v2.8 are:
- Adds support for Max 2016
- Adds support for Maya 2016
- Adds a Z offset to the 'global' function
- Adds processing options for the post-effect rendering of edge lines
- Fixes a problem with the color picker under Windows 8.1

Hinomaru is available for Max 2013 to 2016 and costs ¥55,650.


Plugin Update: Utilities

Changes for v2.16.06 are:
- IES files are now rendered interactively
- Fixes an issue with adding a directory to favorites from the menu
- Fixes an issue with lost 'Attribute Holder' settings on merging
- Fixes problems assigning custom material types when dragging textures to submaterial slots
- Adds the ability to drag the texture into a Bitmap slot

Project Manager is available for Max 2010 to 2016 and costs $75. A demo version is available here.


Plugin Update: Utilities

Changes for v3.10.00 are:
- Adds support for the latest version of Corona renderer
- Adds support for the latest version of Octane renderer
- Adds support for Maxwell renderer
- Fixes some issues when the system uses text with size greater than 100%
- Fixes an issue with hiding the V-Ray VFB window
- Fixes a bug with locking the Max hotkeys after opening some menus

FilePathFinder Lite is available for Max 2010 to 2016 and costs $18.50. A demo version is available here.


Plugin Update: Modelling

Changes for v2.0 are:
- Adds installer support for Max 2016
- Changes install path due to installation fail on certain system configurations
- General bugfixes and improvements to multiMap
- Fixes multiMap Randomizers
- New multiMap transform mode using uvwXform modifier

refGuides is available for Max 2013 to 2016 and costs $15. A demo version is available here.


Plugin Update: MCG

Changes for v1.01.00 are:
- Fixes a bug that caused the slices to be uneven, now they are all equal
- The graph has been refined, replacing chunks of logic with some simple nodes


Plugin Update: Renderers

Changes for v3.5 are:
- Adds support for Max 2016

finalToon is available for Max 2013 to 2016 and costs €495. A demo version is available here.


Plugin Update: Renderers

Changes for v2.23.2-1.8 are:
- Fixes the Octane light On/Off - Visible/Invisible mess
- Implements gradient texture support for Octane DB
- Adds the missing 'Smooth' parameter to the gradient texture
- Materials imported from Octane DB are now named according to DB material name
- Adds parallel processing to some parts of global mesh translation
- Minor fixes and improvements

OctaneRender for 3ds Max is available for Max 2012 to 2016 and costs €459. A demo version is available here.


New Plugin: Animation

WeightPro is a plugin for automatic, fast and smooth Skin modifier weighting, no matter whether the mesh has good topology or not. It voxelizes the mesh with the skeleton using the GPU to calculate the shortest distances between bones and vertices. It also allows you to make adjustments during posing in realtime. Once the weighting is done you can delete the plugin from the scene and the skinned object is ready to use by everyone without the plugin.

WeightPro is available for Max 2013 to 2016 and costs €59.


New Plugin: Modelling

This commercial MAXScript allows you to procedurally make holes in a mesh by selecting desired vertices.

Create Holes is available for Max 2016 and costs $7. A demo version is available here.


Plugin Update: Modelling

Changes for v1.2 are:
- Adds support for Max 2016
- New Spline Overlap modifier detects spline self-intersections and displaces overlapping segments
- Freehand Spline now retains surface normals obtained during object constraint
- Improved normal accuracy of Freehand Spline
- Normalize Spline2 is now Freehabd normal aware
- Adds a 'Use Normal' option to PathDeform2 for use with Freehand splines
- Fixes a defect in Relax that prevented the spline from updating in some cases

SplineTools is available for Max 2010 to 2016 (64-bit only) and costs $95. A demo version is available here.


New Plugin: MCG

MultiSlicer is an MCG modifier that slices your object into multiple slices. It has controls for the number of slices, the distance between the slices, a position offset and tilt / rotation options for the slices.


Plugin Update: MCG

Changes for v1.0 are:
- You can now define the angle to use for snapping in random rotation
- All features now work in both dimensions


