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Plugin News  –  July 2016

Saturday 23 July 2016 - 18:53

 

New Plugin: Global Utilites

This global utility plugin allows the MAXScript Editor to be controlled using MAXScript and exposes the Editor''s internal SciTE API to MAXScript. Additionally it lets you use the MAXScript Editor in an extended viewport and control several aspects of the Editor window. It allows for pretty advanced usage, but the extended viewport functionality might come handy for many casual scripters too.

Features include:
- MAXScript Editor as an Extended Viewport
- Extensive control over the MAXScript Editor via MAXScript
- Access to the Scintilla/SciTE internal command set
- A Callback mechanism to get notified about changes and events occurring in the MAXScript Editor


New Plugin: Animation

Tracks Simulator is commercial MAXScript that allows you to simulate tank tracks along splines or with keyframes. Features include:
- Automatic track creation
- Automatic track animation (forwards, back, left, right)
- Realtime simulations or baked simulations
- Change tracks from left or right side

Tracks Simulator is available for Max 2014 to 2016 and costs $10.


Plugin Update: Particles

Changes for SP1 are:
- Enhances stability and improved interoperability with Max
- New EggTimer 'ReachedHold' feature acts as a new output staying active after reaching the event
- The enhanced SnapShot operator now supports a two pronged 'Particle A' and 'Particle B' input
- The Object Helper operator can now evaluate or process pairs of particles in an object list
- Intersect operator no longer fails on possible self-intersections
- Fixes the Max auto-backup feature from interfering with the student edition 'Save' dialog
- Alembic Export Material ID Fix when using Per Object per Particle
- Fixes the StdEmitter random positions stopping after 4000 points
- Fixes VolumeBreaker not fragmenting when you used more cells as set in max chunks

ThinkingParticles is available for Max 2015 to 2017 and costs €540 per year. A demo version is available here.


Plugin Update: Modelling

Changes for v1.23 are:
- Fixes some bugs with the custom attributes

ProPal is available for Max 2008 to 2017 and costs $10.


Plugin Update: Modelling / Animation

Changes for v4.5.2.8067 are:
- The License server IP file can now be specified using an environment variable
- Changes the MR shader install directory on Max 2017
- Fixes the Hair clustering modifier low threshold value causing flickering on deforming meshes
- Removes the 'reorient hair node' option from the Ground Strands modifier (it did nothing)
- Fixes an assertion during grounding about direction vector not being unit size

Ornatrix is available for Max 2009 to 2017 and costs $499. A demo version is available here.


New Plugin: Modelling

Laubwerk Plants are an easy way to use high quality, botanically approved plants with multiple variations, ages and seasons in Max. Visual plant library browsing, a wide range of Level of Detail Options and much more comes through the bundled Laubwerk Player, a piece of software that brings the plant dataset to life.

Plants Kit 8 includes the following temperate shrubs: Juneberry, Yunnan Redbud, Purple-leaved Filbert, Common Hawthorn, Border Forsythia, Bachelor's Buttons, Dwarf Mountain Pine, Cherry Laurel 'Schipkaensis', Dog-Rose and Dwarf Artic Willow.

Laubwerk Plants Kit 8 is available for Max 2010 to 2017 and costs €149. A demo version is available here.


New Plugin: MCG

This is an MCG object that creates a cylinder with a user-defined number of grooves, including full control over groove count, depth, segments, profile, etc.


New Plugin: MCG

This is an MCG object that converts your text to a Runes font (Elder Futhark).


Plugin Update: Modifiers

Changes for v1.82 are:
- Fixes a crash when opening geometry paint modes in Max 2017
- Fixes a crash in some Max versions when using 'Adjust vertex colors'


Plugin Update: Modelling / Texturing

Changes for v5.1.0 are:
- Adds support for Max 2017
- Adds support for V-Ray 3.4
- Adds an option to customize Font Size for the Lister
- Toolbar Actions are available at 'Customize User Interface' (within 'Forest Pack' category)
- Forest Lister is now sorted by object names
- All HKEY_LOCAL_MACHINE configuration keys can also be read from HKEY_CURRENT_USER
- Fixes invisible objects in V-Ray when using VRayPhysicalCamera / PhysicalCamera with motion blur
- Effects->Distance to area attributes now returns correct values
- Fixes a bug with Animation modes in Mental Ray
- Fixes a rare crash bug when using Animation modes and Display limits
- Fixes a crash when rendering without a license
- Effects->dotprod function is now declared as real instead of vector
- Fixes the Toolbar being placed out of screen
- Fixes the Toolbar not being available after a Workspace change
- Effects->random generator now returns consistent values in Custom Edit mode
- Fixes a rare bug that caused animated objects to not update correctly
- Fixes Forest Exclude Areas sometimes having no effect after the first animation frame
- Forest now updates with rotation or scale changes on Custom Objects
- Fixes a bug with XRef scenes binded to a rotated object
- Fixes an updating issue with Effects using the 'max.time' property

Forest Pack Pro is available for Max 2010 to 2017 and costs €200. A demo version is available here.


