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Plugin News  –  January 2017

Friday 20 January 2017 - 16:56

 

Plugin Update: Modelling

Changes for v1.7 are:
- Adds the ability to measure the size and the volume of multiple objects at once

miauu's Live Measure Pro is available for Max 2009 to 2017 and costs €6.


Plugin Update: Utilities

Changes for v8.0.14.0 are:
- Deadline now uses a new system to support usage based licensing for V-Ray
- Improvements in how Deadline tracks usage based licensing for 3rd party applications
- The default Repository is no longer modified when launching a Monitor for a new repository
- Fixes a Monitor bug where the Scan For Missing Output option requeued the wrong tasks
- Mac OS X slaves that specify an '.app' folder as the render executable now throw an error
- The After Effects plugin now performs its post-render tasks when it calls ExitWithSuccess
- The 'aerendercore' process is now killed after a successful render if it is still running
- Improves error detection in the Cinema4DBatch plugin
- Adds a stdout handler to the C4D plugin to catch 'Unable to write file' errors
- Updates Draft to version 1.5.4.5
- Improves how the integrated Maya submitter determines the display name for render layers
- Fixes a Maya submitter bug that caused jobs to be incorrectly assembled when using X by Y tiles
- The modo plugin now sets the output file name correctly when rendering V-Ray animations
- Adds support for Nuke 10.5
- Removes render executable entries for Nuke versions that don't exist
- Adds support for RealFlow 10
- The V-Ray Standalone Monitor submitter now sets the output filename correctly during submission

Deadline is available for Max 2010 to 2017 and costs $185 per node. A demo version is available here.


Plugin Update: Renderers

Changes for v1.1.2 are:
- Adds a shadow catcher option to the fstorm material
- Fixes IES lights looking black when viewed from the side
- Adds a global displacement switcher to the render settings

FStormRender is available for Max 2014 to 2017 and costs €20 per month. A demo version is available here.


Plugin Update: Texturing

Changes for v4.1.6 are:
- Fixes critical memory leak issues
- Removes the Default Library thumbnail files
- Adds 34 Parquet materials (chevron pattern)

V-Ray Material Presets Pro is available for Max 2013 to 2017 and costs €195.


Plugin Update: Modelling

Changes for v1.3.6.11 are:
- Several bug fixes related to MentalRay
- General stability fixes

MultiScatter is available for Max 2010 to 2017 and costs €200.


Plugin Update: Modelling

Changes for v1.4 are:
- Adds a new parameter for Base Height for creating arches at heights above the base
- Adds new Vertex Selection functions: Select Arch Inner Vertices, Select Arch Outer Vertices
- You can now set different smoothing groups to different parts to the arch
- Fixes a potential error with setting face selection
- Updates tunnel UVs so that the inside UVs flow seamlessly and flow up to the outside rim

Arch Primitive is available for Max 2008 to 2017 and costs $3.95.


Plugin Update: Modelling

Changes for v1.24 are:
- You can now align the Work Plane position to a selected sub-object keeping the original rotation
- You can now align the Work Plane rotation to a selected sub-object keeping the original position

miauu's Work Plane is available for Max 2009 to 2017 and costs €10.


New Plugin: MCG

This is an MCG modifier that doesn't just render your objects in a hidden line style, it also affects your geometry so that it appears in the viewport with the hidden line look.


Plugin Update: Utilities

Changes for v2.1 are:
- Adds a preview of the rotation axis to the Local Reference Rotation tool
- The Local Reference Rotation tool now works properly when working in grid space mode
- Resolves incorrect resizing in the reDimension tool
- The reDimension tool now works properly when working in grid space mode
- Reference scale has been rewritten, and should now produce more correct results
- Local isolate now works with Epoly/Edit mesh selected faces when editing
- Fixes incorrect undo handling in the Offset tool
- Fixes wrong angular measurements in the Angle Measure tool
- Fixes Orthogonal tracking when working with an active grid in the Divide distance tool
- Improves orthogonal tracking in the Measure Distance tool
- Fixes Measure Distance tool behavior working in grid space
- Addresses incompatibility with Max versions previous to 2016 (starting from 2014)
- Changes the viewport elements colors and adds a dialog to change the colors
- Performance improvements and some general fixes

DesignToolBox is available for Max 2014 to 2017 and costs $22.99.