Plugin Update: Materials

Changes for v1.0.1 are:
- Fixes some thread safety issues


Plugin Update: Connections

Changes for Build 006671 are:
- Adds PlantFactory 2014.7 compatibility
- Fixes updating the preview when loading NPR sub-styles with the load button
- Fixes reloading of default style when clicking the 'New' button in the NPR Options
- Avoids unwanted deactivation of NPR from the Post Render Options
- Fixes potential NPR render differences when rendering lines on a multi-core CPU
- Render areas now use the render settings set in the Render Options
- Fixes a network rendering communication failure on some networks
- Auto-scaling of cloud layers can now be toggled on/off from the Cloud Material Editor
- AlignTool improvements: when a single object is selected, it is automatically centered
- The render scene preview is now automatically cleared when loading a new scene
- In the Function Editor you can now directly edit a new node upon addition
- Fixes a potential EcoPainter crash when the EcoSystem layer is part of a mixed material
- Fixes resizing of the published parameters sub-section in the Plant Editor
- Fixes a potential crash when moving a plant while the scene preview is rendering
- Fixes refreshing of the sun color with atmospheres saved with VUE
- Fixes a potential freeze when using the Terrain Editor on procedural terrains with lens flares
- Fixes potential crashes when opening the Terrain Editor
- Fixes a potential crash when closing the Function Editor
- Improves the relighting engine with un-stacked renders
- PlantFactory vegetations are now created at the viewport's center
- Fixes a potential crash when editing hyperblobs
- Fixes a potential corruption of the saved interface layout
- Fixes the Basic Material Editor in MacOS
- Fixes a rare MacOS crash when deleting a layer in the material editor
- Adds a progress bar in MacOS when opening terrain editor or manipulating the terrain
- Fixes opening the object editor by double-clicking the object in the WorldBrowser on MacOS
- Vastly improves the MacOS user interface behaviour
- Reduces the content browser's cache footprint
- Fixes Load Particle System
- Fixes a potential duplication of Function nodes when loading a material
- Fixes potential crashes during the construction of CSG/Metablob/Hyperblob OpenGL preview
- Improves progression display when downloading Cornucopia3D content
- Fixes the loading of multi-materials
- Fixes a potential crash when exiting the Texture Manipulation Editor
- Fixes a potential infinite loop when modifying an animatable parameter in the Camera Options
- Improves the AddSomething() Python function to automatically center the object
- Adds a new Python function AlignObjectInViews()
- Adds PlantFactory compatibility to the AddPlant() Python function
- Fixes a potential crash while importing some .OBJ files
- Saving render resume info now handles files over 4GB
- Fixes inverted normals when writing or loading Alembic files
- Fixes a potential MaxOS C4D crash when moving the EcoPainter panel too fast

Vue xStream is available for Max 2010 to 2016 and costs $1695. A demo version is available here.


Plugin Updates: ScalpelMAX, volumeBreaker and StairMAX for Max 2016

cebas VISUAL TECHNOLOGY Inc. have announced that their ScalpelMAX, volumeBreaker and StairMAX plugins are now available for Max 2016. Full details can be found here.


Plugin Update: Renderers

Changes for v2.0.3 are:
- Adds the ability to export RIBs (not available in the free package yet)
- Adds the ability to output statistics files
- Fixes the Normal Bump shader


Plugin Update: Modelling / Animation

Changes for v3.3.0.0 are:
- Fixes Ox Strand Gravity modifier diagram error and data loss when loading scenes
- Fixes Ox Mesh From Strands proxy mesh incorrect deformations
- Fixes Ox Edit Guides causing guide color flickering inside viewports on some computers

Ornatrix is available for Max 2009 to 2016 and costs $499. A demo version is available here.


Plugin Update: Modelling

Changes for v2.4.8 beta are:
- Adds support for Max 2016
- Adds native support for V-Ray 3.1 (previous versions used V-Ray 3.0 SDK)
- Adds experimental support for V-Ray 3.2 beta
- Fixes a random rendering crash with V-Ray 3.0 (not 3.1) and Max 2015
- Scene Explorers are now closed before rendering with Mental Ray and restored once completed
- RailClone objects can now be converted to Editable Polys or Editable Patches
- Fixes a memory leak with Mental Ray
- Fixes a rare crash in the network licensing system
- Fixes a crash in the Library Browser clicking 'Import' with no item selected

RailClone Pro is available for Max 9 to 2016 and costs €200. A demo version is available here.


Plugin Update: Modelling / Texturing

Changes for v4.3.8 beta are:
- Adds support for Max 2016
- Adds experimental support for V-Ray 3.2 beta
- General->Seed is now animatable
- Scene Explorers are now closed before rendering with Mental Ray and restored once completed
- Fixes a potential crash using animated objects
- Fixes a memory leak in Mental Ray
- Fixes a rare crash in the licensing system
- Fixes version checking in the Mental Ray shader
- Areas->Edge/Size modes are now properly affected by Geometry->Scale/Global Scale
- Animation->time parameters are now converted correctly in PAL mode

Forest Pack Pro is available for Max 9 to 2016 and costs €200. A demo version is available here.