Plugin Update: Modelling

Changes for v2.7.0 are:
- Adds support for Max 2017
- Adds support for V-Ray 3.4
- Adds an option to customize Font Size for the Lister
- Toolbar Actions are available at 'Customize User Interface' (within 'RailClone' category)
- When a Library style is loaded, all objects in the scene using that syle are now updated
- 'Copy Style' and Library updates retain parameter values which have been modified by the user
- RailClone Lister is now sorted by object names
- Fixes an error if an empty segment is used initially on a Sequencer or Conditional operator
- Fixes an error with Points-cloud mode if the RC object has no material assigned
- Fixes invisible objects in V-Ray when using VRayPhysicalCamera / PhysicalCamera with motion blur
- Library load now updates current if style is used in the scene on more than one object
- Fixes the Toolbar being placed out of screen
- Fixes the Toolbar not being available after a Workspace change
- Fixes a bug with Bevel and corner angles that are exactly 180 degrees
- Fixes incompleted segments with Bevel and Extend mode
- Fixes a Style Editor crash in 64-bit Max 2011 and 2012
- Fixes colors in Points-cloud mode
- Fixes a potential issue with Edit->Clone procedure
- Style->Thumbnail is now updated on 'Copy Style' operations
- Style->Thumbnail and Description are now visible even if Library Browser is not initialized
- All HKEY_LOCAL_MACHINE configuration keys can also be read from HKEY_CURRENT_USER

RailClone Pro is available for Max 2010 to 2017 and costs €200. A demo version is available here.


Plugin Update: Modifiers

Changes for v1.8 are:
- Adds support for Max 2014 to 2017
- Average vertices now works across multiple objects
- Adds an option to select double faces
- Adds an option to exclude hidden vertices from soft selection
- Vertex color now supports map channels
- Adds a filter option to vertex color which can hold R, G, and/or B channel
- Vertex color and vertex color adjust now support soft selection
- Paint scatter can now clone node trees


New Plugin: Modelling

RelaxBySG is a modifier that smooth meshes without destroying the hard edges defined by smoothing groups. It works on the same principle as the standard Relax modifier, but offers a greater degree of control. Rather than relying on the modifier to find boundaries and corners and hoping for the best, you can use smoothing groups to define them yourself.

RelaxBySG is available for Max 2012 to 2017 and costs $4.99.


Plugin Update: Animation

Changes for v4.0 are:
- New Narrowband FLIP solver speeds up simulation time with no change to the end meshing result
- Adds support for exporting and rendering foam particles and granular particles with V-Ray
- User Interface has been rewritten for ease of use and for fast setup
- New Co-Rotational algorithm for simulating Finite Element Method replaces the Co-Rigid solver
- Adds Volumetric cutting of Finite Element Method objects via a cutting node
- Finite Element Objects can now be animated by other objects
- The FX Particle System now has a Node Based Editor for specific control of the fluid simulation
- New Strain Based Dynamics solver allows for extremely accurate cloth simulations
- The Strain Based Dynamics solver also allows for SBD and FLIP Fluid interaction

BulletFX is available for Max 2013 to 2017 and costs $320. A demo version is available here.


Plugin Update: Renderers

Changes for v1.3.3947 Alpha are:
- Adds support for light linking of FurryBall lights
- Adds support for layered (composite) materials
- Adds support for environment maps
- Adds support for import objects
- Some other improvements

FurryBall RT is available for Max 2013 to 2017 and costs €359. A demo version is available here.


Plugin Update: Modelling

Changes for v1.85 are:
- Adds new modify tool: 2-point planar rotation
- Adds new convenient tool: Unhide by selection
- Adds new Replicator tool: in-viewport (pick and point) object replacer and instancer
- Adds new Eyedropper tool: in-viewport (pick and point) mass copying
- Measure Area should now work faster
- Fixes thickness parameter and improves Obj mode in the Paneling tool
- Paneling Detailer can now be launched as a separate tool
- Fixes object selection and adds more mirror options to the Paneling Detailer
- Improves Tooltips in toolbars and adds tooltips in Ribbon and tools w/UI
- The Ribbon layout has been re-worked
- Adds an intersection mode (all guides or current) toggle command
- The refGuides floater UI has been re-worked, bug-fixes and cosmetic changes
- Adds a floater UI for the ToolBox
- Adds a floater UI for the rest of the tools
- Some other minor cosmetic changes

DesignToolBox is available for Max 2014 to 2017 and costs $22.99.


