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Author / WWW | Name / Download | Plugin Type |
Rob Galanakis | Eyes Shader v1.0 7.48 MB |
Material |
Compiled / Description | ||
06.05.2007 The eye shader is designed around two philosophies seemingly at odds: visual fidelity and variation with low overhead. The same eye shader and set of textures provides 4 eye 'types' with an infinite number of colors. Adding a single 256x256 RGBA texture provides a whole new set of 4 eye types. So instead of having 10 eye textures for 100 characters and having repeating eyes, the same 10 textures can produce 40 100% unique eyes, and the rest of them with 100% unique eye colours. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Graph v0.9 31 KB |
Material |
Compiled / Description | ||
07.06.2007 This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Exlevel | GrowFX MultiMap v1.1.0 403 KB |
Material |
Compiled / Description | ||
10.05.2022 GrowFX MultiMap is a powerful texture map for using multiple textures in a material. You can blend a set number of maps into each other depending on a ramp that you define in the maps' UI. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HI Corp. | H3T Material v2.1 2.43 MB |
Material |
Compiled / Description | ||
02.06.2009 A special material which is used to set attributes when exporting H3T files for use with the Mascot Capsule engine, an implementation of the M3G (Mobile 3D Graphics) API. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Highlight Only v1.02 7.06 MB |
Material |
Compiled / Description | ||
18.01.2008 Only generates the highlight part of the shade equation - for use with Shellac. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HABWare | IBitmap v9.0 69.5 KB |
Material |
Compiled / Description | ||
22.05.2007 An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | InfoTexture v4.05.2008 113 KB |
Material |
Compiled / Description | ||
05.04.2008 Shade the surface according to various surface properties. Intended to be used to render passes of a scene that will later be used in a compositing program or post-process script. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 141 KB |
Material |
Compiled / Description | ||
03.05.2012 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Linear v1.02 7.06 MB |
Material |
Compiled / Description | ||
18.01.2008 A specialised 3D gradient. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Maelstrom Map v1.02 7.06 MB |
Material |
Compiled / Description | ||
18.01.2008 A whirlpool texture map, like water running down a drain. 32-bit: Yes 64-bit: Yes |