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Author / WWW | Name / Download | Plugin Type |
tazpn / figment | NIF Import / Export v3.8.0 14.1 MB |
Import / Export |
Compiled / Description | ||
23.12.2015 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. |
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Author / WWW | Name / Download | Plugin Type |
Mankua | Stress v1.0 258 KB |
Material |
Compiled / Description | ||
27.08.2010 Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied. |
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Author / WWW | Name / Download | Plugin Type |
Mankua | UVW Frame v1.0 537 KB |
Modifier |
Compiled / Description | ||
27.08.2010 UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like. |
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Author / WWW | Name / Download | Plugin Type |
Pavel Kuznetsov | Trail v3.7.3 26 KB |
Render Effect |
Compiled / Description | ||
24.07.2010 Generates trails behind moving objects, similar to the GhostTrails plugin. |
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Author / WWW | Name / Download | Plugin Type |
Heiko Achilles | Mesh Army Knife v1.43 9.53 MB |
Modifier |
Compiled / Description | ||
26.01.2010 Mesh Army Knife is a customized version of the standard modifier 'Edit Mesh'. It includes the following enhancements and new features: - Leaner Interface - Options are saved - Better Navigation in command modes - Properties Checkboxes - Attach and Attach List - Vertex Target weld UV correction - Target weld color correction - Hidden Edges unselectable in Objects with 'Edges Only'-flag - VisEdges Mode - New Buttons in Edge mode: All Vis, All Invis, Mat Vis, Tile Vis - New detach buttons and detach details - New Subobject Levels 'UV Faces' and 'UV Polys' - New UV command mode 'Turn' - New UV command mode 'Map' - New spinner 'Offs' - New Button 'SelThis' - Fixed Edit Mesh mapping bug - Fixed Edit Mesh Vertex Color Bug - New Geometry Paint Feature: Selection, Deletion, MatID, Vertex Paint and Sculpt tools For a full description of all the features, take a look here. |
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Author / WWW | Name / Download | Plugin Type |
Christoph Kubisch | LSCM Unwrap v1.0 615 KB |
Global Utility Plugin |
Compiled / Description | ||
01.06.2009 This plugin/MAXScript combination performs UV Unwrapping based on Least Squares Conformal Maps. It is based on the blender3d implementation by Brecht Van Lommel and Jens Ole Wund. You define UV seam edges on epoly object edges and run the automatic unwrap. A consistent texel/unit ratio is used for the results as well. |
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Author / WWW | Name / Download | Plugin Type |
tazpn | NIF Import / Export v3.4.2.4632 7.26 MB |
Import / Export |
Compiled / Description | ||
05.04.2009 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine.The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. |
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Author / WWW | Name / Download | Plugin Type |
Virtools SA | Virtools Exporter v4.1.0.80 9.53 MB |
Import / Export |
Compiled / Description | ||
30.10.2008 This plugin allows you to export your Max characters, scenes, objects and animations to Virtools Dev 4.1, 4.0 and 3.5 (*.NMO file format), a toolset for creating interactive, game-quality applications for e-learning, e-marketing and traditional games. Includes support for Character Studio. |
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Author / WWW | Name / Download | Plugin Type |
Simo Sokerov / Todor Trundev | PoseTool v1.02 665 KB |
Global Utility Plugin |
Compiled / Description | ||
25.08.2008 Animator's Posetool or PoseTool for short is a Max utility inspired by Steve Johnson's script anipose. PoseTool's purpose is to improve the character animation in Max. It gives you a unique combination of features that helps you bring your characters to life. PoseTool is not a complicated character animation system like Character Studio or CAT. It works with your own objects. PoseTool is simple and offers you creativity and pleasure of animating. |
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Author / WWW | Name / Download | Plugin Type |
Mike Lankamp | Alamo Object Importer v1.1 246 KB |
Import / Export |
Compiled / Description | ||
14.06.2008 Allows you to import .ALO files, as well as any .ALA files that share the same base name in the same folder. The importer reads the model and animation files, create the various bones, meshes, lights, proxies and dazzles, sets their Alamo properties, connects everything together, creates materials, finds textures, skins the meshes, animates the bones and adds the animations to the Alamo Utility. |