New Plugin: Renderers

Redshift is a fully GPU-accelerated, biased renderer which uses approximation and interpolation techniques to achieve noise-free results with relatively few samples, making it much faster than unbiased rendering. Redshift uses an out-of-core architecture for geometry and textures, allowing you to render massive scenes that would otherwise never fit in video memory. It also supports multiple GPUs, proxies and instances, uses node-based shading, has AOV outputs and comes with a full selection of cameras (eg. stereo spherical, orthogonal, fisheye)

Redshift is available for Max 2013 to 2017 and costs $500. Until July 19th you can get a 20% discount on the license price, taking it down to $400. A demo version is available here.


Plugin Update: Animation

Changes for v1.4.1 are:
- Adds a LookAt axis
- Fixes Twist
- You can now change any parameter without the script (in Controller object(head object))
- Adds a Slide function for selected objects

Bone on Spline is available for Max 2014 to 2016 and costs $10.


Plugin Update: Utilities

Changes for v1.1 are:
- Adds support for Max 2017


Plugin Update: Texturing

Changes for v4.2.7 are:
- Fixes the Rectangle Packer not detecting NaN and Infinite values
- Fixes a bug in UV Template Render not rendering correctly stacked modifiers
- Fixes a bug in UV Template Render with disabled modifiers

PolyUnwrapper is available for Max 2010 to 2017 and costs $34.99. A demo version is available here.


Plugin Update: MCG

Changes for v1.04 are:
- Adds the RemoveDuplicates logic back in


Plugin Update: Materials

Changes for v3.4.132 are:
- Adds support for Max 2017


Plugin Update: Renderers

Changes for v0.1.16 are:
- 18% speed up on benchmark scene
- Adds a motion blur global setting
- Adds RT mode launch and scene converter via 3ds Max command/MAXScript
- HDRI textures now take 3 times less GPU memory
- Adds a non-tonemapped result option (for HDRI output)
- A 100% white bitmap opacity now gives 1.0 opacity
- Fixes incorrect FStorm setup path in some cases


Plugin Update: Modelling / Animation

Changes for v4.5.1.7927 are:
- Fixes an assertion when the Detail modifier is applied to malformed strands
- Fixes Hair from mesh strands with frizz flipping around when the strip surface is deformed
- Fixes a Mental Ray assertion on Max 2017 startup
- Optimizes some operators by pre-computing texture map information
- Some internal changes

Ornatrix is available for Max 2009 to 2017 and costs $499. A demo version is available here.


Plugin Update: Animation

Changes for v1.3 are:
- Adds functionality to bake animation

Bone on Spline is available for Max 2014 to 2016 and costs $5.


Plugin Update: Particles

Changes for v6.4 are:
- Adds Ultra HD UI support in Max 2017
- Adds a dedicated viscoelastic solver for simulating highly viscous fluids
- Materials and Mapping can now be assigned to generated implicit ISO surfaces
- Captured or free air bubbles can now be simulated/created with the new ImplicitShape operator
- Adds a new reset mode to the VolumePosition Helper
- You can now set different adhesion values per boundary with the adhesion multiplier
- A new boolean flag 'Reached' has been added to the popular EggTimer node
- Adds a new Object Helper node to the Object output channel
- Adds a new FLOW option to MatterWaves

ThinkingParticles is available for Max 2015 to 2017 and costs €540 per year. A demo version is available here.


Site News: Available for contract work...

This is my monthly news entry to let people know that I am always available for 3D work (I don't just run this site, and I don't earn any money from it).

My main areas of work are commercials, industrial and technical animation, as well as programming and scripting. All of the relevant information can be found on my other site Animation Design, along with some videos of my work to give you an idea of what I can do. So if I can help out at all, just let me know.


Site News: Calling all freeware plugin developers

If you are a plugin developer with source code for plugins that you don't develop anymore, it would be great if you could get in touch with me. I would be glad to recompile as many old plugins as possible to stop them from disappearing for ever. Just mail me to let me know what sort of stuff you've got.

On a side note, this is how the Messiah:studio plugins got recompiled for Max 9 to 2012, as well as all of the Sisyphus plugins, so it's worth sending stuff my way :o)

Dave


Site News: News Archives

The news from previous months can be accessed by clicking on the 'Plugin news archive' link in the menu.