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| Author / WWW | Name / Download | Plugin Type |
| Christer Janson | ASCII Importer v1.0 66 KB |
Import / Export |
| Compiled / Description | ||
| 11.08.2004 These are recompiles of an old plugin for Max allowing ASCII Scene import. | ||
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| Author / WWW | Name / Download | Plugin Type |
| Discreet | ASCII Scene Importer v1.0 21.8 KB |
Import / Export |
| Compiled / Description | ||
| 29.10.2003 An unsupported plugin from Discreet to enable ASCII Scene import in Max. | ||
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| Author / WWW | Name / Download | Plugin Type |
| HABWare | ColorTab v6.0 23.5 KB |
Utility |
| Compiled / Description | ||
| 09.10.2003 A utility to create material libraries out of ASCII RGB color tables. | ||
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| Author / WWW | Name / Download | Plugin Type |
| HABWare | Terrain2 v6.0 41.3 KB |
Utility |
| Compiled / Description | ||
| 09.10.2003 A utility which reads ASCII xyz elevation data and builds an editable mesh from it. | ||
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| Author / WWW | Name / Download | Plugin Type |
| Mitka Robustov | Max2Maya ASCII v0.0 61.1 KB |
Import / Export |
| Compiled / Description | ||
| 09.02.2004 Exports Max scenes to Maya 5 ASCII files (*.MA) including materials and animation. | ||
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| Author / WWW | Name / Download | Plugin Type |
| Scooter | NWN MDL Importer v1.1b4 292 KB |
Import / Export |
| Compiled / Description | ||
| 04.12.2003 Allows you to import binary and ASCII MDL files from Biowares game Neverwinter Nights into Max. | ||
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| Author / WWW | Name / Download | Plugin Type |
| Scooter | NWN MDL Exporter v1.1b4 292 KB |
Import / Export |
| Compiled / Description | ||
| 04.12.2003 Allows you to export ASCII MDL files for Biowares game Neverwinter Nights from Max. | ||
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| Author / WWW | Name / Download | Plugin Type |
| SharkByte Software, Inc. | TGXExportGA v0.7 3.62 MB |
Import / Export |
| Compiled / Description | ||
| 27.01.2005 The TGXExportGA (Generally Available) allows artists using Max to export their artwork into a TGX file, the format used by the TiburonGX game engine. The plugin allows bone exporting straight from Max without the use of Character Studio, as well as exporting in Ticks or Keyframes. Using Microsoft's DirectX file format, artists can view their artwork in a '.x' file viewer or any ASCII text file application. | ||
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| Author / WWW | Name / Download | Plugin Type |
| Softimage, Co. / Michael Lawler | dotXSI 3.0 Exporter v1.9 602 KB |
Import / Export |
| Compiled / Description | ||
| 30.12.2015 This exporter generates a Softimage dotXSI 3.0 file (supporting both ASCII and binary formats). This work is a major modification based on the source code for the Softimage Co. dotXSI xChange for 3ds Max Project (dotXSIMax v1.7). See the detailed readme file for installation, features, and usage. Also made available is the legacy FAQ from the Softimage Co. describing the features supported in the original 1.7 version. | ||
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| Author / WWW | Name / Download | Plugin Type |
| VRMedia Srl | AAM Exporter v2.8 1.66 MB |
Import / Export |
| Compiled / Description | ||
| 20.07.2012 Exports AAM (Ascii Animated Mesh) files for use with the XVR (eXtreme Virtual Reality) development environment dedicated to virtual reality and augmented reality applications. | ||