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Plugin News  –  October 2014

Wednesday 01 October 2014 - 14:28

 

Plugin Update: Modelling

Changes for v1.63 are:
- Adds new setting 'Reset Step Per Spline' for use with Step and Slope Increments
- Adds another Top/Bottom UV Scale option: 'Use Side UV Scale'
- Adds support for XRef materials in the functions to get bitmap dimensions
- Fixes the 'Get Properties from CorVex' function to collect some missing properties
- Fixes a bug in the 'Side 1 Material ID' setting in Wall mode

CorVex is available for Max 2010 to 2015 and costs $10.


Plugin Update: Post FX

Changes for v1.02 are:
- Improved licensing system to better detect error messages from intermediate devices

SpotMask is available for Max 2010 to 2015 and costs €99. A demo version is available here.


Plugin Update: Texturing

Changes for v2.11 are:
- Fixes an issue where editable poly objects were sometimes unwrapped incorrectly
- Adds support for user-defined object property 'FlatironScale'
- Improved licensing system to better detect error messages from intermediate devices

Flatiron is available for Max 2010 to 2015 and costs €299. A demo version is available here.


Plugin Update: Texturing

Changes for v3.02 are:
- Fixes an issue where editable poly objects were sometimes unwrapped incorrectly
- Improved licensing system to better detect error messages from intermediate devices

Unwrella is available for Max 2010 to 2015 and costs €149. A demo version is available here.


Plugin Update: Texturing

Changes for v2.02 are:
- Improved licensing system to better detect error messages from intermediate devices

UV-Packer is available for Max 2010 to 2015 and costs €99. A demo version is available here.


New Plugin: Materials

PBRTK is a physically-based viewport shader which employs the popular metalness workflow for authoring physically-based content for next-gen game engines such as Unreal Engine 4.

It allows you to preview your game art right inside Max in a very close way to how it will appear in the final game engine, complete with albedo, metalness, ao, roughness, and normal maps, with support for diffuse and specular image-based lighting.


Plugin Update: Modifiers

Changes for v1.84 are:
- Adds support for Max 2015


Plugin Update: Modifiers

Changes for v2.53 are:
- Adds support for Max 2015


Plugin Update: Animation

Changes for v4.64 are:
- Adds support for dual quaternion skin blending
- Adds Quaternion Skin painting tools
- Fixes 2 issues with vertex selection and manipulation in certain Editable Poly objects
- Improves handling of MetaBone objects in Max 2015
- Minor user interface performance improvements

BonesPro is available for Max 2010 to 2015 and costs €299. A demo version is available here.


Plugin Update: Texturing

Changes for v3.0 include:
- Completely rewritten extraction algorithms
- New lighting cancellation methods for clean, neutral diffuse textures
- Adds physically-based rendering channels based on accurate conversion algorithms

Bitmap2Material is available for Max 2012 to 2015 and costs $149. A demo version is available here.


Plugin Update: Modelling

Changes for v3.0 are:
- Adds new script: Save/Load Sub-object selection

miauu's Script Pack Volume 2 is available for Max 9 to 2015 and costs €17.


Plugin Update: Modelling / Animation

Changes for v3.1.0.1 include:
- Realistic Nitrous in-viewport hair display
- Robust hair modelling from polygonal mesh strips
- Quick and easy to use toolbar
- Many improvements to guide editing (new brushes, better combing, better selection controls, etc.)
- Numerous improvements to modifiers like surface comb, symmetry, length, and much more
- Overall tuning of parametric hair modelling workflow, UI and integration within Max
- Documentation rework including new tutorials, video content and MAXScript / SDK reference
- Significant new C++ / MAXScript SDK exposure to allow automation and extension of Ornatrix hair

Ornatrix is available for Max 2009 to 2015 and costs $499. Existing Ornatrix users receive a free upgrade if they have purchased Ornatrix v2 within the last 6 months. All other license owners will receive an automatic 50% discount until Novermber 1st and 25% off thereafter. A demo version is available here.


Plugin Update: Utilities

Changes for v2.11.0 are:
- Adds a completely new, universal graphical RenderPal V2 Submitter for Windows, Linux and MacOSX
- The PostRendering callback now has a status parameter
- Adds two new functions to the Python RenderSet class: GetJobID and GetChunkID
- The frame checker now extracts the frame number padding from the image filename
- The auto idle clients shutdown schedule now disables automatic shutdown
- Clients with no executable for a renderer set are now immediately unassigned from the job
- Clients of pools not selected for a renderer license no longer have a license
- Camera and Layer are now standard renderer parameters
- Net jobs with no clients or pools assigned are now shown as 'Unfinished'
- Updated the server to SQLite 3.8.6
- Minor improvements

RenderPal is available for Max 9 to 2015 and costs €49 per node. A demo version is available here.


Plugin Update: Modifiers

Changes for v1.0 are:
- Adds support for Max 2012 to Max 2015


Plugin Update: Materials

Changes for v1.0 are:
- Adds support for Max 2012 to Max 2015


Plugin Update: Utilities

Changes for v1.0 are:
- Adds support for Max 2012 to Max 2015


Plugin Update: Animation

Changes for v1.051 are:
- Corrects the names of the digit helpers
- Fixes 'restore the old name rig version' on the renameTool
- Fixes a critical bug with spine, neck and curves that caused a lag
- Fixes a bug with the feet in certain positions
- Getting ready to add Felix Joleanes' IKFK solver for the next update
- Adds a better footroll
- Adds help buttons

LH | Auto-Rig is available for Max 2011 to 2015 and costs €59.


Plugin Update: Modelling

Changes for v2.1 are:
- Adds an option to always align to the Z axis and avoid the aligning step
- All settings in the Axis tab are now saved when the tool is closed
- Updated the GUI
- Updated the Help file

XFormer is available for Max 9 to 2015 and costs $14.99. A demo version is available here.


Site News: Available for contract work...

This is my monthly news entry to let people know that I am always available for 3D work (I don't just run this site, and I don't earn any money from it).

My main areas of work are commercials, industrial and technical animation, as well as programming and scripting. All of the relevant information can be found on my other site Animation Design, along with some videos of my work to give you an idea of what I can do. So if I can help out at all, just let me know.


Site News: Calling all freeware plugin developers

If you are a plugin developer with source code for plugins that you don't develop anymore, it would be great if you could get in touch with me. I would be glad to recompile as many old plugins as possible to stop them from disappearing for ever. Just mail me to let me know what sort of stuff you've got.

On a side note, this is how the Messiah:studio plugins got recompiled for Max 9 to 2012, as well as all of the Sisyphus plugins, so it's worth sending stuff my way :o)

Dave


Site News: News Archives

The news from previous months can be accessed by clicking on the 'Plugin news archive' link in the menu.