Plugin Update: Modelling

Changes for v1.84 are:
- Adds new stack selection modes for selecting vertices
- Adds new Vertex Color controls to give different sections of the system vertex colors
- Optimizes some functions by using BitArrays instead of Arrays
- Fixes some UI elements not properly activating / deactivating based on dynamic setting rules

CorVex is available for Max 2010 to 2017 and costs $10.


Plugin Update: Renderers

Changes for v0.4.0 beta are:
- Adds support for most common image formats thanks to OpenImageIO


Plugin Update: Renderers

Changes for v0.0.0.7b are:
- Adds the GUI and main implementation of the 'Matte Translucent' shader
- Adds a first implementation of the 'Rough Matte' material
- Adds 'Glossy2' shader
- Adds 'RoughGlass' shader
- Adds 'LR_Velvet' material
- Adds 'LR_GlossyTranslucent' material


Plugin Update: Modelling

Changes for v1.3 are:
- Adds a Stack Selection Rollout
- Adds an option to Hide Internal Faces on mesh
- Fixes some settings that could cause a block to be missing

Arch Primitive is available for Max 2008 to 2017 and costs $3.95.


Plugin Update: Texturing

Changes for v2.0.1 are:
- Fixes comment issues when a material name has a whitespace character
- Adds the ability to migrate custom settings from a previous minor version
- Fixes critical memory leak issues
- Adds class name to the User Library material list

Corona Material Presets Pro is available for Max 2013 to 2017 and costs €195.


Plugin Update: Renderers

Changes for v1.5.08.153 are:
- Fixes hierarchy export
- Adds a Cuda version auto selector (support for NVidia 10x0 cards)
- Minor fixes
- Adds all the features/fixes introduced in Thea 1.5.08

Thea for 3dsMax is available for Max 2009 to 2017 and normally costs €395. For a limited period you can get a license for €295. A demo version is available here.


Plugin Update: Utilities

Changes for v8.6.6 are:
- Fixes a disconnection detection issue for incoming connections on Windows OS Dispatcher
- Fixes a wrong number of connected being nodes reported when establishing an invalid connection

Muster is available for Max 6 to 2017 and costs $85 per node. A demo version is available here.


Plugin Update: Renderers

Changes for v0.2.4 beta are:
- Adds support for multi/sub-object materials
- Adds Max Ray Intensity parameter to the renderer dialog
- Several UI fixes
- Adds bump mapping and normal mapping
- Fixes color shifting in SSS material
- Adds low priority rendering mode
- Adds custom tile size support
- Fixes issue #10: the number of CPU cores cannot go below -1
- Restores compatibility with Windows 7


Shader Update: mental ray Shaders

Changes for v2.2.2 include:
- Various installer updates
- Beta Arnold MaxToA support
- Better support for mental ray standalone

The V-Ray Domemaster Stereo and LatLong Stereo shaders included in the Zip file have also been updated to work with V-Ray 3.4, and there is now beta Arnold support for MaxToA.


Site News: Available for contract work...

This is my monthly news entry to let people know that I am always available for 3D work (I don't just run this site, and I don't earn any money from it).

My main areas of work are commercials, industrial and technical animation, as well as programming and scripting. All of the relevant information can be found on my other site Animation Design, along with some videos of my work to give you an idea of what I can do. So if I can help out at all, just let me know.


Site News: Calling all freeware plugin developers

If you are a plugin developer with source code for plugins that you don't develop anymore, it would be great if you could get in touch with me. I would be glad to recompile as many old plugins as possible to stop them from disappearing for ever. Just mail me to let me know what sort of stuff you've got.

On a side note, this is how the Messiah:studio plugins got recompiled for Max 9 to 2012, as well as all of the Sisyphus plugins, so it's worth sending stuff my way :o)

Dave


Site News: News Archives

The news from previous months can be accessed by clicking on the 'Plugin news archive' link in the menu.