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Author / WWW | Name / Download | Plugin Type |
John Burnett | ForceViewer v10.15.2003 45.7 KB |
Object |
Compiled / Description | ||
25.01.2004 This is a helper object that lets you directly visualize the effects of spacewarps in a scene. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | NullHelper v11.07.2001 42.1 KB |
Object |
Compiled / Description | ||
25.01.2004 A bit like a (much) enhanced Dummy object, with options including shape, wirecolor, size, and viewport labels, etc. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | UVW to RGB v4.01.2001 32.8 KB |
Material |
Compiled / Description | ||
25.01.2004 Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface. |
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Author / WWW | Name / Download | Plugin Type |
Johnny Ow | IDSelect v2.0b1 5.5 KB |
Utility |
Compiled / Description | ||
29.10.2003 Select objects based on the Material ID or Object ID. |
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Author / WWW | Name / Download | Plugin Type |
Jordi Pujalte Abraham | LightQuant v1.0 153 KB |
Material |
Compiled / Description | ||
19.05.2004 Light Quantizer (LightQuant) is a plugin designed to overcome some of the shortcomings of the Ink'n'Paint shader. The main problem with Ink'n'Paint is that it doesn't care about the color of the light, nor does it take into account overloaded lights. LightQuant addresses this problem and also gives you a number of other options to control the cel shading of your objects. |
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Author / WWW | Name / Download | Plugin Type |
Kenneth Hurley | Object Texture Unwrap v1.2 37.5 KB |
Utility |
Compiled / Description | ||
18.12.2001 Based on the Unwrap plugin written by Peter Watje, this version has been modified to add texture mapping and spline blending. |
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Author / WWW | Name / Download | Plugin Type |
kotenpa | Transparent_ID v1.21 19.1 KB |
Render Effect |
Compiled / Description | ||
08.06.2005 This is similar to the Ishani CeThru plugin, and solves the problem of not being able to apply Object / Material ID-based effects when the target in question goes behind a transparent object. |
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Author / WWW | Name / Download | Plugin Type |
Mankua | TLUnwrap v1.0 20.6 KB |
Modifier |
Compiled / Description | ||
11.02.2004 TLUnwrap is a modifier that unwraps any mesh object using a mapping channel, keeping all mapping channels, materials and maps without change. This unwrapped mesh can be rendered in mapping space, and the rendered image can be used to paint textures using other maps as reference. |
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Author / WWW | Name / Download | Plugin Type |
Mankua | Stress v1.0 258 KB |
Material |
Compiled / Description | ||
27.08.2010 Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied. |
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Author / WWW | Name / Download | Plugin Type |
Mankua | UVW Frame v1.0 537 KB |
Modifier |
Compiled / Description | ||
27.08.2010 UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like. |